Hi guys.
Seb will play Russia and the U.K., I will take America and I think Adam will have the rest.
Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 bomber, 3 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from West India to Eastern Persia
1 armour and 5 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from Persia to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 battleship moved from 25 Sea Zone to 5 Sea ZoneCombat - British
Battle in Burma
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Norway to United Kingdom
4 infantry moved from Scotland to United KingdomPlace Units - British
2 artilleries and 1 infantry placed in Persia
9 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Novgorod to RussiaCombat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.Non Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Romania to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery
Western Germany : 2 fighters
Northern Italy : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 flag
Novgorod : 1 bomber
Greece : 1 flag
97 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 45 / 58
Russians : 24 / 25
Japanese : 62 / 74
Americans : 61 / 84
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 45 / 58
Russians : 24 / 25
Japanese : 55 / 74
Americans : 61 / 84
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 58
Russians : 24 / 25
Japanese : 55 / 74
Americans : 61 / 84
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to Finland
2 fighters moved from 112 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Karelia to FinlandCombat - Germans
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 0/4 hits
Americans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 infantry in Finland, round 3 : 1/4 hits
Americans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 5/19 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Germans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarinesNon Combat Move - Germans
2 carriers, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 20 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Caucasus to Northwest Persia
1 aaGun moved from Poland to Germany
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Karelia to Finland
2 mech_infantrys moved from Karelia to Finland
4 mech_infantrys moved from Novgorod to Finland
3 armour moved from Novgorod to Finland
2 bombers moved from Finland to Western Germany
2 armour moved from Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Northern Italy to Romania
2 armour moved from Western Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 110 Sea Zone to GermanyPlace Units - Germans
2 transports placed in 113 Sea Zone
1 fighter placed in Germany
Germans undo move 2.
1 fighter placed in Western Germany
2 artilleries and 2 infantry placed in Western Germany
2 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Cyprus : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour
Western Germany : 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 armour and 1 mech_infantry
Germany : 1 aaGun, 1 factory_major, 3 fighters and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 4 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys
Bessarabia : 1 aaGun and 20 infantry
Ukraine : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
Caucasus : 1 flag
125 Sea Zone : 1 submarine
113 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 5 transports
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 2 carriers and 1 submarine
Northwest Persia : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 aaGun, 3 armour, 1 infantry and 6 mech_infantrysProduction/PUs Summary :
Germans : 47 / 59
Russians : 24 / 25
Japanese : 55 / 74
Americans : 59 / 84
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.725
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 40Germans Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.857
Median : 4.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 35Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
4 artilleries and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Russia to Bryansk
1 mech_infantry moved from Samara to Rostov
1 mech_infantry moved from Tambov to Volgograd
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
3 artilleries and 3 infantry moved from Tambov to Bryansk
5 artilleries and 21 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 aaGun moved from Volgograd to Rostov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkrainePlace Units - Russians
1 artillery, 1 infantry and 1 tactical_bomber placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 1.
1 artillery placed in Volgograd
1 infantry and 1 tactical_bomber placed in Russia
Russians undo move 1.
1 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Belarus : 1 infantry
Bryansk : 1 aaGun, 1 armour, 10 artilleries, 23 infantry and 2 mech_infantrys
Rostov : 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 7 artilleries, 1 factory_minor and 26 infantry
Western Ukraine : 2 infantry
Volgograd : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 14 infantry and 2 mech_infantrys
Caucasus : 1 aaGun and 4 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 59
Russians : 28 / 31
Japanese : 55 / 74
Americans : 59 / 84
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
4 artilleries and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Russia to Bryansk
1 mech_infantry moved from Samara to Rostov
1 mech_infantry moved from Tambov to Volgograd
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
3 artilleries and 3 infantry moved from Tambov to Bryansk
5 artilleries and 21 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 aaGun moved from Volgograd to Rostov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkrainePlace Units - Russians
1 artillery, 1 infantry and 1 tactical_bomber placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 1.
1 artillery placed in Volgograd
1 infantry and 1 tactical_bomber placed in Russia
Russians undo move 1.
1 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 armour, 10 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Caucasus: 10 infantry
EDIT: Adding units owned by Russians to Rostov: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Belarus : 1 infantry
Bryansk : 1 aaGun, 1 armour, 10 artilleries, 23 infantry and 2 mech_infantrys
Rostov : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 7 artilleries, 1 factory_minor and 26 infantry
Western Ukraine : 2 infantry
Volgograd : 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Caucasus : 1 aaGun and 14 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 59
Russians : 28 / 31
Japanese : 55 / 74
Americans : 59 / 84
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 4 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Shensi to Hopei
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from French Indo China to Burma
2 fighters moved from French Indo China to Burma
2 bombers moved from French Indo China to Hopei
1 fighter moved from French Indo China to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Manchuria to Amur
1 fighter moved from Malaya to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 bombers in Hopei, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 0/3 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 1/3 hits
ANZAC roll dice for 2 infantry in Celebes, round 3 : 0/2 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 4 : 2/3 hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 : 1/3 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 bomber moved from Hopei to French Indo China
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
2 armour moved from Malaya to Shan State
3 armour moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Jehol
1 submarine moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 airfield placed in French Indo China
1 fighter and 6 infantry placed in Japan
3 armour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 12 submarines
6 Sea Zone : 1 destroyer
80 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 59
Russians : 26 / 31
Japanese : 65 / 70
Americans : 59 / 84
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 13 / 13
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3,941
Median : 4,000
Variance : 0,985
Standard Deviation : 0,993
Total rolls : 68Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,750
Median : 3,500
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 4,189
Median : 5,000
Variance : 1,306
Standard Deviation : 1,143
Total rolls : 37ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,750
Median : 3,500
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12Russians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair 2 damage on 1 airfield; Remaining resources: 80 PUs;
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 2 infantry and 1 mech_infantry moved from Siberia to Amur
1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
1 infantry moved from Soviet Far East to 5 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 submarines moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 5 Sea Zone to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 6 Sea Zone
Americans attack with 1 artillery, 3 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Amur
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Korea from Japanese, taking Amur from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters moved from Manchuria to 6 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Norway to United Kingdom
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
6 bombers moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
Porca miseria mi è crashata la connessione mentre tirava i dadi e mi era pure andata da dio la battaglia in finlandia (avevo sterminato TUTTI i tedeschi perdendo solo 4 fanti) e che cazzo!
Devo rifare il turno :-( -
Mi è crashato di nuovo in mezzo al turno, se crasha una terza volta rimando il turno a domani, sono a casa della mia ragazza a Trento e non so che diavolo hanno nella connessione (torrent o vari virus) ma a volte si blocca tutto.
Last try.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
6 fighters and 6 infantry moved from Norway to Finland
3 artilleries and 5 infantry moved from Persia to Northwest Persia
1 armour and 6 mech_infantrys moved from Eastern Persia to Northwest Persia
1 fighter moved from 98 Sea Zone to Northwest Persia
1 bomber, 3 fighters and 2 tactical_bombers moved from India to Northwest Persia
2 artilleries and 2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Finland
British attack with 6 fighters and 6 infantry
Germans defend with 1 aaGun, 3 armour, 1 infantry and 6 mech_infantrys
retreated to Finland
Germans win with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun, 1 infantry and 6 mech_infantrys
Casualties for British: 1 fighter and 6 infantry
Battle in Northwest Persia
British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
Casualties for British: 1 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrysNon Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
5 fighters moved from Finland to United Kingdom
1 battleship moved from 5 Sea Zone to 6 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Dopo un paio di tentativi sembrava andare tutto, clicco per postare il turno e resta immobile per dei minuti. Di nuovo stava per crashare, ci ha messo tipo 5 minuti a postarlo… alla fine ce l’ha fatta, e Chiara dall’altra stanza “ma io sono connessa!” (vado da lei, clicca su explorer e non si apre niente, guarda un po’)
Ho fatto delle foto ricordo per commemorare l’evento:
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Has happened to me too. I am no computer expert (bit of a refers actually), so I have no idea why it happens.
I wonder if Caesar needs to do his go again first. That might be the problem.
When I load our game, it always says Error. But then I can post! -
Is anyone using the very last version of tripleA ? That may be causing some compatibility issues.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber moved from Novgorod to Russia
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in SyriaNon Combat Move - Italians
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Western Germany to Cyprus
1 fighter moved from Southern Italy to Cyprus
1 bomber moved from Russia to Novgorod
3 fighters moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,6,2,4,4,2,1
Italians collect 13 PUs (1 lost to blockades); end with 16 PUs totalTerritory Summary for Italians :
Cyprus : 3 fighters
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 aaGun and 3 infantry
France : 1 artillery
Romania : 3 mech_infantrys
Northern Italy : 1 airfield and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 5 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 flag
Novgorod : 1 bomber
Greece : 1 flag
99 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 43 / 59
Russians : 28 / 31
Japanese : 57 / 70
Americans : 62 / 79
Chinese : 8 / 9
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 14 / 16
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Null / Other
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Is anyone using the very last version of tripleA ? That may be causing some compatibility issues.
Not me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from GermansCombat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from South Australia to New South WalesPlace Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Iraq : 1 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 59
Russians : 28 / 31
Japanese : 57 / 70
Americans : 62 / 79
Chinese : 8 / 9
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 14 / 16
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0