@The_Good_Captain It seems the dice gods are not with you this first round 😅
G4015L ShinJi(Allies +14) v Karl7(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Baltic States to Novgorod
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 bombers moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from 97 Sea Zone to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
1 tactical_bomber owned by the Germans retreated
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
3 bombers moved from Ukraine to Baltic States
2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
8 armour and 7 mech_infantrys moved from Western Ukraine to Baltic States
8 armour and 1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Yugoslavia to Poland
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Poland
2 armour, 2 artilleries and 4 infantry moved from Trans-Jordan to EgyptPlace Units - Germans
1 fighter placed in 97 Sea Zone
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
Germans undo move 2.
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Yugoslavia
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Ugh, the dice are getting silly now…
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Ha! They’ve been silly for a while.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 40 PUs;
Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Belarus to Karelia
2 fighters moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
3 infantry moved from Bryansk to Belarus
1 armour and 4 mech_infantrys moved from Russia to Belarus
6 mech_infantrys moved from Rostov to Belarus
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
7 armour and 13 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Volgograd to Northwest Persia
4 infantry moved from Buryatia to AmurCombat - Russians
Battle in Iraq
Russians attack with 7 armour and 13 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 7 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to BelarusPlace Units - Russians
7 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
ha, yeah, I attacked Leningrad with 2 bombards, both missed and then I got nothing round 1 with the USSr hitting twice… yikes
Since I am behind I need all the help I can get so it hurts extra bad when the dice do that! :lol:
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I have to step out, but will be back soon to think over Japan….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
3 armour, 7 artilleries and 12 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 79 Sea Zone
3 tactical_bombers moved from Kwangsi to Philippines
2 tactical_bombers moved from Kwangsi to IndiaCombat - Japanese
Battle in Philippines
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
4 carriers moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from Philippines to 35 Sea Zone
5 tactical_bombers moved from Philippines to 35 Sea Zone
1 aaGun moved from India to West IndiaPlace Units - Japanese
2 destroyers placed in 37 Sea Zone
3 armour placed in India
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1,1,6,6,1
Japanese collect 39 PUs (12 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 7 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Amur to 5 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 5 Sea Zone to 17 Sea Zone
2 destroyers and 5 submarines moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 mech_infantry moved from 17 Sea Zone to Iwo JimaPlace Units - Americans
7 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Manchuria to Jehol
1 fighter moved from Hopei to KiangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Persia to Iraq
9 infantry moved from Eastern Persia to Persia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to Nigeria
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 fighter moved from United Kingdom to French West AfricaCombat - British
Battle in 79 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win, taking 79 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - British
2 infantry moved from 91 Sea Zone to Morocco
3 aaGuns moved from Eastern Persia to PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Baltic StatesNon Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from Amur to 17 Sea Zone
1 cruiser and 3 destroyers moved from 5 Sea Zone to 17 Sea Zone
1 transport moved from 26 Sea Zone to 17 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 cruiser and 2 destroyers
Japanese win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
2 aaGuns, 3 armour, 1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
23 armour, 3 artilleries, 3 bombers, 2 fighters, 13 infantry, 28 mech_infantrys and 2 tactical_bombers moved from Baltic States to Belarus
1 tactical_bomber moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 23 armour, 3 artilleries, 3 bombers, 2 fighters, 15 infantry, 29 mech_infantrys and 3 tactical_bombers
Russians defend with 6 aaGuns, 1 armour, 2 artilleries, 2 fighters, 57 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans win, taking Belarus from Russians with 20 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 3 armour, 3 artilleries, 1 fighter, 15 infantry and 29 mech_infantrys
Casualties for Russians: 6 aaGuns, 1 armour, 2 artilleries, 2 fighters, 57 infantry, 10 mech_infantrys and 1 tactical_bomber
Battle in NovgorodNon Combat Move - Germans
3 aaGuns moved from Baltic States to Belarus
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Western Germany to Poland
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from Northern Italy to Western Germany
3 bombers moved from Belarus to Eastern Poland
3 tactical_bombers moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern PolandPlace Units - Germans
1 armour, 2 infantry and 3 mech_infantrys placed in Germany
1 infantry and 3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Wow! I had that battle at an expected value of like -70 for you.
Guess you can’t really complain about dice anymore, eh? :)
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WOW, the Eastern front has opened up!
The Race to Moscow is afoot!
At least this will be a dramatic game instead of the Axis imploding which it looks like they were doing….
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@Shin:
Wow! I had that battle at an expected value of like -70 for you.
Guess you can’t really complain about dice anymore, eh? :)
-70?
What calc were you using… I have it plus but very small… like I would just come out with some planes.
No, it was a gift! The dice have been UP TILL NOW average/a little low for me. Regardless, you are winning the game because of that powerful USA Pacific move after Japan hit the India stack. This game up to this point had nothing to do with dice, good or bad.
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IN all reality, you will still probably win. How you rolled up Japan was shocking. I should have been much more attuned to what would happen if I went all out on the India stack.
Nonetheless, Germany has once more chance to make it happen…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 34 PUs;
Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Karelia to Finland
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Ukraine to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Russia
2 armour moved from Northwest Persia to Volgograd
7 armour and 12 mech_infantrys moved from Iraq to CaucasusCombat - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 7 artilleries and 12 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 armour moved from India to Eastern Persia
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
2 tactical_bombers moved from India to 79 Sea Zone
1 tactical_bomber moved from Sumatra to 79 Sea Zone
1 cruiser and 2 destroyers moved from 37 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 1 destroyerNon Combat Move - Japanese
2 tactical_bombers moved from 79 Sea Zone to West India
1 aaGun moved from West India to Eastern Persia
1 infantry moved from Philippines to 35 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 5 tactical_bombers and 4 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 infantry, 5 tactical_bombers and 4 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to BurmaPlace Units - Japanese
3 armour placed in India
1 armour and 2 fighters placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3,4,3,6,4
Japanese collect 34 PUs (6 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs





