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15L Giallo(axis)vs Karl7(allies+20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                2 bombers moved from Japan to 6 Sea Zone
                1 armour moved from Kiangsu to Anhwe
                1 fighter moved from Philippines to 45 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 6 submarines
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Americans: 6 submarines

    Non Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to Japan
                2 bombers moved from 6 Sea Zone to Japan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 45 Sea Zone to French Indo China
                1 aaGun moved from Kwangsi to French Indo China
                2 armour and 2 mech_infantrys moved from Kwangsi to French Indo China
                1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                1 armour moved from Kiangsu to Kwangtung

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                3 artilleries placed in Kwangtung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Japanese collect 34 PUs (10 lost to blockades); end with 35 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    2 fighters owned by the Americans retreated

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Korea to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Korea: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                3 fighters placed in Korea
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,3,4,3,3,6,1,5
                Americans collect 54 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Hunan to Anhwe
                1 fighter moved from Burma to Anhwe
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                5 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan

    Place Units - Chinese
                3 infantry placed in Anhwe
                1 artillery and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from Persia to Iraq
                3 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 4 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking Normandy Bordeaux from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Iraq
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Iraq from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from British Somaliland to Kenya
                1 infantry moved from Kenya to Belgian Congo
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 aaGun
                EDIT: Adding units owned by British to India: 1 aaGun
                EDIT: Removing units owned by British from Burma: 2 infantry
                EDIT: Adding units owned by British to India: 2 infantry
                EDIT: Removing units owned by British from India: 1 artillery
                EDIT: Adding units owned by British to Burma: 1 artillery
                EDIT: Removing units owned by British from Belgian Congo: 2 infantry
                EDIT: Adding units owned by British to Rhodesia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 fighter

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 1 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
                3 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 bomber moved from Egypt to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Poland: 1 armour
                EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
                EDIT: Turning off Edit Mode
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Greece

    Turn Complete - Italians
                Italians collect 17 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters moved from New Guinea to Dutch New Guinea
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to New Guinea
                1 fighter moved from Northern Territory to Malaya
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from France to Normandy Bordeaux
                4 fighters moved from 112 Sea Zone to Normandy Bordeaux
                4 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Poland to Baltic States
                1 bomber moved from Poland to Baltic States
                20 mech_infantrys moved from Poland to Bessarabia
                5 armour moved from Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Germans attack with 5 armour and 20 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 5 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from British with 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    retreated to Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Western Germany
                1 bomber moved from Baltic States to Western Germany
                1 artillery and 2 infantry moved from Germany to Poland
                3 fighters moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Normandy Bordeaux to 112 Sea Zone
                3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 artilleries placed in Germany
                7 infantry placed in Germany
                1 mech_infantry placed in Western Germany
                2 infantry placed in France
                Germans undo move 3.
                6 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 39 PUs (5 lost to blockades); end with 39 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Vyborg: 1 infantry
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Turning off Edit Mode

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 bomber moved from Japan to 45 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                      Japanese take Shan State from UK_Pacific
                4 armour and 4 mech_infantrys moved from French Indo China to Malaya
                4 infantry moved from French Indo China to Siam
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter moved from French Indo China to Kiangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 4 infantry
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 5 armour and 5 mech_infantrys
                    British defend with 1 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
                2 battleships and 1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Kiangsi to 20 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 aaGun moved from French Indo China to Siam
                1 bomber moved from 25 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                2 fighters and 1 tactical_bomber placed in Japan
                3 infantry placed in Kwangtung
                Japanese undo move 2.
                2 infantry placed in Kwangtung
                1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
                Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters moved from Korea to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking Borneo from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 carriers, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 16 Sea Zone to Korea
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to 6 Sea Zone
                1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - Americans
                2 carriers and 1 fighter placed in 6 Sea Zone
                1 airfield placed in Korea
                1 bomber placed in Western United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 5 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Persia to Iraq
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Persia
                1 mech_infantry moved from Kenya to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                2 destroyers and 1 transport placed in 110 Sea Zone
                3 infantry placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Alexandria to Tobruk
                      Italians take Tobruk from British
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Algeria
                Battle in Libya
                    Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 3 infantry
                    Italians win, taking Algeria from French, taking Libya from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for French: 3 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Northern Italy to Albania
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                1 artillery and 2 fighters placed in Southern Italy
                Italians undo move 1.
                2 fighters placed in Southern Italy
                1 artillery and 2 infantry placed in Greece

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from New Guinea to Queensland
                1 artillery moved from Dutch New Guinea to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 tactical_bomber and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Poland to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                5 armour and 5 mech_infantrys moved from Germany to Romania
                2 infantry moved from France to Western Germany
                1 mech_infantry moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Poland to Germany
                2 infantry moved from Germany to Poland
                2 carriers and 4 transports moved from 81 Sea Zone to 98 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Eastern Poland to Western Germany

    Place Units - Germans
                1 destroyer and 4 transports placed in 112 Sea Zone
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 44 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia to Finland
                1 armour moved from Karelia to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Novgorod
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Ukraine
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Finland to Novgorod
                2 fighters moved from Ukraine to Bryansk
                1 armour, 1 artillery and 2 mech_infantrys moved from Karelia to Novgorod
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Karelia to Vyborg
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                5 artilleries and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Northwest Persia to Persia
                6 infantry moved from Belarus to Novgorod
                10 infantry moved from Belarus to Novgorod
                10 infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                2 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 fighters and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 2 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 43 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from Philippines to Malaya
                1 bomber moved from Japan to Malaya

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
                    Americans defend with 1 transport
                    Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Japan: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Place Units - Japanese
                1 infantry placed in Kwangtung
                2 fighters and 8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,3,2,5,1,1,6,1,1,4,3,4,6,6,6,2,5,3,4
                Japanese collect 21 PUs (14 lost to blockades); end with 21 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 26 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Korea to Kwangtung
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 bomber moved from Kwangtung to Yunnan
                4 carriers, 1 destroyer, 8 fighters and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to Gibraltar

    Place Units - Americans
                2 fighters placed in Korea
                1 submarine placed in 6 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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