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G4015L ShinJi(Allies +14) v Karl7(Axis)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Baltic States to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                2 bombers moved from Southern Italy to Ukraine
                1 bomber moved from Southern Italy to Ukraine
                1 fighter moved from 97 Sea Zone to Eastern Poland

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                    1 tactical_bomber owned by the Germans retreated
                Battle in Eastern Poland
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from Ukraine to Baltic States
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
                8 armour and 7 mech_infantrys moved from Western Ukraine to Baltic States
                8 armour and 1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Yugoslavia to Poland
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Southern France to Southern Italy
                1 tactical_bomber moved from Southern France to Poland
                2 armour, 2 artilleries and 4 infantry moved from Trans-Jordan to Egypt

    Place Units - Germans
                1 fighter placed in 97 Sea Zone
                1 armour, 2 infantry and 7 mech_infantrys placed in Germany
                Germans undo move 2.
                1 armour, 2 infantry and 7 mech_infantrys placed in Germany
                1 infantry and 1 mech_infantry placed in Yugoslavia
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 22 20 19 18 17 16 15 14 12

    Ugh, the dice are getting silly now…

  • 15

    Ha!  They’ve been silly for a while.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 40 PUs;
                Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Belarus to Karelia
                2 fighters moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                3 infantry moved from Bryansk to Belarus
                1 armour and 4 mech_infantrys moved from Russia to Belarus
                6 mech_infantrys moved from Rostov to Belarus
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                7 armour and 13 mech_infantrys moved from Caucasus to Iraq
                2 armour moved from Volgograd to Northwest Persia
                4 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Iraq
                    Russians attack with 7 armour and 13 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Iraq from Italians with 7 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Belarus

    Place Units - Russians
                7 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

  • 22 20 19 18 17 16 15 14 12

    ha, yeah, I attacked Leningrad with 2 bombards, both missed and then I got nothing round 1 with the USSr hitting twice… yikes

    Since I am behind I need all the help I can get so it hurts extra bad when the dice do that!   :lol:

  • 22 20 19 18 17 16 15 14 12

    I have to step out, but will be back soon to think over Japan….

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                3 armour, 7 artilleries and 12 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to Japan
                1 fighter moved from 36 Sea Zone to Japan
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 submarine moved from 37 Sea Zone to 79 Sea Zone
                3 tactical_bombers moved from Kwangsi to Philippines
                2 tactical_bombers moved from Kwangsi to India

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese win, taking Philippines from Americans with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                4 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 35 Sea Zone
                5 fighters moved from Philippines to 35 Sea Zone
                5 tactical_bombers moved from Philippines to 35 Sea Zone
                1 aaGun moved from India to West India

    Place Units - Japanese
                2 destroyers placed in 37 Sea Zone
                3 armour placed in India
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1,1,6,6,1
                Japanese collect 39 PUs (12 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer and 7 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Amur to Korea
                      Americans take Korea from Japanese
                1 mech_infantry moved from Amur to 5 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 5 Sea Zone to 17 Sea Zone
                2 destroyers and 5 submarines moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Place Units - Americans
                7 transports placed in 101 Sea Zone
                3 artilleries and 7 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from Hopei to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 28 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Persia to Iraq
                9 infantry moved from Eastern Persia to Persia
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from Gibraltar to Nigeria
                1 bomber moved from Gibraltar to Anglo Egyptian Sudan
                1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 79 Sea Zone
                1 fighter moved from United Kingdom to French West Africa

    Combat - British
                Battle in 79 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking 79 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                2 infantry moved from 91 Sea Zone to Morocco
                3 aaGuns moved from Eastern Persia to Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Baltic States

    Non Combat Move - Italians
                2 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Germany to Poland
                1 artillery and 2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 fighter and 1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                2 fighters moved from Amur to 17 Sea Zone
                1 cruiser and 3 destroyers moved from 5 Sea Zone to 17 Sea Zone
                1 transport moved from 26 Sea Zone to 17 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 cruiser and 2 destroyers
                    Japanese win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - ANZAC
                2 aaGuns, 3 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Belarus
                23 armour, 3 artilleries, 3 bombers, 2 fighters, 13 infantry, 28 mech_infantrys and 2 tactical_bombers moved from Baltic States to Belarus
                1 tactical_bomber moved from Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 23 armour, 3 artilleries, 3 bombers, 2 fighters, 15 infantry, 29 mech_infantrys and 3 tactical_bombers
                    Russians defend with 6 aaGuns, 1 armour, 2 artilleries, 2 fighters, 57 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Germans win, taking Belarus from Russians with 20 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 85
                    Casualties for Germans: 3 armour, 3 artilleries, 1 fighter, 15 infantry and 29 mech_infantrys
                    Casualties for Russians: 6 aaGuns, 1 armour, 2 artilleries, 2 fighters, 57 infantry, 10 mech_infantrys and 1 tactical_bomber
                Battle in Novgorod

    Non Combat Move - Germans
                3 aaGuns moved from Baltic States to Belarus
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Western Germany to Poland
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from Northern Italy to Western Germany
                3 bombers moved from Belarus to Eastern Poland
                3 tactical_bombers moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland

    Place Units - Germans
                1 armour, 2 infantry and 3 mech_infantrys placed in Germany
                1 infantry and 3 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 15

    Wow!  I had that battle at an expected value of like -70 for you.

    Guess you can’t really complain about dice anymore, eh? :)

  • 22 20 19 18 17 16 15 14 12

    WOW, the Eastern front has opened up!

    The Race to Moscow is afoot!

    At least this will be a dramatic game instead of the Axis imploding which it looks like they were doing….

  • 22 20 19 18 17 16 15 14 12

    @Shin:

    Wow!  I had that battle at an expected value of like -70 for you.

    Guess you can’t really complain about dice anymore, eh? :)

    -70?

    What calc were you using… I have it plus but very small… like I would just come out with some planes.

    No, it was a gift!  The dice have been UP TILL NOW average/a little low for me. Regardless, you are winning the game because of that powerful USA Pacific move after Japan hit the India stack.  This game up to this point had nothing to do with dice, good or bad.

  • 22 20 19 18 17 16 15 14 12

    IN all reality, you will still probably win.  How you rolled up Japan was shocking.  I should have been much more attuned to what would happen if I went all out on the India stack.

    Nonetheless, Germany has once more chance to make it happen…

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 34 PUs;
                Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Karelia to Finland
                1 infantry moved from Amur to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Ukraine to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Volgograd to Russia
                2 armour moved from Northwest Persia to Volgograd
                7 armour and 12 mech_infantrys moved from Iraq to Caucasus

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                6 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 armour and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour, 7 artilleries and 12 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                3 armour moved from India to Eastern Persia
                1 infantry moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 tactical_bombers moved from India to 79 Sea Zone
                1 tactical_bomber moved from Sumatra to 79 Sea Zone
                1 cruiser and 2 destroyers moved from 37 Sea Zone to 79 Sea Zone

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers and 3 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 tactical_bomber
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer

    Non Combat Move - Japanese
                2 tactical_bombers moved from 79 Sea Zone to West India
                1 aaGun moved from West India to Eastern Persia
                1 infantry moved from Philippines to 35 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 5 tactical_bombers and 4 transports moved from 35 Sea Zone to 36 Sea Zone
                3 infantry moved from French Indo China to 36 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 infantry, 5 tactical_bombers and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                4 infantry moved from 38 Sea Zone to Burma

    Place Units - Japanese
                3 armour placed in India
                1 armour and 2 fighters placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3,4,3,6,4
                Japanese collect 34 PUs (6 lost to blockades); end with 34 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

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