Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2

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    I got totally dice in UK! :x

  • 22 20 19 18 17 16 15 14 12

    @Karl7:

    I got totally dice in UK! :x

    I mean diced!  I missed all my tac bombers twice!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 carriers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 9 artilleries, 17 infantry and 3 mech_infantrys moved from Spain to 91 Sea Zone
                3 armour, 9 artilleries, 17 infantry, 3 mech_infantrys and 16 transports moved from 91 Sea Zone to 108 Sea Zone
                3 armour, 9 artilleries, 17 infantry, 3 mech_infantrys and 16 transports moved from 108 Sea Zone to 109 Sea Zone
                3 armour, 9 artilleries, 17 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                4 tactical_bombers moved from Southern France to United Kingdom
                4 fighters moved from Southern France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                3 fighters and 3 tactical_bombers moved from Spain to United Kingdom
                1 infantry moved from Southern France to Normandy Bordeaux
                2 mech_infantrys moved from Spain to Normandy Bordeaux
                3 carriers moved from 91 Sea Zone to 108 Sea Zone
                3 carriers moved from 108 Sea Zone to 109 Sea Zone
                1 cruiser moved from 91 Sea Zone to 108 Sea Zone
                1 cruiser moved from 108 Sea Zone to 109 Sea Zone
                1 fighter moved from Spain to 109 Sea Zone
                1 tactical_bomber moved from Spain to 109 Sea Zone
                2 fighters moved from Southern France to 104 Sea Zone
                5 fighters moved from Southern France to 110 Sea Zone
                1 fighter moved from Spain to Normandy Bordeaux
                3 fighters moved from Spain to France
                6 carriers, 6 destroyers, 10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 5 fighters
                    Germans defend with 1 transport
                    Americans win with 5 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in France
                    Americans attack with 3 fighters
                    Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in United Kingdom
                    Americans attack with 3 armour, 9 artilleries, 1 bomber, 7 fighters, 17 infantry, 3 mech_infantrys and 7 tactical_bombers
                    Germans defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 23 infantry and 3 tactical_bombers
                    Americans win, taking United Kingdom from Germans with 3 armour, 8 artilleries, 1 bomber, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 86
                    Casualties for Germans: 2 aaGuns, 3 artilleries, 5 fighters, 23 infantry and 3 tactical_bombers
                    Casualties for Americans: 1 artillery, 1 fighter, 17 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to Spain
                6 fighters and 6 tactical_bombers moved from United Kingdom to 109 Sea Zone
                5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 104 Sea Zone
                5 infantry and 5 mech_infantrys moved from 104 Sea Zone to Spain
                1 fighter moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from Normandy Bordeaux to Spain
                3 fighters moved from France to Spain
                5 fighters moved from 110 Sea Zone to Spain
                1 fighter moved from 109 Sea Zone to Spain
                1 tactical_bomber moved from 109 Sea Zone to Spain

    Place Units - Americans
                3 carriers placed in 104 Sea Zone
                10 infantry placed in Eastern United States
                1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - British
                3 infantry moved from Southern France to Spain
                1 infantry moved from Iraq to Syria
                1 infantry moved from Persia to Northwest Persia
                9 infantry moved from Persia to Iraq

    Non Combat Move - British
                1 artillery and 11 infantry moved from 81 Sea Zone to Trans-Jordan
                15 infantry moved from Iraq to Trans-Jordan
                4 aaGuns moved from Persia to Iraq

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

  • 15

    @Karl7:

    @Karl7:

    I got totally dice in UK! :x

    I mean diced!  I missed all my tac bombers twice!

    I wasn’t really paying attention to the dice.  I knew I was going to win that - it was mainly a question of how many land forces would be left.  It worked out pretty well for me, I’d say!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 fighters
                    British defend with 1 infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Northwest Persia to Turkey
                2 artilleries and 7 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total

  • 22 20 19 18 17 16 15 14 12

    @Shin:

    @Karl7:

    @Karl7:

    I got totally dice in UK! :x

    I mean diced!� I missed all my tac bombers twice!

    I wasn’t really paying attention to the dice.� I knew I was going to win that - it was mainly a question of how many land forces would be left.� It worked out pretty well for me, I’d say!�

    It should have  been much closer.  I had only 5 hits round 2.   That is completetly nuts

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands
                1 armour and 1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Siam to Shan State

    Combat - ANZAC

  • 15

    Would you like to scramble off the Philippines?

  • 15

    It’s pretty overwhelmingly in my favor, so I’ll assume no scramble, since I’m headed to bed soon.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands
                1 armour and 1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Siam to Shan State

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 6 fighters
                    Japanese defend with 1 destroyer, 2 infantry and 1 transport
                    ANZAC win with 6 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 destroyer, 2 infantry and 1 transport
                Battle in Caroline Islands
                    ANZAC attack with 1 bomber, 5 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                6 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to New Guinea
                1 bomber moved from Caroline Islands to New Guinea

    Place Units - ANZAC
                3 tactical_bombers placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                8 infantry moved from Southern France to Spain

    Non Combat Move - French

    Turn Complete - French

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    @Shin:

    Would you like to scramble off the Philippines?

    I see I didn’t land those toops, ok if I land them?  It was an error

  • 15

    Sure.

  • 22 20 19 18 17 16 15 14 12

    oh, USSR orders?

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 5 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to 109 Sea Zone
                4 fighters moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 artillery and 2 infantry moved from Turkey to Syria
                6 infantry moved from Turkey to Iraq
                5 armour and 5 mech_infantrys moved from Turkey to Iraq
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from ANZAC
                      Germans take Persia from British
                1 armour moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

  • 22 20 19 18 17 16 15 14 12

    Ok, so 6 hits in 109 (I am already getting diced)

    OOL

  • 22 20 19 18 17 16 15 14 12

    Max defense is probably your best bet

  • 15

    Yep.  Max defense please.

    Honestly, I never considered that you’d attack the fleet there.

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