Giallo (axis) vs Karl7 (allies+16)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Jehol to Anhwe
                1 fighter moved from Jehol to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour moved from Northwest Persia to Iraq
                2 armour moved from West India to Persia
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                2 infantry moved from Alexandria to Egypt

    Place Units - British
                10 infantry placed in United Kingdom
                1 artillery placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from Northern Territory to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to 35 Sea Zone
                1 aaGun and 2 infantry moved from Northern Territory to Queensland
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from West India to Iraq

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                ANZAC collect 18 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                6 fighters and 11 tactical_bombers moved from Ukraine to 98 Sea Zone
                2 bombers moved from Ukraine to 98 Sea Zone
                1 bomber moved from Ukraine to Volgograd
                2 mech_infantrys moved from Caucasus to Volgograd
                4 artilleries and 4 infantry moved from Russia to Vologda
                10 armour, 22 infantry and 21 mech_infantrys moved from Russia to Samara
                1 artillery moved from Vyborg to Novgorod

    Combat - Germans

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    Scramble in 98?

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    Yes, all

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                6 fighters and 11 tactical_bombers moved from Ukraine to 98 Sea Zone
                2 bombers moved from Ukraine to 98 Sea Zone
                1 bomber moved from Ukraine to Volgograd
                2 mech_infantrys moved from Caucasus to Volgograd
                4 artilleries and 4 infantry moved from Russia to Vologda
                10 armour, 22 infantry and 21 mech_infantrys moved from Russia to Samara
                1 artillery moved from Vyborg to Novgorod

    Combat - Germans
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 10 armour, 22 infantry and 21 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 10 armour, 22 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 7 fighters and 11 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 4 fighters and 7 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport

    Non Combat Move - Germans
                2 bombers, 3 fighters and 4 tactical_bombers moved from 98 Sea Zone to Greece
                8 armour and 6 mech_infantrys moved from Caucasus to Rostov
                1 bomber moved from Volgograd to Greece
                3 aaGuns moved from Russia to Samara
                4 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 4 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 3 transports placed in 112 Sea Zone
                2 artilleries and 3 infantry placed in Western Germany
                1 artillery placed in Normandy Bordeaux
                3 artilleries placed in Russia
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 artillery and 1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Novosibirsk to Timguska
                3 fighters and 1 tactical_bomber moved from West India to Iraq

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 5 artilleries and 45 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from Jehol to Anhwe
                7 infantry moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe
                3 infantry moved from Jehol to Anhwe

    Turn Complete - Russians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Novosibirsk
                1 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Shensi
                1 mech_infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Kansu to Chahar
                1 bomber moved from French Indo China to Chahar
                1 bomber moved from French Indo China to Novosibirsk
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from India to 80 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 20 Sea Zone
                Japanese creates battle in territory 6 Sea Zone
                Battle in Shensi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 54 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                5 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from India to French Indo China
                1 aaGun and 6 infantry moved from Hunan to Kwangsi
                2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                4 fighters moved from Japan to French Indo China
                1 bomber moved from Novosibirsk to Russia
                1 bomber moved from Chahar to Kwangsi

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 39 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 infantry placed in Kwangtung
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,4,2,2,5,1,5
                Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Trans-Jordan to Egypt
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 infantry and 1 mech_infantry moved from Shantung to Kiangsu
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                6 fighters moved from 35 Sea Zone to Celebes
                1 bomber moved from Jehol to Japan

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                    Americans attack with 1 armour and 6 fighters
                    Japanese defend with 1 armour
                    Americans win, taking Celebes from Japanese with 1 armour and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Japan causes 4 damage total.
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 54 Sea Zone to Queensland
                6 fighters moved from Celebes to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Jehol to Caucasus
                2 fighters and 1 tactical_bomber moved from Jehol to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Japan to Soviet Far East
                2 fighters moved from 106 Sea Zone to United Kingdom
                1 carrier, 1 destroyer and 2 submarines moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from 101 Sea Zone to 109 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Persia to West India

    Combat - British
                Battle in West India
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Persia to Egypt
                2 armour moved from Iraq to Egypt
                2 mech_infantrys moved from Iraq to Egypt
                2 armour moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                2 artilleries moved from Eastern Persia to Persia
                1 infantry moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from West India to Persia

    Place Units - British
                3 infantry placed in Persia
                1 fighter and 2 infantry placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Libya

    Non Combat Move - Italians

    Place Units - Italians
                3 transports placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                2 fighters moved from Iraq to Egypt
                1 fighter moved from Queensland to Philippines
                2 fighters moved from Philippines to Anhwe

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                2 fighters moved from Iraq to Egypt
                1 fighter moved from Queensland to Philippines
                2 fighters moved from Philippines to Anhwe

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 artilleries, 1 bomber, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Samara to Volgograd
                1 bomber moved from Greece to Volgograd
                1 bomber moved from Greece to Volgograd
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Samara to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Samara to Timguska
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Samara to Timguska
                8 armour and 8 mech_infantrys moved from Samara to Tsinghai
                      Germans take Kazakhstan from Russians
                1 bomber moved from Greece to Western Germany
                1 fighter and 1 tactical_bomber moved from Greece to 112 Sea Zone
                1 tactical_bomber moved from Greece to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Greece to Western Germany

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Timguska
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Novgorod to Belarus
                4 artilleries and 4 infantry moved from Vologda to Samara
                3 artilleries moved from Russia to Samara
                8 armour and 6 mech_infantrys moved from Rostov to Samara
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Samara to Timguska
                2 mech_infantrys moved from Samara to Tsinghai
                2 mech_infantrys moved from Novgorod to Bryansk
                1 artillery moved from Normandy Bordeaux to France
                2 bombers moved from Volgograd to Russia
                3 mech_infantrys moved from Samara to Russia

    Place Units - Germans
                3 transports placed in 112 Sea Zone
                3 artilleries placed in Ukraine
                3 artilleries placed in Russia
                3 armour placed in Novgorod
                1 artillery, 1 bomber and 3 infantry placed in Western Germany
                Germans undo move 5.
                1 artillery placed in France
                1 bomber and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 artillery and 1 infantry moved from Caucasus to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns and 4 artilleries moved from Caucasus to Northwest Persia
                18 infantry moved from Caucasus to Northwest Persia
                13 infantry moved from Caucasus to Northwest Persia
                11 infantry moved from Caucasus to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 aaGun and 6 infantry moved from Jehol to Anhwe

    Turn Complete - Russians

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