Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Non Combat Move - Germans
15 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
7 mech_infantrys moved from Tambov to Caucasus
3 aaGuns moved from Tambov to Volgograd
4 bombers moved from Western Germany to Caucasus
1 fighter moved from Western Germany to Caucasus
1 tactical_bomber moved from Western Germany to Caucasus
1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Non Combat Move - Germans
15 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
7 mech_infantrys moved from Tambov to Caucasus
3 aaGuns moved from Tambov to Volgograd
4 bombers moved from Western Germany to Caucasus
1 fighter moved from Western Germany to Caucasus
1 tactical_bomber moved from Western Germany to Caucasus
1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Tsinghai to Caucasus
2 fighters and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from Kweichow to 36 Sea Zone
1 bomber moved from Kweichow to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
7 fighters and 4 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 aaGun, 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Kweichow to Anhwe
1 bomber moved from 36 Sea Zone to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in Kiangsu
Japanese undo move 1.
1 aaGun and 9 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,6,5,5,6,4,2,5,6,5,3,2,5,3,2,6,3,6,1,2,6,3,4,1,3
Japanese collect 44 PUs (2 lost to blockades); end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Tsinghai to Caucasus
2 fighters and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from Kweichow to 36 Sea Zone
1 bomber moved from Kweichow to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
7 fighters and 4 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 aaGun, 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Kweichow to Anhwe
1 bomber moved from 36 Sea Zone to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in Kiangsu
Japanese undo move 1.
1 aaGun and 9 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,6,5,5,6,4,2,5,6,5,3,2,5,3,2,6,3,6,1,2,6,3,4,1,3
Japanese collect 44 PUs (2 lost to blockades); end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 10 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
1 armour and 2 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Formosa
1 tactical_bomber moved from Yunnan to 19 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to British Columbia
2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 18 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 18 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsi
Battle in Formosa
Non Combat Move - Americans
2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 18 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 cruiser and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Trans-Jordan
1 artillery moved from Siam to French Indo China
Place Units - Americans
3 infantry placed in French Indo China
10 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Burma to Yunnan
2 infantry moved from India to West India
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
8 armour moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
3 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Trans-Jordan to Iraq
2 carriers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Morocco to Tunisia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Southern France
Battle in Holland Belgium
Battle in Greece
Non Combat Move - British
Place Units - British
3 armour placed in Iraq
3 armour placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 destroyers; Remaining resources: 4 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Southern France
1 armour moved from Timguska to Kazakhstan
1 fighter moved from Volgograd to Yugoslavia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to France
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 28 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Yunnan to Kiangsu
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Kiangsu
ANZAC attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC win, taking Kiangsu from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 fighter moved from Kiangsu to Kiangsi
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Northwest Persia to Iraq
5 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
2 mech_infantrys moved from Caucasus to Northwest Persia
7 bombers moved from Caucasus to Greece
2 mech_infantrys moved from Romania to Greece
1 mech_infantry moved from Turkmenistan to Eastern Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Eastern Persia
2 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Greece
Germans attack with 7 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Greece from British with 7 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Northwest Persia
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Northwest Persia from Russians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Persia
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Eastern Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
7 bombers moved from Greece to Southern Italy
1 bomber moved from United Kingdom to Western Germany
2 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
3 aaGuns and 3 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Nenetsia to Archangel
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 destroyers placed in 113 Sea Zone
3 infantry placed in France
3 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
If you want to go back, I’ll let you roll for the Russians, but it’s a .001% chance in hell
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
1 mech_infantry moved from Caucasus to Persia
Japanese take Persia from British
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Manchuria to Kiangsu
1 bomber moved from Anhwe to Kiangsu
2 artilleries and 2 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 destroyers, 9 fighters and 6 tactical_bombers
Americans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; ANZAC defend with 2 transports
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Americans: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 2 transports
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
4 fighters moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
3 armour and 3 mech_infantrys moved from Anhwe to Manchuria
Place Units - Japanese
1 aaGun and 9 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 45 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 4 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Trans-Jordan to Eastern Persia
1 armour, 1 artillery and 3 infantry moved from Formosa to 20 Sea Zone
1 armour moved from Formosa to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
6 fighters moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 7 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Eastern Persia
Americans attack with 1 fighter
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 armour, 1 artillery, 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 3 infantry and 4 transports moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
10 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 cruiser and 4 destroyers moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
6 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 2 infantry placed in Western United States
4 destroyers and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports
EDIT: Adding units owned by Americans to 96 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Tobruk: 1 artillery, 3 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to Tobruk
3 armour moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
2 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 carriers and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 artilleries and 5 infantry moved from Yunnan to Kweichow
2 artilleries and 5 infantry moved from Yunnan to Szechwan
1 armour, 2 artilleries and 5 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
4 infantry moved from India to West India
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Persia
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Persia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hunan
British attack with 1 armour, 2 artilleries and 5 infantry
Japanese defend with 2 infantry
British win, taking Hunan from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
2 fighters moved from Persia to Iraq
2 fighters moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
1 aaGun moved from India to West India
Place Units - British
3 armour placed in Iraq
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 110 Sea Zone
1 armour moved from Kazakhstan to Caucasus
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 110 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians win, taking 97 Sea Zone from British with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Italians
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 97 Sea Zone
1 airfield placed in Caucasus
Turn Complete - Italians
Italians collect 28 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Kiangsi to India
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Iraq to 96 Sea Zone
Non Combat Move - French
5 infantry moved from Iraq to Persia
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians