TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 unit repaired.
6 artilleries and 12 infantry moved from Western Germany to 112 Sea Zone
6 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 12 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
4 bombers moved from Normandy Bordeaux to United Kingdom
4 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
6 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 6 artilleries, 8 bombers, 6 fighters, 12 infantry and 6 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry
Germans captures 40PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 artilleries, 8 bombers, 4 fighters, 6 infantry and 6 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 2 fighters and 6 infantry
Casualties for British: 5 aaGuns, 1 artillery, 14 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters and 6 tactical_bombers moved from United Kingdom to Normandy Bordeaux
8 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 mech_infantrys moved from Bulgaria to Romania
4 mech_infantrys moved from Ukraine to Romania
3 aaGuns, 21 armour and 22 mech_infantrys moved from Caucasus to Volgograd
Place Units - Germans
1 bomber placed in Western Germany
9 mech_infantrys placed in Western Germany
3 artilleries placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
Germans undo move 4.
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 59 PUs; end with 102 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 127 PUs