15L AeV (Axis) vs Gamerman01 (Allies)+16


  • I love it!  I just get done with another move, and when I’m done I have one waiting!  Great!


  • Aw, dang, except it’s R2 and the Russians can’t attack yet  :lol:


  • Nice combat move!  You are not long for tier 4, I agree.

    Bummer the tank got you again, but that was a scrappy non-move in 106 that almost succeeded!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 fighters moved from Russia to Szechwan
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Ukraine
                3 artilleries moved from Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                10 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 armour moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Novgorod to Belarus
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod

    Place Units - Russians
                3 infantry placed in Ukraine
                1 bomber, 1 fighter and 1 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 artilleries and 7 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  12/17 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                1 mech_infantry moved from Chahar to Kweichow
                1 fighter moved from Manchuria to Japan

    Place Units - Japanese
                1 harbour placed in Hainan
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total


  • Man, that was a scare - for a minute there I thought you did an airstrike on Sze


  • @Gamerman01:

    Man, that was a scare - for a minute there I thought you did an airstrike on Sze

    RELAX!!, Just a regular Overkill strike on Yunnan, you know :-D!


  • Then I saw all those 3’s and 2’s and 4’s…. man, it would have been a MASSACRE


  • @Gamerman01:

    Then I saw all those 3’s and 2’s and 4’s…. man, it would have been a MASSACRE

    That was a shadow of what will come, hi hi hi :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 battleship moved from 26 Sea Zone to 63 Sea Zone
                1 fighter moved from 26 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Szechwan to Kweichow
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries, 7 infantry and 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 2 artilleries, 7 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu
                Chinese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kansu: 1 fighter
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry placed in Tsinghai
                2 infantry placed in Szechwan
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                1 artillery moved from Iraq to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 3 infantry moved from 72 Sea Zone to Kenya
                3 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from Shan State to French Indo China
                1 fighter moved from India to French Indo China
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Scotland to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - British
                British creates battle in territory 112 Sea Zone
                British creates battle in territory 106 Sea Zone
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking 106 Sea Zone from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Yunnan
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 aaGuns moved from Burma to Yunnan
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 fighter moved from French Indo China to Burma
                1 fighter moved from 80 Sea Zone to India
                1 tactical_bomber moved from 80 Sea Zone to India
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 aaGun and 3 infantry moved from India to Burma
                1 aaGun moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 109 Sea Zone

    Place Units - British
                1 carrier and 1 submarine placed in 109 Sea Zone
                1 transport placed in 106 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,2,2,6,3,2,2,4,4,4,6,3,5,2,6,3,5
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine


  • Man, the Japs just got punched in the mouth…… hard
    With a dice assist…  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Cyprus
                Battle in Syria

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
                1 battleship moved from 96 Sea Zone to 99 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 cruiser moved from 93 Sea Zone to 99 Sea Zone
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Southern France to Normandy Bordeaux

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • There you go.
    This is where my struggle usually beginns.
    1.) What to do in situations like this  :?
    2.) Why are such moves not working when I’m about to play them  :-)

    Don’t get me wrong. I am not complaining just wondering.

    My congratulation on your nice move!


  • Thank you, my man, that is class

    Most players would not have attacked Kwe - they would have secured the NO.
    You just have to watch out for UK unprovoked attack especially if you don’t attack J2.  However, my USA is out of the action until round 4 UNLESS you choose to attack the USA on J3.  So I haven’t paid the full price yet.


  • Also, that was about a 57%? battle that I chose, so it could look a lot different right now.
    But I understand how much more valuable the yellow men are, than the purple men.  You were looking to overwhelm India, and it was a nice setup.  Very nice.


  • @Gamerman01:

    Most players would not have attacked Kwe - they would have secured the NO.

    So I haven’t paid the full price yet.

    You know, I also didn’t collect the +7 I would have collected for just being a good boy and attacking only Yunnan (and Sui).  So it’s not quite as bad as it looks right now.  But it’s bad - because I got lucky.  Maybe you will get lucky back on J3


  • Ouch, kiss goodbye to UK NO’s for a very long time…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                3 fighters moved from Queensland to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Marianas
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 33 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from New South Wales to Queensland
                1 fighter moved from 33 Sea Zone to Gilbert Islands
                1 fighter moved from 33 Sea Zone to Gilbert Islands

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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