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Witt and Private P meet for 1942

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    No, you are playing the Allies. You need to start the game. Don’t worry if you are having problems doing it though. I found it hard at first. Just need to be calm and follow the instructions. (Something I can’t do.)
    This way you can say you are two nil against me. Should be able to stop me, now you know my moves.

  • 25 24 23 22 21 20 19 18 17 16

    @wittmann:

    No, you are playing the Allies. You need to start the game. Don’t worry if you are having problems doing it though. I found it hard at first. Just need to be calm and follow the instructions. (Something I can’t do.)
    This way you can say you are two nil against me. Should be able to stop me, now you know my moves.

    Okay witt. I doubt very much indeed that I will win as the allies with a 12 bid, on only my third game, but nothing ventured!

    Let’s finish game 1 first. You can tarnish my glorious victory with a US sneaky ploy!

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 26 PUs;

    Non Combat Move - Japanese
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from Japan to Yunnan
                1 fighter moved from Japan to Yunnan
                1 bomber moved from India to Yunnan

    Place Units - Japanese
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 50 PUs total

  • 25 24 23 22 21 20 19 18 17 16

    Do you mean US fighters then able to land in Gib, Morocco, or on an AC in the Atlantic? But that’s not “bending the rules”?

    Done J’s very boring go - decided too early to offer a new fleet up to US fighters.

    Cheers
    PP

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Bank of Japan, is it?
    I am out now until at least 4. But I will sink the TT in the Med with a Ft from NY and send the other two units and the whole Channel fleet against uour Gib fleet. I will retreat after one round and have  both fleets in the Channel. With any luck I will get more hits than you (for once). You will still have what survives and the 8 Air units in Germany. You will
    Probably still have a 50/50 against me.
    You have won.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Ok, it is using the rules.
    I don’t know why I moved my US Sub out of range of Japan. I had been keeping it there, just in case. Is useless where it is .

  • 25 24 23 22 21 20 19 18 17 16

    @wittmann:

    Bank of Japan, is it?
    I am out now until at least 4. But I will sink the TT in the Med with a Ft from NY and send the other two units and the whole Channel fleet against uour Gib fleet. I will retreat after one round and have  both fleets in the Channel. With any luck I will get more hits than you (for once). You will still have what survives and the 8 Air units in Germany. You will
    Probably still have a 50/50 against me.
    You have won.

    I did expect you to have a go at both the Gib fleet - you have to! - and the T/port. (I sacrificed the T/port in order to remove your north African force, despite moving my fleet to threaten you in the Atlantic.) G then has a go at your Atlantic fleet - which should be a little smaller than it would have been. Even if G loses that battle its greater ipc position and ability to deploy against London should tell through however many battles it took.

    J rebuilds its fleet next go, meaning the US is having to defend both London & Manila. I only need one of them I think. Not sure which way I would send the just placed supporting G Med fleet, but London ought to be the better bet, given J’s relative weakness.

    Happy to win this one and lose the next! Do the US to finish the final turn and I’ll start a new game tomorrow.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    afternoon. I am swapping my 4 ground units (13) for 2 more Subs and save one .
    Wish me luck!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 13 Sea Zone
                1 artillery moved from Eastern Canada to 10 Sea Zone
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                1 artillery moved from 8 Sea Zone to France
                1 carrier and 6 fighters moved from 8 Sea Zone to 13 Sea Zone
                1 bomber moved from Borneo to Anglo-Egyptian Sudan
                1 infantry moved from East Indies to 37 Sea Zone
                1 artillery moved from East Indies to 37 Sea Zone
                1 artillery moved from East Indies to 37 Sea Zone
                1 battleship and 6 fighters moved from 37 Sea Zone to 34 Sea Zone
                6 fighters moved from 34 Sea Zone to Anglo-Egyptian Sudan
                1 artillery and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Anglo-Egyptian Sudan
                1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
                1 fighter moved from 11 Sea Zone to 13 Sea Zone
                1 fighter moved from 13 Sea Zone to 14 Sea Zone
                1 artillery moved from 34 Sea Zone to Egypt
                      British take Egypt from Germans

    Combat - Americans
                Battle in Anglo-Egyptian Sudan
                    Americans attack with 1 artillery, 1 bomber, 6 fighters and 1 infantry
                    Germans defend with 3 armour and 3 infantry
                    Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour and 3 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Battle in France
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    Americans win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 13 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer and 7 fighters
                    Germans defend with 1 carrier, 3 destroyers, 2 fighters and 2 submarines
                    Americans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 carrier, 3 destroyers, 2 fighters and 2 submarines
                    Casualties for Americans: 2 carriers, 1 destroyer and 3 fighters
                Battle in 14 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 14 Sea Zone to Morocco
                1 fighter moved from 13 Sea Zone to 8 Sea Zone
                1 fighter moved from 13 Sea Zone to 8 Sea Zone
                1 fighter moved from 13 Sea Zone to 8 Sea Zone
                1 fighter moved from 13 Sea Zone to 8 Sea Zone
                1 bomber moved from Anglo-Egyptian Sudan to Belgian Congo
                1 fighter moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 fighter moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 carrier moved from 37 Sea Zone to 34 Sea Zone
                1 fighter moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 fighter moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 carrier moved from 37 Sea Zone to 34 Sea Zone
                1 carrier moved from 37 Sea Zone to 34 Sea Zone
                1 fighter moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 47 Sea Zone
                1 submarine moved from 47 Sea Zone to 48 Sea Zone

    Place Units - Americans
                2 submarines placed in 48 Sea Zone
                1 carrier placed in 47 Sea Zone
                2 fighters placed in 47 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 3 infantry
                EDIT: Adding units owned by Americans to 48 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 47 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total

    Territory Summary for Americans :

    8 Sea Zone : 4 fighters and 1 transport
        34 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 2 transports
        47 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        48 Sea Zone : 4 submarines
        Belgian Congo : 1 bomber
        Borneo : 1 flag, 2 artilleries, 1 factory and 2 infantry
        East Indies : 1 flag
        Eastern Canada : 1 aaGun
        Eastern United States : 1 factory
        Egypt : 1 artillery
        France : 1 flag, 1 artillery and 1 infantry
        Iwo Jima : 1 flag
        Morocco : 1 flag, 1 fighter
        Philippine Islands : 1 flag, 1 factory and 3 infantry
        Wake Island : 1 flag
        Western Canada : 1 aaGun
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 1 / 0
        Germans : 61 / 69
        British : 26 / 24
        Japanese : 24 / 50
        Americans : 56 / 56

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Well! How about that for pulling a rabbit out of my ever dwindling bag of tricks? quite pleased with that. You do have lots of revenue though. See what you think.

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 bombers and 4 fighters moved from Germany to 8 Sea Zone
                1 infantry moved from Germany to France
                1 artillery moved from Germany to France
                1 infantry moved from Germany to France
                1 artillery moved from Germany to France

    Combat - Germans
                Battle in France
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 8 Sea Zone
                    Germans attack with 4 bombers and 4 fighters
                    British defend with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 4 fighters and 1 transport
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 5 fighters and 3 transports remaining. Battle score for attacker is -28
                    Casualties for Germans: 4 bombers and 4 fighters
                    Casualties for British: 3 carriers, 1 destroyer and 1 fighter
                    4 fighters owned by the Americans and 1 fighter owned by the British forced to land in United Kingdom

    Non Combat Move - Germans
                4 fighters moved from Sinkiang to 15 Sea Zone
                1 infantry moved from Anhwei to Manchuria
                1 infantry moved from Kiangsu to Manchuria
                1 infantry moved from Szechwan to Anhwei
                1 armour moved from Kwangtung to Kazakh S.S.R.
                1 armour moved from Sinkiang to Persia
                1 armour moved from Anhwei to Kazakh S.S.R.
                1 armour moved from Manchuria to Sinkiang
                1 armour moved from Manchuria to Sinkiang
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 artillery moved from Evenki National Okrug to Yakut S.S.R.
                1 infantry moved from Buryatia S.S.R. to Manchuria

    Place Units - Germans
                1 bomber and 2 fighters placed in Germany
                1 armour and 1 infantry placed in Italy
                Germans undo move 2.
                1 artillery and 1 infantry placed in Italy
                1 armour placed in Caucasus
                1 transport placed in 15 Sea Zone
                2 destroyers placed in 16 Sea Zone

    Turn Complete - Germans
                Germans collect 67 PUs; end with 68 PUs total
                1 unit repaired.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 18

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to 8 Sea Zone: 2 carriers
                EDIT: Turning off Edit Mode
                British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                1 armour moved from Union of South Africa to Anglo-Egyptian Sudan
                      British take Anglo-Egyptian Sudan from Germans
                1 fighter moved from United Kingdom to Northwestern Europe

    Combat - British
                Battle in Northwestern Europe
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Northwestern Europe to 8 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
                2 armour and 2 infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo-Egyptian Sudan

    Place Units - British
                2 infantry placed in Egypt
                1 artillery and 2 infantry placed in United Kingdom
                British undo move 1.
                1 infantry placed in Egypt
                1 infantry placed in United Kingdom
                British undo move 3.
                1 destroyer placed in 8 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 transport
        10 Sea Zone : 1 transport
        33 Sea Zone : 1 submarine
        Anglo-Egyptian Sudan : 3 armour, 1 artillery and 2 infantry
        Belgian Congo : 2 infantry
        Egypt : 1 factory and 2 infantry
        New Guinea : 1 flag, 1 infantry
        Union of South Africa : 1 factory
        United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Western Australia : 3 infantry

    Production/PUs Summary :

    Russians : 1 / 0
        Germans : 67 / 68
        British : 26 / 26
        Japanese : 24 / 50
        Americans : 50 / 56

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 carrier and 4 destroyers; Remaining resources: 4 PUs;

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to 62 Sea Zone
                1 fighter moved from Yunnan to 62 Sea Zone
                1 armour moved from India to Yunnan

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 28 PUs total

  • 25 24 23 22 21 20 19 18 17 16

    If you attack with your subs I’ll remove the fighters first - painful though that is.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 fighter moved from United Kingdom to 8 Sea Zone
                1 fighter moved from United Kingdom to 8 Sea Zone
                1 bomber moved from Belgian Congo to Persia
                5 fighters moved from 34 Sea Zone to Persia
                1 fighter moved from Morocco to 8 Sea Zone

    Combat - Americans
                Battle in Persia
                    Americans attack with 1 bomber and 5 fighters
                    Germans defend with 1 armour
                    Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Americans
                1 battleship, 3 carriers, 1 destroyer and 2 transports moved from 34 Sea Zone to 37 Sea Zone
                5 fighters moved from Persia to 37 Sea Zone
                1 bomber moved from Persia to Anglo-Egyptian Sudan
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 47 Sea Zone to 48 Sea Zone

    Place Units - Americans
                1 battleship, 1 destroyer and 1 fighter placed in 48 Sea Zone
                Americans undo move 1.
                1 battleship and 1 destroyer placed in 48 Sea Zone
                1 fighter placed in 48 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                Americans undo move 2.
                1 fighter placed in Philippine Islands

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total

    Territory Summary for Americans :

    8 Sea Zone : 3 fighters and 1 transport
        37 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 2 transports
        48 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 5 submarines and 1 transport
        Anglo-Egyptian Sudan : 1 bomber
        Borneo : 1 flag, 2 artilleries, 1 factory and 2 infantry
        East Indies : 1 flag
        Eastern Canada : 1 aaGun
        Eastern United States : 1 artillery, 1 factory, 1 fighter and 1 infantry
        Iwo Jima : 1 flag
        Morocco : 1 flag
        Philippine Islands : 1 flag, 1 factory, 1 fighter and 3 infantry
        Trans-Jordan : 1 artillery
        Wake Island : 1 flag
        Western Canada : 1 aaGun
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 1 / 0
        Germans : 66 / 68
        British : 27 / 26
        Japanese : 24 / 28
        Americans : 50 / 51

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from Kazakh S.S.R. to Trans-Jordan
                1 armour moved from Caucasus to Trans-Jordan
                1 fighter moved from 15 Sea Zone to 8 Sea Zone
                1 fighter moved from 15 Sea Zone to 8 Sea Zone
                1 fighter moved from 15 Sea Zone to 8 Sea Zone
                1 fighter moved from 15 Sea Zone to 8 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 artillery moved from Italy to 15 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Trans-Jordan
                1 artillery moved from 17 Sea Zone to Trans-Jordan
                1 infantry moved from Algeria to Morocco
                      Germans take Morocco from Americans
                1 bomber moved from Germany to 8 Sea Zone
                1 fighter moved from Germany to 8 Sea Zone
                1 fighter moved from Germany to 8 Sea Zone
                1 infantry moved from Yakut S.S.R. to Soviet Far East
                      Germans take Soviet Far East from Russians
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 3 armour, 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Trans-Jordan from British with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 8 Sea Zone
                    Germans attack with 1 bomber and 6 fighters
                    British defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 transport; Americans defend with 3 fighters and 1 transport
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -44
                    Casualties for Germans: 1 bomber and 6 fighters
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 2 fighters

    Non Combat Move - Germans
                1 artillery moved from France to Germany
                1 artillery moved from France to Germany
                1 infantry moved from Germany to Northwestern Europe
                1 artillery moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Anhwei to Manchuria
                2 armour moved from Sinkiang to Persia

    Place Units - Germans
                1 bomber, 1 fighter and 1 infantry placed in Germany
                2 armour placed in Caucasus
                1 destroyer and 2 submarines placed in 15 Sea Zone
                1 artillery and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Italy: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Removing units owned by Germans from Germany: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                1 unit repaired.

  • 25 24 23 22 21 20 19 18 17 16

    Well - I am having to rethink my attempts to gain the north Atlantic!

    Was determined to treat Africa as a distraction, but perhaps not now.

    Making hard work of winning this game!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    There will always be an England!

  • 25 24 23 22 21 20 19 18 17 16

    Would you have tried those air attacks on the north Atlantic fleet? Two now and both went badly wrong!

    But I did the same early in the game and won!

    And it was the surprise crossing of the Indian Ocean by the US which floored my African campaign. You out-thought me there.

    So perhaps it should be “there will always be an England provided it gets the luck of the dice and is rescued by the Yanks”?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Last turn’s Attack, yes. (Worth the risk.)
    I thought this one was safe for me, so not this last one.
    US is only collecting 50 a tirn now, though.

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