Good luck and have fun!
I cannot open the map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - British
3 infantry moved from Southern France to Spain
1 infantry moved from Iraq to Syria
1 infantry moved from Persia to Northwest Persia
9 infantry moved from Persia to Iraq
Non Combat Move - British
1 artillery and 11 infantry moved from 81 Sea Zone to Trans-Jordan
15 infantry moved from Iraq to Trans-Jordan
4 aaGuns moved from Persia to Iraq
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 3 fighters
British defend with 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northwest Persia to Turkey
2 artilleries and 7 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total
@Shin:
I got totally dice in UK! :x
I mean diced!� I missed all my tac bombers twice!
I wasn’t really paying attention to the dice.� I knew I was going to win that - it was mainly a question of how many land forces would be left.� It worked out pretty well for me, I’d say!�
It should have been much closer. I had only 5 hits round 2. That is completetly nuts
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
3 fighters moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Malaya
1 infantry moved from Siam to Shan State
Combat - ANZAC
Would you like to scramble off the Philippines?
It’s pretty overwhelmingly in my favor, so I’ll assume no scramble, since I’m headed to bed soon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
3 fighters moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Malaya
1 infantry moved from Siam to Shan State
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 6 fighters
Japanese defend with 1 destroyer, 2 infantry and 1 transport
ANZAC win with 6 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 2 infantry and 1 transport
Battle in Caroline Islands
ANZAC attack with 1 bomber, 5 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
6 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to New Guinea
1 bomber moved from Caroline Islands to New Guinea
Place Units - ANZAC
3 tactical_bombers placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
8 infantry moved from Southern France to Spain
Non Combat Move - French
Turn Complete - French
@Shin:
Would you like to scramble off the Philippines?
I see I didn’t land those toops, ok if I land them? It was an error
Sure.
oh, USSR orders?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 carriers moved from 112 Sea Zone to 119 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 109 Sea Zone
4 fighters moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 artillery and 2 infantry moved from Turkey to Syria
6 infantry moved from Turkey to Iraq
5 armour and 5 mech_infantrys moved from Turkey to Iraq
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from ANZAC
Germans take Persia from British
1 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Ok, so 6 hits in 109 (I am already getting diced)
OOL
Max defense is probably your best bet
Yep. Max defense please.
Honestly, I never considered that you’d attack the fleet there.
ha, well, I need to kill those transports to even things up after the UK debacle
But it’s a tight battle so the dice will decide
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 carriers moved from 112 Sea Zone to 119 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 109 Sea Zone
4 fighters moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 artillery and 2 infantry moved from Turkey to Syria
6 infantry moved from Turkey to Iraq
5 armour and 5 mech_infantrys moved from Turkey to Iraq
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from ANZAC
Germans take Persia from British
1 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour and 1 fighter
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
retreated to Normandy Bordeaux
Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 16 transports
Units damaged: 1 carrier owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 169
Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
Casualties for Americans: 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 16 transports
Battle in Syria
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Syria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 5 armour, 6 infantry and 5 mech_infantrys
British defend with 4 aaGuns and 9 infantry
Germans win, taking Iraq from Russians with 5 armour remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry and 5 mech_infantrys
Casualties for British: 4 aaGuns and 9 infantry
Non Combat Move - Germans
3 aaGuns and 1 infantry moved from Caucasus to Turkey
1 armour and 2 mech_infantrys moved from Rostov to Turkey
3 infantry moved from Rostov to Caucasus
5 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
6 armour and 5 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Greater Southern Germany to Holland Belgium
3 transports moved from 112 Sea Zone to 113 Sea Zone
3 transports moved from 113 Sea Zone to 114 Sea Zone
1 armour and 3 mech_infantrys moved from Germany to Holland Belgium
6 artilleries and 9 infantry moved from Northern Italy to Western Germany
Place Units - Germans
1 factory_minor placed in Turkey
1 aaGun, 1 artillery, 3 fighters and 4 infantry placed in Western Germany
6 armour, 2 fighters and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
I assume nothing with USSR?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
2 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians