I dont get to this before sunday or monday
15L BoldFresh (allies +17) v JWW Games 1 & 2
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been there a few times. won 1 of them.
i would prefer to keep the british artillery over the french - will that change your noncom at all?
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not a tier 1 but i did beat trajan who was tier 1 at the time.
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he ended the season tier 2 at 2.83 ppg.
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not a tier 1 but i did beat trajan who was tier 1 at the time.
hmmmm…so my chances now are? Do what you want with ALL that material left in France, I don’t think I will have the stomach to continue this for too long.
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Germans Combat
1 was rolled 19 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.506
Median : 4.000
Variance : 1.081
Standard Deviation : 1.040
Total rolls : 87French Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.606
Median : 3.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 33British Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Those are some really weird dice. Germans rolled lower on average but got smoked in france. Strange.
it goes to show that these results, the average etc means little.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 fighter moved from Novgorod to Russia
2 fighters and 1 tactical_bomber moved from Russia to Szechwan
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Russia to KazakhstanPlace Units - Russians
3 artilleries placed in Russia
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 artilleries
EDIT: Adding units owned by Russians to Volgograd: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
quick, do japan and you’ll feel better. the thing about axis is you can win on either side of the map.
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oops forgot to do the edit in france on this map.
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i do not do s france anymore because of this possibility. course that’s no guarantee you would have won in france even with the extra units the way you were rolling.
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i do not do s france anymore because of this possibility. course that’s no guarantee you would have won in france even with the extra units the way you were rolling.
i didn’t used to either but I see an advantage to taking it and without those 3 G units you still have 98% to take france…it’s hard to argue against it w/the 98%.
and the problem w/winning as JPN now is that russia and america can pay a lot more attention to japan……
the real shame is we haven’t played a game that didn’t have whacked T1 dice yet….I think.I don’t believe you have really beaten me yet…
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@JWW:
and the problem w/winning as JPN now is that russia and america can pay a lot more attention to japan�…
the real shame is we haven’t played a game that didn’t have whacked T1 dice yet�.I think.like I said….as you drop the russian af in china. hmmmm….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 fighters and 1 tactical_bomber; Chinese defend with 5 infantry
Chinese win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -49
Casualties for Japanese: 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Hunan to KwangsiPlace Units - Japanese
1 factory_minor placed in Manchuria
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery and 2 infantry
Kwangsi : 1 flag, 3 fighters and 2 tactical_bombers
Korea : 1 fighter and 4 infantry
Kiangsu : 1 flag, 1 artillery and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 fighter and 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 6 infantry and 1 mech_infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 cruiser and 1 transport
19 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 38 / 47
Russians : 37 / 37
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 16 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
I’d say GG bold but it wasn’t.
at least our games are consistently short and sweet. Perhaps our 2016 match will last longer than T1, hell this one is shorter than last year, last year it went to B1!! :lol:
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wanna use the same starting map and go game 2?
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wow you rained fire on hunan for sure but it all got used up before the yunnan roll. had you rolled yunnan first whole different story. wow.
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geez i dont remember EVER getting a start that great as the allies. that’s insane JWW. sorry bout that - but as i said, i’d go again if you want, same starting map.
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that’s just horrible luck man. just a pure dice win.
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if you’re gonna lose a game to dice, it’s better at least if it’s all compressed into round 1 i suppose.
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looks like we are back on-line.
Do you want the same bid, 17 for the allies, placement etc for our 2nd attempt at a real game?





