4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Dawgoneit (Allies17) Vs. Mallery29 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 13x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
6 artilleries and 15 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from India to Yunnan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 armour and 3 infantry moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Eastern Persia
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaCombat - British
Battle in Gibraltar
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 aaGuns moved from India to BurmaPlace Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Rostov
1 armour moved from Samara to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
1 bomber moved from Southern Italy to Rostov
1 fighter and 1 tactical_bomber moved from Germany to Southern ItalyCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 artillery moved from Southern France to France
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to Yunnan
1 armour moved from New South Wales to 62 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Iraq to 98 Sea Zone
5 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
3 fighters and 4 tactical_bombers moved from Ukraine to Caucasus
3 bombers moved from Ukraine to Caucasus
12 armour moved from Russia to Tambov
Germans take Tambov from Russians
12 armour moved from Tambov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Novgorod to Archangel
7 mech_infantrys moved from Smolensk to Tambov
1 armour and 2 mech_infantrys moved from Romania to Ukraine
6 mech_infantrys moved from Germany to Romania
1 battleship, 1 cruiser and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Caucasus
Germans attack with 3 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Germans win, taking Caucasus from British with 3 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 bombers, 3 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
3 aaGuns moved from Russia to TambovPlace Units - Germans
4 bombers and 4 infantry placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 56 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
1 bomber moved from Kweichow to Burma
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kansu to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber
British defend with 2 aaGuns
Japanese win with 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 2 aaGunsNon Combat Move - Japanese
1 bomber moved from Burma to Kweichow
2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
2 armour and 1 artillery moved from Shensi to Kweichow
4 infantry moved from Anhwe to Kweichow
1 armour moved from Kansu to Kweichow
3 mech_infantrys moved from Suiyuyan to Kweichow
1 bomber moved from Okinawa to Kweichow
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Amur to ManchuriaPlace Units - Japanese
5 destroyers and 2 transports placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2,2,1,5,4,6,3,3,6,3,4,1,1,4,1,3,2,2,4,2,1,3,4
Japanese collect 51 PUs (2 lost to blockades); end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 cruiser, 8 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from India to Yunnan
3 fighters moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 armour moved from Wake Island to 31 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 2 submarines and 1 transport moved from 36 Sea Zone to 20 Sea Zone
7 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 cruiser and 5 destroyers placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Eastern Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
2 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Shan State to Yunnan
1 infantry moved from India to Burma
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Northwest Persia to 98 Sea Zone
2 fighters moved from Northwest Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 armour placed in Iraq
2 armour and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to TimguskaCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Caucasus from British with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 1 tactical_bomber
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
1 infantry moved from Southern France to France
1 artillery moved from Northern Italy to FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Hainan
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Hainan
Battle in Kwangtung
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Hainan from Japanese, taking Kwangtung from Japanese, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Northwest Persia
5 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Non Combat Move - Germans
15 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
7 mech_infantrys moved from Tambov to Caucasus
3 aaGuns moved from Tambov to Volgograd
4 bombers moved from Western Germany to Caucasus
1 fighter moved from Western Germany to Caucasus
1 tactical_bomber moved from Western Germany to Caucasus
1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber, 2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Non Combat Move - Germans
15 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
7 mech_infantrys moved from Tambov to Caucasus
3 aaGuns moved from Tambov to Volgograd
4 bombers moved from Western Germany to Caucasus
1 fighter moved from Western Germany to Caucasus
1 tactical_bomber moved from Western Germany to Caucasus
1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber, 2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 mech_infantrys moved from Tsinghai to Caucasus
2 fighters and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from Kweichow to 36 Sea Zone
1 bomber moved from Kweichow to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 18 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
7 fighters and 4 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 aaGun, 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Kweichow to Anhwe
1 bomber moved from 36 Sea Zone to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in Kiangsu
Japanese undo move 1.
1 aaGun and 9 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,6,5,5,6,4,2,5,6,5,3,2,5,3,2,6,3,6,1,2,6,3,4,1,3
Japanese collect 44 PUs (2 lost to blockades); end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 mech_infantrys moved from Tsinghai to Caucasus
2 fighters and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from Kweichow to 36 Sea Zone
1 bomber moved from Kweichow to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 18 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
7 fighters and 4 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 aaGun, 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Kweichow to Anhwe
1 bomber moved from 36 Sea Zone to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in Kiangsu
Japanese undo move 1.
1 aaGun and 9 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,6,5,5,6,4,2,5,6,5,3,2,5,3,2,6,3,6,1,2,6,3,4,1,3
Japanese collect 44 PUs (2 lost to blockades); end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 10 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
1 armour and 2 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Formosa
1 tactical_bomber moved from Yunnan to 19 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to British Columbia
2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 18 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from JapaneseCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 18 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsi
Battle in FormosaNon Combat Move - Americans
2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 18 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 cruiser and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Trans-Jordan
1 artillery moved from Siam to French Indo ChinaPlace Units - Americans
3 infantry placed in French Indo China
10 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - British
British buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Burma to Yunnan
2 infantry moved from India to West India
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
8 armour moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
3 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Trans-Jordan to Iraq
2 carriers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Morocco to Tunisia
2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Southern France
Battle in Holland Belgium
Battle in GreeceNon Combat Move - British
Place Units - British
3 armour placed in Iraq
3 armour placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 destroyers; Remaining resources: 4 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Southern France
1 armour moved from Timguska to Kazakhstan
1 fighter moved from Volgograd to YugoslaviaCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to France
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
3 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 28 PUs; end with 32 PUs total