0%

Witt and Private P meet for 1942

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Germany to United Kingdom
                1 fighter moved from Germany to France
                1 fighter moved from 15 Sea Zone to France
                1 fighter moved from 15 Sea Zone to France
                1 infantry moved from Germany to France
                1 infantry moved from Germany to Northwestern Europe
                      Germans take Northwestern Europe from Americans
                1 artillery moved from Germany to France
                2 armour, 1 artillery and 2 infantry moved from Szechwan to Anhwei
                1 infantry moved from Sinkiang to Anhwei
                1 armour, 1 artillery and 2 fighters moved from Sinkiang to Anhwei
                1 fighter moved from Evenki National Okrug to Anhwei
                1 fighter moved from Evenki National Okrug to Anhwei

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6,2,2 and causes: 10 damage to unit: factory
                    Bombing raid in United Kingdom causes 10 damage total.
                Battle in France
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 2 artilleries
                    Germans win, taking France from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries
                Battle in Anhwei
                    Germans attack with 3 armour, 2 artilleries, 4 fighters and 3 infantry
                    Americans defend with 1 armour
                    Germans win, taking Anhwei from Americans with 3 armour, 2 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 armour moved from Yakut S.S.R. to Sinkiang
                1 armour moved from Caucasus to Sinkiang
                1 fighter moved from Anhwei to Sinkiang
                1 fighter moved from Anhwei to Sinkiang
                1 fighter moved from Anhwei to Sinkiang
                1 fighter moved from Anhwei to Sinkiang
                1 infantry moved from Italy to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Egypt
                1 infantry moved from 17 Sea Zone to Egypt
                1 carrier and 3 destroyers moved from 15 Sea Zone to 14 Sea Zone
                1 fighter moved from France to 14 Sea Zone
                1 fighter moved from France to 14 Sea Zone
                1 fighter moved from France to Germany
                1 bomber moved from United Kingdom to Germany
                1 bomber moved from United Kingdom to Germany
                1 bomber moved from United Kingdom to Germany

    Place Units - Germans
                2 armour placed in Egypt
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Germany
                3 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15

    Purchase Units - British
                British repair damage of 8x factory; Remaining resources: 21 PUs;
                British buy 2 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
                      British take Anglo-Egyptian Sudan from Germans
                2 infantry moved from 38 Sea Zone to Western Australia
                1 infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Belgian Congo
                1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
                1 artillery moved from 8 Sea Zone to France
                1 infantry moved from 8 Sea Zone to France

    Combat - British
                Battle in France
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 fighter moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in United Kingdom
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 transport
        10 Sea Zone : 1 transport
        33 Sea Zone : 1 submarine
        Belgian Congo : 1 armour, 1 artillery, 1 fighter and 1 infantry
        Eastern Canada : 1 armour and 1 infantry
        New Guinea : 1 flag, 1 infantry
        Union of South Africa : 2 armour and 1 factory
        United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
        Western Australia : 3 infantry

    Production/PUs Summary :

    Russians : 2 / 0
        Germans : 69 / 69
        British : 24 / 24
        Japanese : 20 / 23
        Americans : 53 / 56

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Forgot to love the US  TT to Malaya last turn. Was going to unload the Aussies and take it.

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to Kwangtung
                1 bomber moved from India to Kwangtung
                1 fighter moved from India to Kwangtung
                1 fighter moved from India to Kwangtung
                1 fighter moved from India to Kwangtung

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 bomber and 4 fighters
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangtung to India
                1 fighter moved from Kwangtung to Anhwei
                1 fighter moved from Kwangtung to Anhwei
                1 fighter moved from Kwangtung to Anhwei
                2 artilleries and 4 infantry moved from India to Burma

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in India
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 20 PUs; end with 20 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from French West Africa to 23 Sea Zone
                1 armour and 1 transport moved from 23 Sea Zone to 13 Sea Zone
                1 armour and 1 transport moved from 13 Sea Zone to 8 Sea Zone
                1 armour moved from 8 Sea Zone to France
                      Americans take France from Germans
                1 fighter moved from Borneo to Burma
                1 bomber moved from Borneo to Burma
                1 fighter moved from 61 Sea Zone to Burma
                1 fighter moved from 61 Sea Zone to Burma
                1 battleship moved from 61 Sea Zone to 36 Sea Zone
                1 transport moved from 61 Sea Zone to 48 Sea Zone
                1 transport moved from 61 Sea Zone to 48 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Americans take Szechwan from Germans
                1 infantry moved from Manchuria to Kiangsu
                1 artillery moved from Philippine Islands to 48 Sea Zone
                1 infantry moved from Philippine Islands to 48 Sea Zone
                1 infantry moved from Philippine Islands to 48 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 48 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to Burma
                1 infantry moved from Eastern United States to 11 Sea Zone
                1 artillery moved from Eastern United States to 11 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to Morocco
                1 artillery moved from 13 Sea Zone to Morocco
                4 fighters moved from 8 Sea Zone to Morocco

    Combat - Americans
                Battle in Burma
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                    Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                    3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                Battle in Morocco
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Morocco from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from French Equatorial Africa to 13 Sea Zone
                4 fighters moved from Morocco to 13 Sea Zone
                5 fighters moved from 13 Sea Zone to 8 Sea Zone
                1 bomber moved from Burma to Borneo
                1 fighter moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to 36 Sea Zone
                3 carriers, 2 destroyers and 1 submarine moved from 61 Sea Zone to 36 Sea Zone
                1 fighter moved from Manchuria to 36 Sea Zone
                1 fighter moved from Manchuria to 36 Sea Zone
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 transport moved from 38 Sea Zone to 36 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Borneo
                1 fighter and 2 infantry placed in Philippine Islands
                3 infantry placed in Manchuria
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total

    Territory Summary for Americans :

    8 Sea Zone : 1 carrier, 5 fighters and 1 transport
        13 Sea Zone : 1 transport
        36 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 submarine and 3 transports
        Borneo : 1 flag, 2 artilleries, 1 bomber, 1 factory and 2 infantry
        Buryatia S.S.R. : 1 infantry
        Eastern Canada : 1 aaGun
        Eastern United States : 1 artillery, 1 factory, 1 fighter and 1 infantry
        France : 1 flag, 1 armour
        Iwo Jima : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Kwangtung : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory and 3 infantry
        Morocco : 1 flag, 1 artillery
        Philippine Islands : 1 flag, 1 factory, 1 fighter and 2 infantry
        Szechwan : 1 infantry
        Wake Island : 1 flag
        Western Canada : 1 aaGun
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 2 / 0
        Germans : 61 / 69
        British : 24 / 24
        Japanese : 20 / 20
        Americans : 61 / 61

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I can’t stop you.

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 16

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                4 bombers moved from Germany to United Kingdom
                1 fighter moved from Germany to France
                1 fighter moved from Germany to France
                1 infantry moved from Germany to France
                1 artillery moved from Germany to France
                1 fighter moved from 14 Sea Zone to 13 Sea Zone
                1 fighter moved from 14 Sea Zone to France
                3 armour, 2 artilleries and 3 infantry moved from Anhwei to Manchuria
                2 armour and 4 fighters moved from Sinkiang to Manchuria

    Combat - Germans
                Battle in France
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 armour
                    Germans win, taking France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Manchuria
                    Germans attack with 5 armour, 2 artilleries, 4 fighters and 3 infantry
                    Americans defend with 1 aaGun, 1 factory and 3 infantry
                    Germans win, taking Manchuria from Americans with 5 armour, 2 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 aaGun and 3 infantry
                Battle in 13 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 5,4,1 and causes: 10 damage to unit: factory
                    Bombing raid in United Kingdom causes 10 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Germany
                1 fighter moved from France to 14 Sea Zone
                1 fighter moved from 13 Sea Zone to 14 Sea Zone
                1 fighter moved from France to Germany
                1 fighter moved from France to Germany
                1 transport moved from 17 Sea Zone to 14 Sea Zone
                1 fighter moved from Manchuria to Sinkiang
                1 fighter moved from Manchuria to Sinkiang
                1 fighter moved from Manchuria to Sinkiang
                1 fighter moved from Manchuria to Sinkiang
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                2 armour and 1 infantry moved from Russia to Kazakh S.S.R.

    Place Units - Germans
                2 submarines placed in 15 Sea Zone
                1 armour and 1 infantry placed in Egypt
                1 infantry placed in Italy
                2 artilleries, 1 bomber, 2 fighters and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 69 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    you are a dirty Bomber!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 2 infantry; Remaining resources: 18 PUs;

    Combat Move - British
                1 armour moved from Eastern Canada to 10 Sea Zone
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 cruiser moved from 8 Sea Zone to 13 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 armour and 3 infantry moved from 8 Sea Zone to France

    Combat - British
                Battle in France
                    British attack with 1 armour and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking France from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                1 artillery moved from Belgian Congo to French Equatorial Africa
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Belgian Congo to French Equatorial Africa

    Place Units - British
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 48 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 battleship, 2 carriers and 2 transports
        13 Sea Zone : 1 cruiser
        33 Sea Zone : 1 submarine
        Anglo-Egyptian Sudan : 1 infantry
        Belgian Congo : 3 armour
        France : 1 flag, 1 armour and 2 infantry
        French Equatorial Africa : 1 artillery and 1 fighter
        New Guinea : 1 flag, 1 infantry
        Union of South Africa : 1 factory and 2 infantry
        United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Western Australia : 3 infantry

    Production/PUs Summary :

    Russians : 2 / 0
        Germans : 61 / 69
        British : 30 / 48
        Japanese : 23 / 20
        Americans : 52 / 61

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 11 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Burma to Yunnan
                      Japanese take Yunnan from Americans

    Combat - Japanese

    Non Combat Move - Japanese
                1 fighter moved from Anhwei to Japan
                1 fighter moved from Anhwei to India
                1 fighter moved from Anhwei to India

    Place Units - Japanese
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 35 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 transport moved from 36 Sea Zone to 47 Sea Zone
                1 transport moved from 36 Sea Zone to 47 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Szechwan to Anhwei
                      Americans take Anhwei from Germans
                1 artillery moved from Morocco to Algeria
                      Americans take Algeria from Germans
                2 artilleries and 2 infantry moved from Borneo to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies
                5 fighters moved from 36 Sea Zone to East Indies
                1 bomber moved from Borneo to East Indies

    Combat - Americans
                Battle in East Indies
                    Americans attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking East Indies from Japanese with 2 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 8 Sea Zone
                1 infantry moved from Eastern United States to Eastern Canada
                1 artillery moved from Eastern United States to Eastern Canada
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                5 fighters moved from East Indies to 37 Sea Zone
                3 carriers, 2 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippine Islands to 37 Sea Zone
                1 bomber moved from East Indies to Borneo

    Place Units - Americans
                2 artilleries and 2 infantry placed in Borneo
                1 infantry placed in Philippine Islands
                1 carrier and 1 destroyer placed in 11 Sea Zone
                2 fighters placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total

    Territory Summary for Americans :

    8 Sea Zone : 1 carrier and 6 fighters
        10 Sea Zone : 1 transport
        11 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        37 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 3 transports
        Algeria : 1 flag, 1 artillery
        Anhwei : 1 infantry
        Borneo : 1 flag, 2 artilleries, 1 bomber, 1 factory and 2 infantry
        Buryatia S.S.R. : 1 infantry
        East Indies : 1 flag, 2 artilleries and 1 infantry
        Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
        Eastern United States : 1 factory
        Iwo Jima : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Kwangtung : 1 flag
        Morocco : 1 flag
        Philippine Islands : 1 flag, 1 factory and 3 infantry
        Wake Island : 1 flag
        Western Canada : 1 aaGun
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 2 / 0
        Germans : 59 / 69
        British : 30 / 48
        Japanese : 20 / 35
        Americans : 57 / 59

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 17

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 battleship, 2 carriers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Sinkiang to Anhwei
                1 fighter moved from Sinkiang to Kiangsu
                1 fighter moved from Sinkiang to Buryatia S.S.R.
                1 fighter moved from Sinkiang to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Manchuria to Anhwei
                1 infantry moved from Manchuria to Kiangsu
                2 submarines moved from 15 Sea Zone to 13 Sea Zone
                1 fighter moved from 14 Sea Zone to 13 Sea Zone
                1 fighter moved from 14 Sea Zone to 13 Sea Zone
                1 destroyer moved from 14 Sea Zone to 13 Sea Zone
                1 destroyer moved from 14 Sea Zone to 13 Sea Zone
                1 destroyer moved from 14 Sea Zone to 13 Sea Zone
                1 bomber moved from Germany to Algeria
                1 bomber moved from Germany to Algeria
                1 bomber moved from Germany to Algeria
                1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Algeria
                1 fighter moved from Germany to France
                1 fighter moved from Germany to France
                1 fighter moved from Germany to France
                1 bomber moved from Germany to France
                1 infantry moved from Germany to France
                1 artillery moved from Germany to France
                3 armour and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
                1 infantry moved from Kazakh S.S.R. to Szechwan
                      Germans take Szechwan from Americans
                1 armour moved from Kazakh S.S.R. to Anhwei
                1 armour moved from Kazakh S.S.R. to Kwangtung
                      Japanese take Kwangtung from Americans

    Combat - Germans
                Battle in France
                    Germans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    British defend with 1 armour and 2 infantry
                    Germans win, taking France from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 2 infantry
                Battle in Kiangsu
                    Germans attack with 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Kiangsu from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Buryatia S.S.R.
                    Germans attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Buryatia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Anhwei
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Anhwei from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 13 Sea Zone
                    Germans attack with 3 destroyers, 2 fighters and 2 submarines
                    British defend with 1 cruiser
                    Germans win with 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Anglo-Egyptian Sudan
                    Germans attack with 3 armour and 3 infantry
                    British defend with 1 infantry
                    Germans win, taking Anglo-Egyptian Sudan from British with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Algeria
                    Germans attack with 3 bombers and 1 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Algeria from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                2 fighters could not land in Buryatia S.S.R. and were removed
                1 fighter could not land in Kiangsu and was removed
                1 fighter moved from France to Germany
                1 fighter moved from France to Germany
                1 fighter moved from France to Germany
                1 bomber moved from France to Germany
                1 bomber moved from Algeria to Germany
                1 bomber moved from Algeria to Germany
                1 bomber moved from Algeria to Germany
                1 carrier moved from 14 Sea Zone to 13 Sea Zone
                1 armour moved from Vologda to Sinkiang
                1 artillery moved from Vologda to Evenki National Okrug
                1 infantry moved from Vologda to Evenki National Okrug
                1 fighter moved from Anhwei to 62 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Sinkiang: 4 fighters
                EDIT: Removing units owned by Germans from 62 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 battleship and 2 carriers placed in 15 Sea Zone
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 17

    Purchase Units - British
                British repair damage of 10x factory; Remaining resources: 38 PUs;
                British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                1 artillery moved from 8 Sea Zone to France

    Combat - British
                Battle in France
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    Germans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from French Equatorial Africa to 13 Sea Zone
                1 fighter moved from 13 Sea Zone to 8 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Belgian Congo to Union of South Africa
                1 armour moved from Belgian Congo to Union of South Africa
                1 armour moved from Belgian Congo to Union of South Africa

    Place Units - British
                1 carrier, 1 destroyer and 1 fighter placed in 8 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 2 transports
        33 Sea Zone : 1 submarine
        Belgian Congo : 1 infantry
        French Equatorial Africa : 1 artillery
        New Guinea : 1 flag, 1 infantry
        Rhodesia : 1 infantry
        Union of South Africa : 3 armour, 1 factory and 2 infantry
        United Kingdom : 1 aaGun, 1 factory and 1 infantry
        Western Australia : 3 infantry

    Production/PUs Summary :

    Russians : 1 / 0
        Germans : 69 / 69
        British : 24 / 24
        Japanese : 24 / 35
        Americans : 50 / 59

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Bloody Hell! That is at laest the fourth time I have been frustrated by a battle. The Bombardment missed for third time and I could not roll a 2 in 6 rolls of two dice, then the one vs one two.
    Do your Jap go, as I will do something sneaky, to show you how to bend the rules. My fleet might survive. And I will get your pesky Med TT. Can you  See what I mean?
    I can’t win though, as your income is still increasing and the TUV is going forever in your favour.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    If you have time, please set up a second game. You cAn add a Sub to SZ37 and an Inf to Egypt and India.
    Can start it in this thread, after my US go.

  • 25 24 23 22 21 20 19 18 17 16

    @wittmann:

    Bloody Hell! That is at laest the fourth time I have been frustrated by a battle. The Bombardment missed for third time and I could not roll a 2 in 6 rolls of two dice, then the one vs one two.
    Do your ��� go, as I will do something sneaky, to show you how to bend the rules. My fleet might survive. And I will get your pesky Med TT. Can you  See what I mean?
    I can’t win though, as your income is still increasing and the TUV is going forever in your favour.

    Okay - will do ….

    We’ll see whether I can work out what you have planned. Sounds devious!

    Have intermittent access to the computer this morning and am then tied up this afternoon and evening, but will try to do J this morning if I can.

  • 25 24 23 22 21 20 19 18 17 16

    @wittmann:

    If you have time, please set up a second game. You cAn add a Sub to SZ37 and an Inf to Egypt and India.
    Can start it in this thread, after my US go.

    Happy to set one up after US, with those additions - does this mean you are being allies again?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    No, you are playing the Allies. You need to start the game. Don’t worry if you are having problems doing it though. I found it hard at first. Just need to be calm and follow the instructions. (Something I can’t do.)
    This way you can say you are two nil against me. Should be able to stop me, now you know my moves.

  • 25 24 23 22 21 20 19 18 17 16

    @wittmann:

    No, you are playing the Allies. You need to start the game. Don’t worry if you are having problems doing it though. I found it hard at first. Just need to be calm and follow the instructions. (Something I can’t do.)
    This way you can say you are two nil against me. Should be able to stop me, now you know my moves.

    Okay witt. I doubt very much indeed that I will win as the allies with a 12 bid, on only my third game, but nothing ventured!

    Let’s finish game 1 first. You can tarnish my glorious victory with a US sneaky ploy!

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 26 PUs;

    Non Combat Move - Japanese
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from Japan to Yunnan
                1 fighter moved from Japan to Yunnan
                1 bomber moved from India to Yunnan

    Place Units - Japanese
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 50 PUs total

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