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G4015LWhackaMatt(Allies+14) vs Karl7 (Axis)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 aaGuns, 2 destroyers, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to Iceland
                1 fighter moved from Iceland to Norway
                2 transports moved from 101 Sea Zone to 123 Sea Zone
                10 infantry moved from Western United States to Central United States
                9 infantry moved from Western United States to Mexico

    Non Combat Move - Americans

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                1 factory_minor placed in Sweden
                3 aaGuns placed in Norway
                1 aaGun, 1 fighter and 5 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 4 aaGuns
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
                EDIT: Adding units owned by Americans to Mexico: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,5,4,1,4,6,5,6,1,1,1
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Yunnan to Szechwan
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    2 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Kweichow
                6 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 aaGuns, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Manchuria to Kiangsi
                2 fighters moved from India to Szechwan
                1 armour and 3 mech_infantrys moved from Yunnan to Szechwan
                2 fighters moved from United Kingdom to Norway

    Combat - British
                Battle in Szechwan
                    British attack with 1 armour, 2 fighters and 3 mech_infantrys
                    Japanese defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for British: 2 fighters and 3 mech_infantrys

    Non Combat Move - British
                2 infantry moved from West India to Eastern Persia
                3 aaGuns and 5 infantry moved from Kiangsu to Kiangsi

    Place Units - British
                2 aaGuns and 1 fighter placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from British
                2 infantry moved from Spain to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                2 infantry moved from 86 Sea Zone to Brazil
                1 infantry moved from Central America to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
                1 infantry moved from 65 Sea Zone to Chile
                1 bomber moved from Iraq to Spain

    Combat - Italians
                Battle in Brazil
                Battle in Chile

    Non Combat Move - Italians
                1 artillery moved from Central America to Venezuela
                4 fighters moved from 89 Sea Zone to Venezuela
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                2 fighters moved from Algeria to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to Spain

    Place Units - Italians
                1 factory_minor placed in Venezuela
                1 transport placed in 91 Sea Zone
                2 artilleries placed in Spain
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - ANZAC
                1 transport moved from 67 Sea Zone to 69 Sea Zone

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • 20 18 17 15

    May you be diced horribly on your Egypt attack.

    I know you’re capable of it! I believe in you!  :lol: :-P

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                25 armour, 2 fighters, 1 mech_infantry and 7 tactical_bombers moved from Trans-Jordan to Egypt
                3 armour and 3 mech_infantrys moved from Iraq to Egypt
                2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
                3 fighters moved from Western Germany to 98 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone
                6 infantry moved from Spain to 93 Sea Zone
                6 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 8 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Western Germany to 98 Sea Zone
                5 bombers moved from Western Germany to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 28 armour, 2 artilleries, 5 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 7 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 6 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 8 fighters, 1 harbour, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans win, taking Egypt from British with 15 armour, 5 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 13 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 6 aaGuns, 1 artillery, 8 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                3 fighters moved from 98 Sea Zone to Trans-Jordan
                3 bombers moved from 98 Sea Zone to Southern Italy
                1 fighter and 7 tactical_bombers moved from Egypt to Iraq
                5 bombers moved from Egypt to Iraq
                12 armour moved from Turkey to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                3 aaGuns moved from Turkey to Iraq
                6 mech_infantrys moved from Belarus to Novgorod
                1 mech_infantry moved from Russia to Belarus

    Place Units - Germans
                10 infantry placed in Western Germany
                1 artillery and 5 infantry placed in Germany
                3 armour placed in Iraq
                3 armour placed in Persia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,3,1,5,2,1
                Germans collect 63 PUs (6 lost to blockades); end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

  • 22 20 19 18 17 16 15 14 12

    @Whackamatt:

    May you be diced horribly on your Egypt attack.

    I know you’re capable of it! I believe in you!   :lol: :-P

    ha… yes, I’ve rolled some howlers.

    I didn’t scram your ftrs because I put 3ftrs, 3 bombers in the sea zone to cover the trns to make sure.

  • 20 18 17 15

    Good game!  I think that’s it.

  • 22 20 19 18 17 16 15 14 12

    GG

  • 20 18 17 15

    It wasn’t good, but it was fun.  :wink:

    I like seeing Italy go crazy.

  • 22 20 19 18 17 16 15 14 12

    yeah, invading South America is wild!

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