Redrum's and P@nther's battle thread

  • TripleA

    Alright. Enjoy your weekend!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                1 armour moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                13 infantry moved from Germany to Slovakia Hungary
                5 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
                1 artillery and 4 infantry moved from Western Germany to Germany
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Poland to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 fighter and 3 tactical_bombers moved from Southern Italy to Western Germany
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Place Units - Germans
                9 mech_infantrys placed in Germany
                2 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                1 submarine placed in 112 Sea Zone
                Germans undo move 3.
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • Very difficult Japan 3… I need some more time to carefully think about it…

  • TripleA

    Hopefully that doesn’t mean I’ve left you too many good options to choose from!


  • On the contrary - you put a lot of pressure on the Carolines… and I’m desperatly seeking a way to protect them.
    On the other hand I must advance with Japan in order to have a chance to get the money islands.

    Looks like I have to give up the Carolines…

    Still thinking…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 bomber moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from Neutral
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 21 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 44 Sea Zone from Neutral
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Shan State
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 :  3/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Sumatra
                Battle in Celebes
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 :  4/8 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                1 artillery and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Chahar to Hopei
                1 mech_infantry moved from Korea to Jehol
                4 infantry moved from Jehol to Anhwe
                4 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsi to Japan
                4 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to Japan
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 21 Sea Zone to 46 Sea Zone
                1 bomber moved from 45 Sea Zone to Guam
                1 bomber moved from 33 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter and 2 tactical_bombers moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                3 destroyers and 2 submarines placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • TripleA

    Wow, that’s a lot of attacks in 1 turn! I’m interested to see what the map looks like now. Looks like the first half of the battles went really well while the second half didn’t go quite as well.


  • Indeed… I told you once that I will never complain about the dice… no, never…!!!

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Combat Move - Americans
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
                2 fighters moved from Midway to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Combat Move - Americans
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
                2 fighters moved from Midway to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                        Americans roll dice for 1 bomber in 46 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 :  6/11 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Caroline Islands, round 2 :  3/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 46 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 infantry placed in Central United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                9 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 30

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Tobruk
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery moved from India to Burma
                3 infantry moved from Persia to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to Scotland
                1 bomber moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                3 infantry moved from Brazil to British Guiana
                1 destroyer moved from 90 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer and 1 submarine placed in 109 Sea Zone
                1 submarine placed in 71 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                British collect 32 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.651
            Median : 4.000
            Variance : 0.262
            Standard Deviation : 0.512
            Total rolls : 43

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

  • TripleA

    Back at ya! I think this game is about to get interesting.


  • Oh yes, it is… I expect to be able to continue with Italy later this evening.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 mech_infantry moved from Germany to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery
                    Casualties for French: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from French with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from Libya to Southern Italy
                1 aaGun moved from Albania to Greece
                1 mech_infantry moved from Northern Italy to Germany
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                2 armour moved from Greece to Yugoslavia
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 destroyers and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 2 times
            Average roll : 2,333
            Median : 2,000
            Variance : 2,800
            Standard Deviation : 1,673
            Total rolls : 6

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,667
            Standard Deviation : 1,633
            Total rolls : 4

    French Combat
                2 was rolled 2 times
            Average roll : 2,000
            Median : 2,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Northern Territory to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from Northern Territory to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • TripleA

    Almost forgot to do France’s turn :) Wouldn’t want to not move that 1 infantry!

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