i am away for the weekend, so maybe sunday night
15L G40 CdnRanger (Axis) vs. artofwar1947 (Allies + 14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from India to Shan State
3 artilleries, 2 fighters and 2 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 3 artilleries, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 3 artilleries, 3 fighters and 2 infantry in Shan State, round 2 : 5/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 artilleries and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 aaGuns and 15 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from West India to Burma
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Eastern Persia to West India
2 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 cruiser and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to India
3 artilleries and 7 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Iceland to United Kingdom
2 fighters moved from Yunnan to India
3 fighters moved from Shan State to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 fighter and 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 2 aaGuns, 3 artilleries, 15 infantry and 2 mech_infantrys
Burma : 1 aaGun, 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
India : 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry
Sicily : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 2 fighters
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 2 armour and 1 mech_infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transportsProduction/PUs Summary :
Germans : 55 / 65
Russians : 25 / 45
Japanese : 54 / 56
Americans : 52 / 73
Chinese : 3 / 2
British : 30 / 35
UK_Pacific : 14 / 11
Italians : 10 / 0
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.000
Median : 2.000
Variance : 1.630
Standard Deviation : 1.277
Total rolls : 28Null / Other
1 was rolled 2 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 mech_infantry moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 mech_infantry owned by the Italians lost in Archangel
retreated to Archangel
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Archangel to Novgorod
2 mech_infantrys moved from Southern Italy to France
10 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,2,2,3,2,4,3,3,3,6,6,2
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
France : 2 mech_infantrys
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 12 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Novgorod : 1 fighter
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 25 / 45
Japanese : 54 / 56
Americans : 52 / 73
Chinese : 3 / 2
British : 30 / 35
UK_Pacific : 14 / 11
Italians : 10 / 0
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Iceland : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 65
Russians : 25 / 45
Japanese : 53 / 56
Americans : 52 / 73
Chinese : 4 / 2
British : 30 / 35
UK_Pacific : 14 / 11
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to RostovCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 5 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery, 4 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
14 mech_infantrys moved from Bessarabia to Ukraine
11 armour moved from Bessarabia to Ukraine
1 artillery moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Western Germany to France
1 infantry moved from Western Germany to France
1 mech_infantry moved from Poland to Western Germany
1 tactical_bomber moved from Greece to Germany
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Bulgaria to Romania
3 artilleries and 5 infantry moved from Greece to Bulgaria
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Western Germany to France
1 armour moved from Western Germany to France
3 infantry moved from Western Germany to Germany
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
3 armour and 2 mech_infantrys moved from Greece to Yugoslavia
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Greece to YugoslaviaPlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in France
5 infantry placed in Western Germany
2 artilleries placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,3,6,2,2,1,2,4,4,2,2
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Buryatia : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor, 8 infantry and 3 mech_infantrys
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Romania : 2 infantry
Poland : 1 infantry
Germany : 1 aaGun, 1 factory_major, 1 fighter, 17 infantry, 2 mech_infantrys and 2 tactical_bombers
Northern Italy : 1 infantry
Belarus : 1 flag, 3 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries
Eastern Poland : 1 flag, 2 artilleries and 5 infantry
Bessarabia : 1 flag, 1 artillery and 3 infantry
Ukraine : 1 flag, 5 aaGuns, 11 armour, 9 artilleries, 1 factory_minor, 26 infantry, 15 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 2 mech_infantrys and 1 tactical_bomber
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser
125 Sea Zone : 1 flag
123 Sea Zone : 2 submarines
Bulgaria : 1 flag, 3 artilleries and 5 infantry
Greece : 1 flag
Yugoslavia : 3 armour and 3 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 66
Russians : 20 / 45
Japanese : 53 / 56
Americans : 52 / 73
Chinese : 4 / 2
British : 30 / 35
UK_Pacific : 14 / 11
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Non-com my 2 German subs to 121 Plz - thx -
Prob won’t matter much anyway, this one is looking grim for the Axis… Allies dug in good -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
2 armour, 16 artilleries, 44 infantry and 8 mech_infantrys moved from Tambov to BryanskCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 16 artilleries, 44 infantry and 8 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 16 artilleries, 44 infantry and 8 mech_infantrys in Bryansk, round 2 : 17/70 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 16 artilleries, 43 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Vologda
1 artillery moved from Russia to Samara
3 artilleries and 2 infantry moved from Russia to Bryansk
4 aaGuns moved from Tambov to Bryansk
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 armour and 1 mech_infantry moved from Caucasus to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Vologda
1 mech_infantry moved from Northwest Persia to KazakhstanPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery, 3 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 40 PUsTerritory Summary for Russians :
Sikang : 1 infantry
Yakut S.S.R. : 4 infantry
Kazakhstan : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 4 aaGuns, 4 armour, 19 artilleries, 45 infantry and 11 mech_infantrys
Rostov : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 mech_infantry
Vologda : 1 artillery, 1 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Smolensk : 2 infantry
Samara : 1 artillery
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 66
Russians : 25 / 40
Japanese : 53 / 56
Americans : 52 / 73
Chinese : 4 / 2
British : 30 / 35
UK_Pacific : 14 / 11
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 13 times
Average roll : 3.467
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 92Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.488
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 86 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Hopei to Yakut S.S.R.
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Kansu to Yenisey
Japanese take Olgiy from Russians
Japanese take Yenisey from Russians
1 artillery and 1 mech_infantry moved from Kansu to Novosibirsk
1 armour moved from Kansu to Urals
Japanese take Urals from Russians
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 armour moved from Szechwan to Sikang
5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 artilleries, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/6 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 6/9 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 47 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Sikang, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits
Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 0/4 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yakut S.S.R., round 3 : 2/4 hits
Russians roll dice for 3 infantry in Yakut S.S.R., round 3 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 artillery and 1 bomber in Yakut S.S.R., round 4 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yakut S.S.R.
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Kweichow
2 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
5 fighters and 4 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Yakut S.S.R. to Amur
1 fighter moved from Yunnan to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 fighter moved from Kwangsi to KwangtungPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 infantry and 4 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 bomber
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 harbour
Celebes : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Ulaanbaatar : 1 flag, 1 infantry
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 55 / 66
Russians : 20 / 40
Japanese : 62 / 62
Americans : 52 / 73
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 14 / 11
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 2 destroyers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Queensland to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Queensland to 35 Sea Zone
2 fighters moved from 63 Sea Zone to 35 Sea Zone
1 bomber moved from India to 35 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Norway
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 bomber moved from United Kingdom to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone -
Scramble orders for SZ 35?
-
full scramble - this game is almost done barring a miracle defence here -
Cheers!
-
Kamikaze strikes on which ships in SZ 35?
-
2 on one cruiser, 1 on the other cruiser, one on each of the 3 destroyers….
Thanks -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 2 destroyers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Queensland to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Queensland to 35 Sea Zone
2 fighters moved from 63 Sea Zone to 35 Sea Zone
1 bomber moved from India to 35 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Norway
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 bomber moved from United Kingdom to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 bombers, 5 carriers, 2 cruisers, 11 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 5 carriers, 2 cruisers, 11 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/19 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 12/19 hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 4 carriers owned by the Americans, 3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 11 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 10/19 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 8/15 hits
8 fighters owned by the Americans, 2 cruisers owned by the Japanese, 5 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 7/11 hits
Japanese roll dice for 1 battleship, 4 fighters and 1 transport in 35 Sea Zone, round 4 : 5/5 hits
1 fighter owned by the Americans, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 bombers owned by the Americans, 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 2 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport
Casualties for Americans: 3 bombers, 4 carriers, 9 fighters, 3 submarines and 1 tactical_bomber
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Norway
Battle in 123 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 1 fighter and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 destroyers and 1 fighter in 123 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 2 destroyers and 1 fighter in 123 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win, taking Norway from Germans with 1 bomber, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 bomber moved from 123 Sea Zone to United Kingdom
1 fighter moved from 123 Sea Zone to Iceland
1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from 35 Sea Zone to Northern Territory
1 carrier and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 armour and 1 bomber placed in Western United States
2 bombers placed in Eastern United States
Americans undo move 3.
1 bomber placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Northern Territory : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Aleutian Islands : 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers and 2 fighters
26 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 transports
54 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Iceland : 1 armour, 1 fighter and 1 infantry
United Kingdom : 1 bomber and 1 fighter
Norway : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 submarine and 2 transports
123 Sea Zone : 2 destroyers, 1 submarine and 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers and 2 fighters
Brazil : 1 flag
126 Sea Zone : 1 transport
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 66
Russians : 20 / 40
Japanese : 62 / 62
Americans : 55 / 76
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 14 / 11
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 27 times
3 was rolled 18 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 21 times
Average roll : 3.423
Median : 3.000
Variance : 1.082
Standard Deviation : 1.040
Total rolls : 111Japanese Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.089
Median : 3.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.667
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 52 / 66
Russians : 20 / 40
Japanese : 62 / 62
Americans : 55 / 76
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 14 / 11
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 27 times
3 was rolled 18 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 21 times
Average roll : 3.423
Median : 3.000
Variance : 1.082
Standard Deviation : 1.040
Total rolls : 111Japanese Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.089
Median : 3.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.667
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Burma to Yunnan
3 artilleries, 13 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 armour and 1 mech_infantry moved from India to YunnanCombat - British
Battle in 36 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 3 armour, 4 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 3 armour, 4 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys in Yunnan, round 2 : 6/28 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 armour, 4 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in CelebesNon Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
2 aaGuns moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 cruiser and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
3 artilleries, 12 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 12 infantry, 1 mech_infantry, 1 tactical_bomber and 8 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 12 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
3 fighters moved from Yunnan to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 bomber and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 3 armour, 4 artilleries, 14 infantry and 4 mech_infantrys
India : 1 airfield, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
36 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Norway : 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry
Sicily : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 2 fighters and 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 3 armour and 4 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 52 / 66
Russians : 20 / 40
Japanese : 55 / 62
Americans : 55 / 76
Chinese : 1 / 2
British : 30 / 36
UK_Pacific : 20 / 20
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 23 times
5 was rolled 20 times
6 was rolled 28 times
Average roll : 3.560
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 141Japanese Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.130
Median : 3.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 46Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.034
Median : 4.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 29Americans Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.667
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63 -
I just noticed that the Japanese fighter and tac apparently did not scramble. I definitely hit the scramble button, but clearly made a mistake. I would not have left the UK transport exposed in SZ 44 or would have built a UK-Pac transport this turn.
As it was, the Japanese nearly pulled off the miracle with 3 DDs sunk by kamikazes, the US underperforming on the first round, and the Japanese over performing on the first and last rounds.
I am really sorry about the scramble error. I will do what you think is fair.
One option would be to re-roll, which probably would not turn out better for the Japanese.
A second option is a lot 4 more hits to the US (1 for each of the 4 rounds, which is about the toll a fighter and tac would take).
A third option would be to roll the fighter and tac on the forum for each of the 4 rounds (i.e., roll at 3 four times and roll at 4 four times) and a lot that damage to the US.
A fourth option would be to leave the board as is.Given the disastrous kamikaze strike and first round, I would have taken the first hits on the CV, as all but 2 of my planes could have landed on nearby islands.
Let me know what you want to do.
-
Don’t worry about the mistake -
I propose:
a) Roll my two planes for defence in round 2 via forum -
b) adjust your losses
c) Start combat round 3 via forum, fresh, with my two planes added in, until conclusion, max defence (Ftrs last) for me since I can land on Phi - This gives you the option to withdraw if some horrible dice happen in round 3 (seen it before)Only change all of the turns/battles (UK/China) you have done if you end with a USA victory with less units (or Japan victory, unlikely) if you want. I’d like to see this battle to its conclusion. If it turns out better for you then that’s ok too -
Cheers!
Rick. -
SZ 35 Round 2
Japanese fighter:
Rolls: 1@4; Total Hits: 11@4: (4)Japanese tac:
Rolls: 1@3; Total Hits: 01@3: (4) -
SZ 35 Round 3
US
Rolls: 6@4; Total Hits: 66@4: (4, 4, 3, 2, 3, 2)
Rolls: 13@3; Total Hits: 713@3: (3, 5, 4, 4, 4, 2, 3, 1, 6, 6, 1, 2, 1)
Rolls: 1@2; Total Hits: 01@2: (4)Japanese
Rolls: 7@4; Total Hits: 47@4: (6, 2, 1, 1, 6, 2, 6)
Rolls: 8@3; Total Hits: 38@3: (5, 5, 2, 1, 3, 6, 4, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
SZ 35 Round 4
US
Rolls: 6@4; Total Hits: 16@4: (5, 5, 6, 2, 5, 5)
Rolls: 8@3; Total Hits: 48@3: (5, 5, 6, 3, 1, 2, 5, 3)Japanese
Rolls: 4@4; Total Hits: 14@4: (6, 3, 5, 5)





