15L G40 Dawgoneit (Allies17) Vs. Mallery29 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans

    Non Combat Move - Germans
                15 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
                1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                7 mech_infantrys moved from Tambov to Caucasus
                3 aaGuns moved from Tambov to Volgograd
                4 bombers moved from Western Germany to Caucasus
                1 fighter moved from Western Germany to Caucasus
                1 tactical_bomber moved from Western Germany to Caucasus
                1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans

    Non Combat Move - Germans
                15 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
                1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                7 mech_infantrys moved from Tambov to Caucasus
                3 aaGuns moved from Tambov to Volgograd
                4 bombers moved from Western Germany to Caucasus
                1 fighter moved from Western Germany to Caucasus
                1 tactical_bomber moved from Western Germany to Caucasus
                1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 aaGun and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Tsinghai to Caucasus
                2 fighters and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from 2 Sea Zone to Alaska
                1 bomber moved from Kweichow to 36 Sea Zone
                1 bomber moved from Kweichow to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                3 fighters moved from Japan to 18 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Alaska
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
                7 fighters and 4 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                1 aaGun, 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Kweichow to Anhwe
                1 bomber moved from 36 Sea Zone to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Kiangsu
                Japanese undo move 1.
                1 aaGun and 9 infantry placed in Japan
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,6,5,5,6,4,2,5,6,5,3,2,5,3,2,6,3,6,1,2,6,3,4,1,3
                Japanese collect 44 PUs (2 lost to blockades); end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 aaGun and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Tsinghai to Caucasus
                2 fighters and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from 2 Sea Zone to Alaska
                1 bomber moved from Kweichow to 36 Sea Zone
                1 bomber moved from Kweichow to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                3 fighters moved from Japan to 18 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Alaska
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
                7 fighters and 4 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                1 aaGun, 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Kweichow to Anhwe
                1 bomber moved from 36 Sea Zone to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Kiangsu
                Japanese undo move 1.
                1 aaGun and 9 infantry placed in Japan
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,6,5,5,6,4,2,5,6,5,3,2,5,3,2,6,3,6,1,2,6,3,4,1,3
                Japanese collect 44 PUs (2 lost to blockades); end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 10 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour moved from Borneo to 43 Sea Zone
                1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
                1 armour and 2 infantry moved from 20 Sea Zone to Formosa
                1 artillery moved from 20 Sea Zone to Formosa
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Formosa
                1 tactical_bomber moved from Yunnan to 19 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Western United States to British Columbia
                2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
                1 submarine moved from 20 Sea Zone to 18 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                2 fighters moved from 20 Sea Zone to 18 Sea Zone
                2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                      Chinese take Hunan from Japanese

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsi
                Battle in Formosa

    Non Combat Move - Americans
                2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 18 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 carrier moved from 33 Sea Zone to 19 Sea Zone
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 cruiser and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                7 destroyers moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Trans-Jordan
                1 artillery moved from Siam to French Indo China

    Place Units - Americans
                3 infantry placed in French Indo China
                10 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Burma to Yunnan
                2 infantry moved from India to West India
                1 mech_infantry moved from Iraq to Eastern Persia
                2 fighters moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 bomber moved from Northwest Persia to Iraq
                8 armour moved from Northwest Persia to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                3 fighters moved from 98 Sea Zone to Iraq
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Trans-Jordan to Iraq
                2 carriers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Morocco to Tunisia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Southern France
                Battle in Holland Belgium
                Battle in Greece

    Non Combat Move - British

    Place Units - British
                3 armour placed in Iraq
                3 armour placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 destroyers; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 artillery and 2 infantry moved from France to Southern France
                1 armour moved from Timguska to Kazakhstan
                1 fighter moved from Volgograd to Yugoslavia

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 artillery moved from Northern Italy to France
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                3 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 28 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 artillery and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                2 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                2 infantry moved from Northwest Persia to Iraq
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 2 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    ANZAC win, taking Kiangsu from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 fighter moved from Kiangsu to Kiangsi

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from Northwest Persia to Iraq
                5 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                2 mech_infantrys moved from Caucasus to Northwest Persia
                7 bombers moved from Caucasus to Greece
                2 mech_infantrys moved from Romania to Greece
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Caucasus to Eastern Persia
                2 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Greece
                    Germans attack with 7 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Greece from British with 7 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in Northwest Persia
                    Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from Russians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Eastern Persia
                    Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Germans win, taking Eastern Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 110 Sea Zone to Western Germany
                1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                7 bombers moved from Greece to Southern Italy
                1 bomber moved from United Kingdom to Western Germany
                2 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
                2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
                3 aaGuns and 3 armour moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                1 infantry moved from Nenetsia to Archangel

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                2 destroyers placed in 113 Sea Zone
                3 infantry placed in France
                3 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs


  • If you want to go back, I’ll let you roll for the Russians, but it’s a .001% chance in hell


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 aaGun and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Caucasus to Persia
                      Japanese take Persia from British
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                3 fighters moved from Japan to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
                1 bomber moved from Manchuria to Kiangsu
                1 bomber moved from Anhwe to Kiangsu
                2 artilleries and 2 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                    ANZAC defend with 2 artilleries and 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 destroyers, 9 fighters and 6 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; ANZAC defend with 2 transports
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Americans: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 2 transports
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from Kiangsu to Japan
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                4 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to Japan
                4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
                3 armour and 3 mech_infantrys moved from Anhwe to Manchuria

    Place Units - Japanese
                1 aaGun and 9 infantry placed in Japan
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 5 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery, 4 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Trans-Jordan to Eastern Persia
                1 armour, 1 artillery and 3 infantry moved from Formosa to 20 Sea Zone
                1 armour moved from Formosa to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                6 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 18 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 7 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Eastern Persia
                    Americans attack with 1 fighter
                    Germans defend with 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 armour, 1 artillery, 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 3 infantry and 4 transports moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 21 Sea Zone to 19 Sea Zone
                10 destroyers moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 destroyer moved from 2 Sea Zone to 7 Sea Zone
                1 destroyer moved from 8 Sea Zone to 7 Sea Zone
                1 cruiser and 4 destroyers moved from 26 Sea Zone to 7 Sea Zone
                1 destroyer moved from 18 Sea Zone to 19 Sea Zone
                6 destroyers moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                2 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 armour, 1 artillery and 2 infantry placed in Western United States
                4 destroyers and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
                EDIT: Removing units owned by Americans from 96 Sea Zone: 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports
                EDIT: Adding units owned by Americans to 96 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to Tobruk: 1 artillery, 3 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 18 PUs;
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 91 Sea Zone to 96 Sea Zone
                1 armour moved from Tunisia to Tobruk
                3 armour moved from Egypt to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                2 infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                2 carriers and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                2 artilleries and 5 infantry moved from Yunnan to Kweichow
                2 artilleries and 5 infantry moved from Yunnan to Szechwan
                1 armour, 2 artilleries and 5 infantry moved from Yunnan to Hunan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 infantry moved from India to West India
                1 fighter moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
                1 fighter moved from Iraq to Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                    British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Persia
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Persia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Persia
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Eastern Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Hunan
                    British attack with 1 armour, 2 artilleries and 5 infantry
                    Japanese defend with 2 infantry
                    British win, taking Hunan from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                2 fighters moved from Persia to Iraq
                2 fighters moved from Northwest Persia to Iraq
                1 bomber moved from Northwest Persia to Iraq
                1 aaGun moved from India to West India

    Place Units - British
                3 armour placed in Iraq
                3 armour placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 airfield and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 armour moved from Kazakhstan to Caucasus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 110 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer
                    Italians win, taking 97 Sea Zone from British with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 97 Sea Zone
                1 airfield placed in Caucasus

    Turn Complete - Italians
                Italians collect 28 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 20 Sea Zone to 18 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Kiangsi to India

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Iraq to 96 Sea Zone

    Non Combat Move - French
                5 infantry moved from Iraq to Persia

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

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