No scrambles, let’s have some fun!
G4015LWhackaMatt(Allies+14) vs Karl7 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 88 PUs;
Germans buy 3 armour, 3 bombers, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Turkey to Persia
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
5 bombers moved from Spain to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 5 bombers, 1 destroyer and 1 fighter
Americans defend with 1 carrier, 1 cruiser, 4 destroyers and 1 transport
Germans win with 5 bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers and 1 transport
Battle in Persia
Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry; British defend with 1 factory_minor
Germans win, taking Persia from British with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
19 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
5 armour moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Rostov to Turkey
3 armour moved from Volgograd to Turkey
6 armour moved from Bulgaria to Turkey
3 mech_infantrys moved from Ukraine to Belarus
3 mech_infantrys moved from Romania to Belarus
5 bombers moved from 125 Sea Zone to Western Germany
3 fighters moved from Spain to Western Germany
5 tactical_bombers moved from Spain to Trans-JordanPlace Units - Germans
3 transports placed in 93 Sea Zone
3 bombers placed in Western Germany
3 armour placed in Iraq
3 infantry placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4,5,2,6,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 59 PUs (8 lost to blockades); end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from West India to Eastern Persia
Russians take Eastern Persia from Germans
1 submarine moved from 105 Sea Zone to 104 Sea ZoneCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 carrier and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Korea from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 transports moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
3 bombers moved from New Zealand to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
1 armour, 1 artillery and 1 infantry placed in New South Wales
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 aaGuns, 2 destroyers, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to Iceland
1 fighter moved from Iceland to Norway
2 transports moved from 101 Sea Zone to 123 Sea Zone
10 infantry moved from Western United States to Central United States
9 infantry moved from Western United States to MexicoNon Combat Move - Americans
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 factory_minor placed in Sweden
3 aaGuns placed in Norway
1 aaGun, 1 fighter and 5 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 4 aaGuns
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Adding units owned by Americans to Mexico: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,5,4,1,4,6,5,6,1,1,1
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
2 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 aaGuns, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Manchuria to Kiangsi
2 fighters moved from India to Szechwan
1 armour and 3 mech_infantrys moved from Yunnan to Szechwan
2 fighters moved from United Kingdom to NorwayCombat - British
Battle in Szechwan
British attack with 1 armour, 2 fighters and 3 mech_infantrys
Japanese defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 2 fighters and 3 mech_infantrysNon Combat Move - British
2 infantry moved from West India to Eastern Persia
3 aaGuns and 5 infantry moved from Kiangsu to KiangsiPlace Units - British
2 aaGuns and 1 fighter placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
2 infantry moved from Spain to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
1 infantry moved from Central America to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
1 bomber moved from Iraq to SpainCombat - Italians
Battle in Brazil
Battle in ChileNon Combat Move - Italians
1 artillery moved from Central America to Venezuela
4 fighters moved from 89 Sea Zone to Venezuela
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to SpainPlace Units - Italians
1 factory_minor placed in Venezuela
1 transport placed in 91 Sea Zone
2 artilleries placed in Spain
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - ANZAC
1 transport moved from 67 Sea Zone to 69 Sea ZoneNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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May you be diced horribly on your Egypt attack.
I know you’re capable of it! I believe in you! :lol: :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
25 armour, 2 fighters, 1 mech_infantry and 7 tactical_bombers moved from Trans-Jordan to Egypt
3 armour and 3 mech_infantrys moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
3 fighters moved from Western Germany to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
6 infantry moved from Spain to 93 Sea Zone
6 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 8 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Western Germany to 98 Sea Zone
5 bombers moved from Western Germany to EgyptCombat - Germans
Battle in Egypt
Germans attack with 28 armour, 2 artilleries, 5 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 7 tactical_bombers
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 6 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 8 fighters, 1 harbour, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Egypt from British with 15 armour, 5 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 72
Casualties for ANZAC: 2 infantry
Casualties for Germans: 13 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 6 aaGuns, 1 artillery, 8 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 fighters moved from 98 Sea Zone to Trans-Jordan
3 bombers moved from 98 Sea Zone to Southern Italy
1 fighter and 7 tactical_bombers moved from Egypt to Iraq
5 bombers moved from Egypt to Iraq
12 armour moved from Turkey to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
3 aaGuns moved from Turkey to Iraq
6 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Russia to BelarusPlace Units - Germans
10 infantry placed in Western Germany
1 artillery and 5 infantry placed in Germany
3 armour placed in Iraq
3 armour placed in PersiaTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,3,1,5,2,1
Germans collect 63 PUs (6 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
May you be diced horribly on your Egypt attack.
I know you’re capable of it! I believe in you! :lol: :-P
ha… yes, I’ve rolled some howlers.
I didn’t scram your ftrs because I put 3ftrs, 3 bombers in the sea zone to cover the trns to make sure.
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Good game! I think that’s it.
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GG
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It wasn’t good, but it was fun. :wink:
I like seeing Italy go crazy.
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yeah, invading South America is wild!





