Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Non Combat Move - Japanese
2 armour and 1 artillery moved from Kazakh S.S.R. to Caucasus
1 armour moved from Sinkiang to Caucasus
1 armour moved from India to Caucasus
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from Japan to India
Place Units - Japanese
7 infantry placed in Japan
2 fighters placed in India
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Kiangsu
Americans take Kiangsu from Japanese
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 transport moved from 63 Sea Zone to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery moved from Manchuria to Anhwei
Americans take Anhwei from Japanese
1 infantry moved from Buryatia S.S.R. to Manchuria
1 armour moved from French West Africa to Belgian Congo
British take French Equatorial Africa from Germans
British take Belgian Congo from Germans
1 fighter moved from Italian East Africa to Rhodesia
1 bomber moved from French Madagascar to 23 Sea Zone
1 bomber moved from 23 Sea Zone to 13 Sea Zone
1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
Combat - Americans
Battle in 13 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
Germans defend with 1 carrier, 2 destroyers and 2 fighters
1 submarine owned by the Americans Submerged
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Rhodesia
Americans attack with 1 fighter
Germans defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Rhodesia to French Madagascar
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 62 Sea Zone to 48 Sea Zone
1 aaGun moved from Western United States to Western Canada
1 transport moved from 23 Sea Zone to 27 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 13 Sea Zone to Gibraltar
1 fighter moved from 13 Sea Zone to Gibraltar
1 bomber moved from 13 Sea Zone to Gibraltar
Place Units - Americans
2 armour and 1 infantry placed in Manchuria
1 artillery and 2 infantry placed in Philippine Islands
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 49 PUs; end with 51 PUs total
Territory Summary for Americans :
7 Sea Zone : 1 carrier
13 Sea Zone : 1 submarine
27 Sea Zone : 1 transport
48 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
63 Sea Zone : 1 transport
Anhwei : 1 artillery
Belgian Congo : 1 armour
Eastern Canada : 1 aaGun
Eastern United States : 1 factory and 2 fighters
French Madagascar : 1 fighter
Gibraltar : 1 bomber and 2 fighters
Iwo Jima : 1 flag
Kiangsu : 1 flag, 1 infantry
Manchuria : 1 flag, 2 armour, 1 factory and 2 infantry
Northwestern Europe : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery, 1 factory and 2 infantry
Soviet Far East : 1 infantry
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factory
Yakut S.S.R. : 1 artillery
Production/PUs Summary :
Russians : 18 / 22
Germans : 49 / 51
British : 21 / 20
Japanese : 31 / 36
Americans : 49 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Research Technology - Russians
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters and 2 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from Kazakh S.S.R. to Russia
1 armour moved from Evenki National Okrug to Russia
1 infantry moved from Novosibirsk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Kazakh S.S.R. : 2 infantry
Russia : 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 2 fighters and 10 infantry
West Russia : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 20 / 21
Germans : 49 / 51
British : 21 / 20
Japanese : 29 / 36
Americans : 49 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Germany to West Russia
1 fighter moved from Germany to Archangel
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to West Russia
Combat - Germans
Battle in West Russia
Germans attack with 4 artilleries, 1 bomber, 1 fighter and 6 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 4 artilleries, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 fighter moved from West Russia to Caucasus
1 bomber moved from West Russia to Caucasus
1 bomber moved from Archangel to Caucasus
1 fighter moved from Archangel to Karelia S.S.R.
1 armour moved from Germany to Belorussia
1 armour moved from France to Germany
1 armour moved from France to Germany
Place Units - Germans
2 armour placed in Karelia S.S.R.
2 artilleries, 1 fighter and 1 infantry placed in Caucasus
1 bomber and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Forgot NW Europe. Doh!
I will let you have it. Will sort it out, if your Air were not used . Off to mum’s to drop off Maddy fr the night.
Back in one hour
I see you used your paltry 4 air elsewhere. I won’t give you Belgium then.
I also see you went in the Black Sea. Turning to underhand Hun tricks now, I see!
@wittmann:
I see you used your paltry 4 air elsewhere. I won’t give you Belgium then.
I also see you went in the Black Sea. Turning to underhand Hun tricks now, I see!
Wasn’t I supposed to? Wasn’t disallowed by the s/w. Feel free to undo it and change the game settings.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 2 transports; Remaining resources: 6 PUs;
Non Combat Move - British
2 fighters moved from 7 Sea Zone to Russia
Place Units - British
2 transports placed in 7 Sea Zone
Turn Complete - British
British collect 21 PUs; end with 27 PUs total
Territory Summary for British :
7 Sea Zone : 1 carrier and 2 transports
34 Sea Zone : 1 submarine
Eastern Australia : 3 infantry
Eastern Canada : 1 armour
New Guinea : 1 flag, 1 infantry
Russia : 2 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Western Canada : 1 infantry
Production/PUs Summary :
Russians : 17 / 21
Germans : 52 / 52
British : 21 / 27
Japanese : 29 / 36
Americans : 49 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber and 2 fighters moved from India to Russia
4 armour and 1 artillery moved from Caucasus to Russia
Combat - Japanese
Battle in Russia
Japanese attack with 4 armour, 1 artillery, 1 bomber and 2 fighters
British defend with 2 fighters; Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 2 fighters and 10 infantry
Russians win with 1 armour, 2 artilleries, 4 fighters and 10 infantry remaining. Battle score for attacker is -50
Casualties for Japanese: 4 armour, 1 artillery, 1 bomber and 2 fighters
Casualties for Russians: 2 aaGuns
Non Combat Move - Japanese
Place Units - Japanese
2 infantry placed in Japan
1 armour, 1 artillery and 1 fighter placed in India
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
The Japanese fell on their swords!
I saw the possibility of that Attack. Not sure I would have tried it:
I am an ultra conservative, you know!
Talk tomorow. Goodnight.
I will swap the Bomber and Art for Tank, Inf and TT.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northwestern Europe to France
Americans take France from Germans
1 bomber moved from Gibraltar to 16 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 fighter moved from Gibraltar to Morocco
1 armour moved from Belgian Congo to Union of South Africa
British take Union of South Africa from Germans
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Germans
1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Kiangsu to Kwangtung
Americans take Kwangtung from Japanese
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Manchuria to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
Americans take Yunnan from Japanese
1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Anhwei to Sinkiang
Americans take Sinkiang from Japanese
2 armour moved from Manchuria to Szechwan
Americans take Szechwan from Japanese
1 artillery, 1 carrier, 2 infantry and 2 transports moved from 48 Sea Zone to 47 Sea Zone
1 battleship, 2 destroyers and 2 fighters moved from 48 Sea Zone to 47 Sea Zone
1 fighter moved from 47 Sea Zone to Borneo
1 fighter moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
1 infantry moved from 47 Sea Zone to Borneo
1 infantry moved from 47 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 1 transport
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Morocco
Americans attack with 2 fighters
Germans defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from Borneo to 47 Sea Zone
1 fighter moved from Borneo to 47 Sea Zone
1 fighter moved from Eastern United States to 7 Sea Zone
1 fighter moved from Eastern United States to 7 Sea Zone
1 fighter moved from French Madagascar to Italian East Africa
Place Units - Americans
1 bomber placed in Eastern United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Eastern United States: 1 armour
EDIT: Turning off Edit Mode
1 fighter placed in Eastern United States
3 armour placed in Manchuria
2 artilleries placed in Philippine Islands
Turning on Edit Mode
EDIT: Adding units owned by Americans to Philippine Islands: 2 infantry
EDIT: Removing units owned by Americans from Philippine Islands: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Territory Summary for Americans :
7 Sea Zone : 1 carrier and 2 fighters
11 Sea Zone : 1 transport
15 Sea Zone : 1 submarine
33 Sea Zone : 1 transport
47 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
48 Sea Zone : 1 submarine
61 Sea Zone : 1 transport
Borneo : 1 flag, 1 artillery and 1 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 armour, 1 factory and 1 fighter
Evenki National Okrug : 1 artillery
France : 1 flag, 1 infantry
Gibraltar : 2 fighters
Italian East Africa : 1 fighter
Iwo Jima : 1 flag
Kiangsu : 1 flag
Kwangtung : 1 flag, 1 infantry
Manchuria : 1 flag, 3 armour and 1 factory
Northwestern Europe : 1 flag
Philippine Islands : 1 flag, 1 artillery, 1 factory and 2 infantry
Rhodesia : 1 armour
Sinkiang : 1 artillery
Szechwan : 2 armour
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factory
Yakut S.S.R. : 1 infantry
Yunnan : 2 infantry
Production/PUs Summary :
Russians : 17 / 21
Germans : 43 / 52
British : 24 / 27
Japanese : 20 / 29
Americans : 64 / 64
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 artilleries, 2 fighters and 9 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 2 artilleries, 2 fighters and 9 infantry
Germans defend with 4 artilleries and 6 infantry
4 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 2 artilleries remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from West Russia to Russia
2 infantry moved from Kazakh S.S.R. to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Territory Summary for Russians :
Russia : 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters and 13 infantry
Production/PUs Summary :
Russians : 17 / 17
Germans : 43 / 52
British : 24 / 27
Japanese : 20 / 29
Americans : 64 / 64
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 armour, 2 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
4 armour, 4 artilleries, 2 bombers, 2 fighters and 4 infantry moved from Caucasus to Russia
2 artilleries moved from West Russia to Russia
1 infantry moved from Archangel to Russia
1 armour moved from Belorussia to Russia
2 armour and 1 fighter moved from Karelia S.S.R. to Russia
1 bomber moved from Germany to Russia
1 destroyer moved from 16 Sea Zone to 15 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from Americans
1 infantry moved from Germany to France
1 armour moved from Germany to France
Combat - Germans
Battle in 15 Sea Zone
Germans attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
1 transport owned by the Germans retreated to 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in France
Germans attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 7 armour, 6 artilleries, 3 bombers, 3 fighters and 5 infantry
British defend with 2 fighters; Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters and 13 infantry
Germans captures 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 7 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 39
Casualties for Germans: 6 artilleries, 2 fighters and 5 infantry
Casualties for British: 2 fighters
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 13 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 fighter moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 aaGun moved from Italy to Germany
Place Units - Germans
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 armour and 2 fighters placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 78 PUs total
Got Moscow - hooray!!!
How long before you get Tokyo?
I can’t get Tokyo.
Annoying you survived the battke with 10’units (lost no Tanks).
I can’t win. Germany will overrun all over Asia.
I comsidered attacking India. Might never get it now. Whatever I do, just does not seem enough.
I think the Allies have to have a bid. You are as good as me and the Allies need the Borneo sea battle to succeed. For tbat, a Sub is needed.
I hope to do my go, but are full again tonight and are at the park with a Maddy for a picnic.
Took a couple of fighters off to keep those tanks.
Tokyo is safe with J’s current ipcs and I hope that G will now be able to push the US off Asia.
Do I need 9 capitals? In which case I have 7 (I think) and will regain the China one. Next London or Manilla? Can the US defend both?
Which does probably mean you are right.
Feel free to capitulate so that I can make the most of it tomorrow!!! :evil:
Has to be London. Need to starve it of income. Need to go back to Africa.