• '18 '17 '16 '11 Moderator

    I play hold-em like a mad woman.  Half the time I’m loose, half the time I’m tight.  But one thing’s for sure, I always bet the minimum when I have 2 aces in my hold cards!


  • @Jennifer:

    I play hold-em like a mad woman.  Half the time I’m loose, half the time I’m tight.  But one thing’s for sure, I always bet the minimum when I have 2 aces in my hold cards!

    For reals?  I always go all in when I have bullets.  People think im just insane so they go for it too.


  • Let’s start a poker thread!  Unless I missed it.

  • '18 '17 '16 '11 Moderator

    @MechanizedWarfare:

    @Jennifer:

    I play hold-em like a mad woman.  Half the time I’m loose, half the time I’m tight.  But one thing’s for sure, I always bet the minimum when I have 2 aces in my hold cards!

    For reals?  I always go all in when I have bullets.  People think im just insane so they go for it too.

    Nah, I go all in when the River’s out.  Until then, I wanna get the pot as large as possible.  Too many people fold if you go all in.


  • @Jennifer:

    @MechanizedWarfare:

    @Jennifer:

    I play hold-em like a mad woman.  Half the time I’m loose, half the time I’m tight.  But one thing’s for sure, I always bet the minimum when I have 2 aces in my hold cards!

    For reals?  I always go all in when I have bullets.  People think im just insane so they go for it too.

    Nah, I go all in when the River’s out.  Until then, I wanna get the pot as large as possible.  Too many people fold if you go all in.

    That makes sense.  Sometimes I go all in without looking at my cards.  Sometimes it works.  :lol:

  • '18 '17 '16 '11 Moderator

    Hell, I went all in once with a duece and a three.  Bluffed the entire table!  But then, I only got $25 out of the pot.  I can usually get a few hundred with a pair of aces.


  • I think you are getting into an Apples and Organes thing. I don’t think it is a question of which one does or doesn’t suck but which you prefer to play. I think people who are drawn to Risk in search of a strategy game not chess tend to find their way to things a bit more complex (A&A) very quickly.

    I think that Risk:Godstorm is a blast. Summon Gods to aid you in battle, wage war in the underworld, sink entire continents.  Lots of fun.

    Where I think Risk sucks is the “custom” of not deciding how many defense dice to roll until the attackers dice are on the table.


  • Dude all you do is roll dice and if you know how to strategize you can win in the first turn


  • @ShadowHAwk:

    Thing with risk is it is more luck the A&A your starting positions are random. This is also a big advantage since no 2 games are the same in startup. With A&A you can basicaly almost write down the first 2 countries ( russia/germany ) moves without setting up the board. IF you play it a lot it gets predicable.

    They are both great games. Risk is good for a simple game or playing a lot. A&A is good for the longer games with more varried opponents because against 1 person it soon becomes the same game where only the dice make a difference.

    I agree with ShadowHawk.  A&A, although a very fun game, is too predictable in the first round and also it takes awhile to finish.  Risk is random, thus makes it fun to play and also a game can finish rather quickly.


  • Lord of the rings risk is very fun … just played it at a tournament.

  • 2007 AAR League

    hows it different?


  • Its got like 2 teams of armies ( good and evil) and they have special cards for taking what they call a stronghold or a major location of significance. These grant you a special ability in combat or like free armies ( all random) . Plus the ring ( fellowship) moves along a path each turn until it reaches the volcano. The game ends officially after that point. You may also attack your ally. Oh and the ring is an actual cool looking ring. The map is well drawn. Combat is the same a risk, but i may want to tweek it so that the armies have values like in axis and allies. each side has 3 types of units each representing different quantities of armies… my idea was to combine the pieces from that other war of the ring game ( by fantasy flight games) and mave a major battle game… using the risk ruleset ( or not).


  • Does it suck?  Erm  . . .

    The first time i played it, I was like “wow, Australia is teh bomb!  also South America is quite smexy”

    And I won sixteen straight before I started a game with three other players that said “kill him, he always wins” on the very first turn.  :lol:

    Risk is kinda limited.  But even Axis and Allies is kinda limited too.


  • regular risk is ok, but i think risk 2210AD is much better. it gives you allot more options and connects Australia and South America to the rest of the world. if you ever have bad luck during placement you can always shoot for the moon.


  • @cyan:

    regular risk is ok, but i think risk 2210AD is much better. it gives you allot more options and connects Australia and South America to the rest of the world. if you ever have bad luck during placement you can always shoot for the moon.

    Ha ha!

    Moon shot.

    Shoot for the moon.

    It works on so many levels!

    I wept with joy.


  • Risk is a great Game, i cant say it isnt ive grown up on that game and before i could remember playing it but, Axis and allies a couple steps up from risk with risk 2210 being right in the middle. Plus even the adults i know play risk, most of them dont want to learn how to play axis and allies, so it is a great party game, Risk isnt better but it is an awesome game.


  • No one can hate Risk, cmon! its the classic strategy board game! Although A&A is a thousand times better, no doubt in that.


  • Hey Valendez:

    welcome to the forum. I notice your an active poster in many sections. I think your an asset in that respect. Carry on soldier!


  • myself, and my friends that play axis and allies, cannot use our houses to do so… so we pretty much play when we are doing a bunch of stuff at another friend’s house (basically a night where we play DDR, SSBM, Poker, and Axis and Allies)

    but after a while they saw us playing axis and allies and they were all lets play risk… so now we get a lot of games going on where half the people three are playing A&A and half are playing Risk… maybe 1 or two people are in both games…  but once you play axis and allies you really can’t go back to risk in my opinion… its just way too boring…


  • you know if you use the risk pieces and give them aa values it makes for a real fun game

    Infantry 1/2
    Cavalry 2/2
    Artillery 3/3

    you need to assign a point value for armies

    infantry 1 point
    cavalry 2 point
    artillery 3 point

    on builds you take territories and count each as one point so you have 12 territories you got 12 IPC…

    add a general to the game : he adds +1 combat modifier for each unit in battles.

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