I also apparently forgot to click play by forum when I originally opened the file so the Chinese turn was technically on local play
15L Giallo(axis)vs Karl7(allies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 armour moved from Kiangsu to Anhwe
1 fighter moved from Philippines to 45 Sea Zone
1 mech_infantry moved from Kwangtung to AnhweCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 6 submarines
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Americans: 6 submarinesNon Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to French Indo China
1 aaGun moved from Kwangsi to French Indo China
2 armour and 2 mech_infantrys moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 armour moved from Kiangsu to KwangtungPlace Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 artilleries placed in Kwangtung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 34 PUs (10 lost to blockades); end with 35 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans win with 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry and 1 mech_infantry
2 fighters owned by the Americans retreatedNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Korea to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 fighters placed in Korea
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,3,4,3,3,6,1,5
Americans collect 54 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Anhwe
1 fighter moved from Burma to Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
5 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to HunanPlace Units - Chinese
3 infantry placed in Anhwe
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Normandy Bordeaux from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Iraq
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Iraq from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from British Somaliland to Kenya
1 infantry moved from Kenya to Belgian Congo
4 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 fighter placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Adding units owned by British to Burma: 1 artillery
EDIT: Removing units owned by British from Belgian Congo: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from Greece to 99 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 bomber moved from Egypt to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Poland: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in GreeceTurn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from New Guinea to Dutch New Guinea
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
1 fighter moved from Northern Territory to Malaya
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Normandy Bordeaux
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Poland to Baltic States
1 bomber moved from Poland to Baltic States
20 mech_infantrys moved from Poland to Bessarabia
5 armour moved from Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 5 armour and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 5 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Baltic States to Western Germany
1 artillery and 2 infantry moved from Germany to Poland
3 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
3 artilleries placed in Germany
7 infantry placed in Germany
1 mech_infantry placed in Western Germany
2 infantry placed in France
Germans undo move 3.
6 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 39 PUs (5 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 bomber moved from Japan to 45 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
4 armour and 4 mech_infantrys moved from French Indo China to Malaya
4 infantry moved from French Indo China to Siam
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Siam
Japanese attack with 4 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 5 armour and 5 mech_infantrys
British defend with 1 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
2 battleships and 1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsi to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 aaGun moved from French Indo China to Siam
1 bomber moved from 25 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea ZonePlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in Kwangtung
Japanese undo move 2.
2 infantry placed in Kwangtung
1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters moved from Korea to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win, taking Borneo from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 carriers, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Korea
1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Gibraltar to United KingdomPlace Units - Americans
2 carriers and 1 fighter placed in 6 Sea Zone
1 airfield placed in Korea
1 bomber placed in Western United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to HunanPlace Units - Chinese
2 artilleries and 5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Persia to Iraq
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Persia
1 mech_infantry moved from Kenya to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
3 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from British
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Battle in Libya
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
French defend with 3 infantry
Italians win, taking Algeria from French, taking Libya from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for French: 3 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 mech_infantry moved from Northern Italy to Albania
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Southern Italy to EgyptPlace Units - Italians
1 artillery and 2 fighters placed in Southern Italy
Italians undo move 1.
2 fighters placed in Southern Italy
1 artillery and 2 infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from New Guinea to Queensland
1 artillery moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 tactical_bomber and 4 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
5 armour and 5 mech_infantrys moved from Germany to Romania
2 infantry moved from France to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Poland to Germany
2 infantry moved from Germany to Poland
2 carriers and 4 transports moved from 81 Sea Zone to 98 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Eastern Poland to Western GermanyPlace Units - Germans
1 destroyer and 4 transports placed in 112 Sea Zone
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 44 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Finland
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Finland to Novgorod
2 fighters moved from Ukraine to Bryansk
1 armour, 1 artillery and 2 mech_infantrys moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Vyborg
1 submarine moved from 125 Sea Zone to 123 Sea Zone
5 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to Persia
6 infantry moved from Belarus to Novgorod
10 infantry moved from Belarus to Novgorod
10 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Philippines to Malaya
1 bomber moved from Japan to MalayaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 2 artilleries and 3 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModePlace Units - Japanese
1 infantry placed in Kwangtung
2 fighters and 8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,3,2,5,1,1,6,1,1,4,3,4,6,6,6,2,5,3,4
Japanese collect 21 PUs (14 lost to blockades); end with 21 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to Kwangtung
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Iwo JimaNon Combat Move - Americans
1 bomber moved from Kwangtung to Yunnan
4 carriers, 1 destroyer, 8 fighters and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to GibraltarPlace Units - Americans
2 fighters placed in Korea
1 submarine placed in 6 Sea Zone
1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs





