Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2

  • 15

    @Karl7:

    @Karl7:

    I got totally dice in UK! :x

    I mean diced!  I missed all my tac bombers twice!

    I wasn’t really paying attention to the dice.  I knew I was going to win that - it was mainly a question of how many land forces would be left.  It worked out pretty well for me, I’d say!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 fighters
                    British defend with 1 infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Northwest Persia to Turkey
                2 artilleries and 7 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total

  • 22 20 19 18 17 16 15 14 12

    @Shin:

    @Karl7:

    @Karl7:

    I got totally dice in UK! :x

    I mean diced!� I missed all my tac bombers twice!

    I wasn’t really paying attention to the dice.� I knew I was going to win that - it was mainly a question of how many land forces would be left.� It worked out pretty well for me, I’d say!�

    It should have  been much closer.  I had only 5 hits round 2.   That is completetly nuts

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands
                1 armour and 1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Siam to Shan State

    Combat - ANZAC

  • 15

    Would you like to scramble off the Philippines?

  • 15

    It’s pretty overwhelmingly in my favor, so I’ll assume no scramble, since I’m headed to bed soon.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands
                1 armour and 1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Siam to Shan State

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 6 fighters
                    Japanese defend with 1 destroyer, 2 infantry and 1 transport
                    ANZAC win with 6 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 destroyer, 2 infantry and 1 transport
                Battle in Caroline Islands
                    ANZAC attack with 1 bomber, 5 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                6 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to New Guinea
                1 bomber moved from Caroline Islands to New Guinea

    Place Units - ANZAC
                3 tactical_bombers placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                8 infantry moved from Southern France to Spain

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    @Shin:

    Would you like to scramble off the Philippines?

    I see I didn’t land those toops, ok if I land them?  It was an error

  • 15

    Sure.

  • 22 20 19 18 17 16 15 14 12

    oh, USSR orders?

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 5 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to 109 Sea Zone
                4 fighters moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 artillery and 2 infantry moved from Turkey to Syria
                6 infantry moved from Turkey to Iraq
                5 armour and 5 mech_infantrys moved from Turkey to Iraq
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from ANZAC
                      Germans take Persia from British
                1 armour moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

  • 22 20 19 18 17 16 15 14 12

    Ok, so 6 hits in 109 (I am already getting diced)

    OOL

  • 22 20 19 18 17 16 15 14 12

    Max defense is probably your best bet

  • 15

    Yep.  Max defense please.

    Honestly, I never considered that you’d attack the fleet there.

  • 22 20 19 18 17 16 15 14 12

    ha, well, I need to kill those transports to even things up after the UK debacle

    But it’s a tight battle so the dice will decide

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 5 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to 109 Sea Zone
                4 fighters moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 artillery and 2 infantry moved from Turkey to Syria
                6 infantry moved from Turkey to Iraq
                5 armour and 5 mech_infantrys moved from Turkey to Iraq
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from ANZAC
                      Germans take Persia from British
                1 armour moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 1 fighter
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    retreated to Normandy Bordeaux
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 16 transports
                    Units damaged: 1 carrier owned by the Germans
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 169
                    Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for Americans: 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 16 transports
                Battle in Syria
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Syria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 5 armour, 6 infantry and 5 mech_infantrys
                    British defend with 4 aaGuns and 9 infantry
                    Germans win, taking Iraq from Russians with 5 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 6 infantry and 5 mech_infantrys
                    Casualties for British: 4 aaGuns and 9 infantry

    Non Combat Move - Germans
                3 aaGuns and 1 infantry moved from Caucasus to Turkey
                1 armour and 2 mech_infantrys moved from Rostov to Turkey
                3 infantry moved from Rostov to Caucasus
                5 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 bombers moved from 109 Sea Zone to Western Germany
                6 armour and 5 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Greater Southern Germany to Holland Belgium
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 transports moved from 113 Sea Zone to 114 Sea Zone
                1 armour and 3 mech_infantrys moved from Germany to Holland Belgium
                6 artilleries and 9 infantry moved from Northern Italy to Western Germany

    Place Units - Germans
                1 factory_minor placed in Turkey
                1 aaGun, 1 artillery, 3 fighters and 4 infantry placed in Western Germany
                6 armour, 2 fighters and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs

  • 22 20 19 18 17 16 15 14 12

    I assume nothing with USSR?

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians
                2 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska

    Non Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from Philippines to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Iraq
                5 armour moved from Turkey to Iraq
                5 tactical_bombers moved from Turkey to Iraq
                2 fighters moved from Turkey to Iraq
                3 infantry moved from Caucasus to Turkey
                6 armour moved from Eastern Persia to Iraq
                12 artilleries and 9 infantry moved from Eastern Persia to Persia
                3 armour moved from India to Eastern Persia
                1 bomber moved from India to Persia
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 destroyers and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                2 infantry moved from India to West India
                1 submarine moved from 6 Sea Zone to 8 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone
                3 armour placed in India

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

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