Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 bomber, 3 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from West India to Eastern Persia
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from Persia to India
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 battleship moved from 25 Sea Zone to 5 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 3 fighters and 1 tactical_bomber moved from Burma to India
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Norway to United Kingdom
                4 infantry moved from Scotland to United Kingdom

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Novgorod to Russia

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.

    Non Combat Move - Italians
                1 bomber moved from Russia to Novgorod
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Northern Italy to France
                1 mech_infantry moved from Romania to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Romania to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery
        Western Germany : 2 fighters
        Northern Italy : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag
        Novgorod : 1 bomber
        Greece : 1 flag
        97 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 24 / 25
        Japanese : 62 / 74
        Americans : 61 / 84
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 24 / 25
        Japanese : 55 / 74
        Americans : 61 / 84
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 24 / 25
        Japanese : 55 / 74
        Americans : 61 / 84
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to Finland
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
                2 infantry moved from Karelia to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 :  0/4 hits
                        Americans roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 2 infantry in Finland, round 3 :  1/4 hits
                        Americans roll dice for 1 mech_infantry in Finland, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys in Northwest Persia, round 2 :  5/19 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Americans defend with 2 submarines
                        Germans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  4/8 hits
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 submarines

    Non Combat Move - Germans
                2 carriers, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun and 20 infantry moved from Ukraine to Bessarabia
                2 aaGuns moved from Caucasus to Northwest Persia
                1 aaGun moved from Poland to Germany
                1 mech_infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 aaGun moved from Karelia to Finland
                2 mech_infantrys moved from Karelia to Finland
                4 mech_infantrys moved from Novgorod to Finland
                3 armour moved from Novgorod to Finland
                2 bombers moved from Finland to Western Germany
                2 armour moved from Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 armour moved from Baltic States to Novgorod
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour moved from Northern Italy to Romania
                2 armour moved from Western Germany to Slovakia Hungary
                1 fighter moved from Southern Italy to Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                4 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to Germany

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                1 fighter placed in Germany
                Germans undo move 2.
                1 fighter placed in Western Germany
                2 artilleries and 2 infantry placed in Western Germany
                2 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 armour
        Western Germany : 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 armour and 1 mech_infantry
        Germany : 1 aaGun, 1 factory_major, 3 fighters and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour and 4 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys
        Bessarabia : 1 aaGun and 20 infantry
        Ukraine : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
        Caucasus : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 5 transports
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag, 2 carriers and 1 submarine
        Northwest Persia : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 1 aaGun, 3 armour, 1 infantry and 6 mech_infantrys

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 24 / 25
        Japanese : 55 / 74
        Americans : 59 / 84
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.725
            Median : 4.000
            Variance : 0.564
            Standard Deviation : 0.751
            Total rolls : 40

    Germans Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.088
            Standard Deviation : 1.043
            Total rolls : 35

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Caucasus
                4 artilleries and 1 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Russia to Bryansk
                1 mech_infantry moved from Samara to Rostov
                1 mech_infantry moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Volgograd
                1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                3 artilleries and 3 infantry moved from Tambov to Bryansk
                5 artilleries and 21 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 aaGun moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Place Units - Russians
                1 artillery, 1 infantry and 1 tactical_bomber placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd
                Russians undo move 1.
                1 artillery placed in Volgograd
                1 infantry and 1 tactical_bomber placed in Russia
                Russians undo move 1.
                1 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 1 armour, 10 artilleries, 23 infantry and 2 mech_infantrys
        Rostov : 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 7 artilleries, 1 factory_minor and 26 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 14 infantry and 2 mech_infantrys
        Caucasus : 1 aaGun and 4 infantry
        Smolensk : 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 28 / 31
        Japanese : 55 / 74
        Americans : 59 / 84
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Caucasus
                4 artilleries and 1 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Russia to Bryansk
                1 mech_infantry moved from Samara to Rostov
                1 mech_infantry moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Volgograd
                1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                3 artilleries and 3 infantry moved from Tambov to Bryansk
                5 artilleries and 21 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 aaGun moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Place Units - Russians
                1 artillery, 1 infantry and 1 tactical_bomber placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd
                Russians undo move 1.
                1 artillery placed in Volgograd
                1 infantry and 1 tactical_bomber placed in Russia
                Russians undo move 1.
                1 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
                EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 armour, 10 infantry and 1 mech_infantry
                EDIT: Adding units owned by Russians to Caucasus: 10 infantry
                EDIT: Adding units owned by Russians to Rostov: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Anglo Egyptian Sudan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 1 armour, 10 artilleries, 23 infantry and 2 mech_infantrys
        Rostov : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 7 artilleries, 1 factory_minor and 26 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
        Caucasus : 1 aaGun and 14 infantry
        Smolensk : 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 28 / 31
        Japanese : 55 / 74
        Americans : 59 / 84
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 4 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 tactical_bomber moved from Japan to Amur
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Shensi to Hopei
                2 infantry moved from Shan State to Burma
                2 tactical_bombers moved from French Indo China to Burma
                2 fighters moved from French Indo China to Burma
                2 bombers moved from French Indo China to Hopei
                1 fighter moved from French Indo China to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Java
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to Celebes
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Malaya to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 bombers in Hopei, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 bomber and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 2 :  0/3 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 4 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 bomber moved from Hopei to French Indo China
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                2 carriers moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters moved from Burma to French Indo China
                2 tactical_bombers moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China
                2 armour moved from Malaya to Shan State
                3 armour moved from French Indo China to Shan State
                1 mech_infantry moved from Anhwe to Jehol
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 airfield placed in French Indo China
                1 fighter and 6 infantry placed in Japan
                3 armour placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        19 Sea Zone : 12 submarines
        6 Sea Zone : 1 destroyer
        80 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 26 / 31
        Japanese : 65 / 70
        Americans : 59 / 84
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 5 / 6
        Italians : 13 / 13
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3,941
            Median : 4,000
            Variance : 0,985
            Standard Deviation : 0,993
            Total rolls : 68

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 3,500
            Variance : 0,545
            Standard Deviation : 0,739
            Total rolls : 12

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 4,189
            Median : 5,000
            Variance : 1,306
            Standard Deviation : 1,143
            Total rolls : 37

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 3,500
            Variance : 0,545
            Standard Deviation : 0,739
            Total rolls : 12

    Russians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair 2 damage on 1 airfield; Remaining resources: 80 PUs;
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery, 2 infantry and 1 mech_infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                5 submarines moved from 5 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                6 fighters and 1 tactical_bomber moved from 5 Sea Zone to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans win with 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in 6 Sea Zone
                    Americans attack with 1 artillery, 3 fighters, 6 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Korea
                Battle in Amur
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Korea from Japanese, taking Amur from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                5 fighters moved from Manchuria to 6 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Norway to United Kingdom
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Gibraltar to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt
                6 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • Porca miseria mi è crashata la connessione mentre tirava i dadi e mi era pure andata da dio la battaglia in finlandia (avevo sterminato TUTTI i tedeschi perdendo solo 4 fanti) e che cazzo!
    Devo rifare il turno  :-(


  • Mi è crashato di nuovo in mezzo al turno, se crasha una terza volta rimando il turno a domani, sono a casa della mia ragazza a Trento e non so che diavolo hanno nella connessione (torrent o vari virus) ma a volte si blocca tutto.

    Last try.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 fighters and 6 infantry moved from Norway to Finland
                3 artilleries and 5 infantry moved from Persia to Northwest Persia
                1 armour and 6 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 fighter moved from 98 Sea Zone to Northwest Persia
                1 bomber, 3 fighters and 2 tactical_bombers moved from India to Northwest Persia
                2 artilleries and 2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Finland
                    British attack with 6 fighters and 6 infantry
                    Germans defend with 1 aaGun, 3 armour, 1 infantry and 6 mech_infantrys
                    retreated to Finland
                    Germans win with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 aaGun, 1 infantry and 6 mech_infantrys
                    Casualties for British: 1 fighter and 6 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
                    British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
                    Casualties for British: 1 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys

    Non Combat Move - British
                1 bomber, 3 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
                5 fighters moved from Finland to United Kingdom
                1 battleship moved from 5 Sea Zone to 6 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • Dopo un paio di tentativi sembrava andare tutto, clicco per postare il turno e resta immobile per dei minuti. Di nuovo stava per crashare, ci ha messo tipo 5 minuti a postarlo… alla fine ce l’ha fatta, e Chiara dall’altra stanza “ma io sono connessa!” (vado da lei, clicca su explorer e non si apre niente, guarda  un po’)

    Ho fatto delle foto ricordo per commemorare l’evento:

    10806471_930430206968553_4675572039810105434_n.jpg


  • Has happened to me too. I am no computer expert (bit of a refers actually), so I have no idea why it happens.
    I wonder if Caesar needs to do his go again first. That might be the problem.
    When I load our  game, it always says Error. But then I can post!


  • Is anyone using the very last version of tripleA ? That may be causing some compatibility issues.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber moved from Novgorod to Russia
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Syria

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Western Germany to Cyprus
                1 fighter moved from Southern Italy to Cyprus
                1 bomber moved from Russia to Novgorod
                3 fighters moved from Northern Italy to Southern Italy
                3 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,6,2,4,4,2,1
                Italians collect 13 PUs (1 lost to blockades); end with 16 PUs total

    Territory Summary for Italians :

    Cyprus : 3 fighters
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 aaGun and 3 infantry
        France : 1 artillery
        Romania : 3 mech_infantrys
        Northern Italy : 1 airfield and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 5 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag
        Novgorod : 1 bomber
        Greece : 1 flag
        99 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 28 / 31
        Japanese : 57 / 70
        Americans : 62 / 79
        Chinese : 8 / 9
        British : 33 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 10 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • @Slovenehero:

    Is anyone using the very last version of tripleA ? That may be causing some compatibility issues.

    Not me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Germans

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from South Australia to New South Wales

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Iraq : 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 28 / 31
        Japanese : 57 / 70
        Americans : 62 / 79
        Chinese : 8 / 9
        British : 33 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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