0%

G40 Bar & Witt v majikforce & Legion (Allies +16)


  • The terrible intercepting rules strike again!  Apparently bombers are more suited to shooting down flying aircraft than fighters are!  :x

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    It annoys the hell out of me. Used to be two on defence until 1940 came out. This  would go a long way to preventing a total income collapse for Russia in many games. As I said, I am starting to hate playing 1940, with its too many flaws.

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                2 bombers moved from Western United States to Aleutian Islands
                1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone
                1 fighter moved from 26 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 bomber moved from New Guinea to 55 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 aaGun, 1 harbour and 3 infantry
                    2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                    Italians win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 aaGun
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to British Guiana
                1 carrier moved from 26 Sea Zone to 8 Sea Zone
                2 bombers moved from Aleutian Islands to British Columbia
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from 46 Sea Zone to Hawaiian Islands
                1 bomber moved from 55 Sea Zone to India

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 22 16

    Well MARTI screwed me again!  70% battle in Gibraltar and I got no hits.  You’re welcome Germany!

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan
                Chinese undo move 1.
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 bomber moved from French West Africa to 103 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese


  • Scramble orders for SZ 97?

    Come on dice!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning all. I think we have to send up 3 German Fts. Bar has not been on fro a week, so please scramble as I say, unless he gets on to say differently.
    Good luck!


  • Sounds good.  I probably won’t be able to roll the dice until tomorrow or the next day anyway so that gives Bar a chance to chime in.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Guys: Bar has excused himself and informed me he will be out of action for two months, while he moves house and jobs.
    I will try and find a replacement for him, as I am enjoying the challenge you two have thrown at us.
    Enjoy your weekend both.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I have asked a friend here and he seems keen. Unfortunately, he is away for the weekend.
    He said he will have a look at the map on his return.
    If be feels he can’t get into the game or would rather start again, could we do that instead?

  • 22 16

    Sure I’m game for whatever!  A fresh start would be nice but I don’t mind continuing to dig out of the mess I have created for myself. :-D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I think you two are doing fine. I have started awfully as Japan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 bomber moved from French West Africa to 103 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
                    Germans defend with 4 fighters and 1 submarine; Italians defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Units damaged: 1 carrier owned by the Italians
                    Units damaged: 1 battleship owned by the British
                    British win, taking 97 Sea Zone from Italians with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 49
                    Casualties for Germans: 4 fighters and 1 submarine
                    Casualties for British: 1 carrier, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in 103 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking Northern Italy from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                3 infantry moved from West India to India
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 bomber moved from 103 Sea Zone to United Kingdom
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                2 fighters placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 36 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Nice win in 97. That has put paid to our chances in the Med.


  • Yeah we needed something to go our way in that theater.  Majik’s failed attempt at Gibraltar will surely haunt his dreams for many moons.

T-shirts, Hats, and More

Suggested Topics

  • 252
  • 512
  • 359
  • 440
  • 628
  • 177
  • 189
  • 515
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

18.0k

Users

40.8k

Topics

1.8m

Posts