Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 4 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 tactical_bomber moved from Japan to Amur
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Shensi to Hopei
                2 infantry moved from Shan State to Burma
                2 tactical_bombers moved from French Indo China to Burma
                2 fighters moved from French Indo China to Burma
                2 bombers moved from French Indo China to Hopei
                1 fighter moved from French Indo China to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Java
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to Celebes
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Malaya to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 bombers in Hopei, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 bomber and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 2 :  0/3 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 4 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 bomber moved from Hopei to French Indo China
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                2 carriers moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters moved from Burma to French Indo China
                2 tactical_bombers moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China
                2 armour moved from Malaya to Shan State
                3 armour moved from French Indo China to Shan State
                1 mech_infantry moved from Anhwe to Jehol
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 airfield placed in French Indo China
                1 fighter and 6 infantry placed in Japan
                3 armour placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        19 Sea Zone : 12 submarines
        6 Sea Zone : 1 destroyer
        80 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 26 / 31
        Japanese : 65 / 70
        Americans : 59 / 84
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 5 / 6
        Italians : 13 / 13
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3,941
            Median : 4,000
            Variance : 0,985
            Standard Deviation : 0,993
            Total rolls : 68

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 3,500
            Variance : 0,545
            Standard Deviation : 0,739
            Total rolls : 12

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 4,189
            Median : 5,000
            Variance : 1,306
            Standard Deviation : 1,143
            Total rolls : 37

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 3,500
            Variance : 0,545
            Standard Deviation : 0,739
            Total rolls : 12

    Russians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair 2 damage on 1 airfield; Remaining resources: 80 PUs;
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery, 2 infantry and 1 mech_infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                5 submarines moved from 5 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                6 fighters and 1 tactical_bomber moved from 5 Sea Zone to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans win with 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in 6 Sea Zone
                    Americans attack with 1 artillery, 3 fighters, 6 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Korea
                Battle in Amur
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Korea from Japanese, taking Amur from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                5 fighters moved from Manchuria to 6 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Norway to United Kingdom
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Gibraltar to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt
                6 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • Porca miseria mi è crashata la connessione mentre tirava i dadi e mi era pure andata da dio la battaglia in finlandia (avevo sterminato TUTTI i tedeschi perdendo solo 4 fanti) e che cazzo!
    Devo rifare il turno  :-(


  • Mi è crashato di nuovo in mezzo al turno, se crasha una terza volta rimando il turno a domani, sono a casa della mia ragazza a Trento e non so che diavolo hanno nella connessione (torrent o vari virus) ma a volte si blocca tutto.

    Last try.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 fighters and 6 infantry moved from Norway to Finland
                3 artilleries and 5 infantry moved from Persia to Northwest Persia
                1 armour and 6 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 fighter moved from 98 Sea Zone to Northwest Persia
                1 bomber, 3 fighters and 2 tactical_bombers moved from India to Northwest Persia
                2 artilleries and 2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Finland
                    British attack with 6 fighters and 6 infantry
                    Germans defend with 1 aaGun, 3 armour, 1 infantry and 6 mech_infantrys
                    retreated to Finland
                    Germans win with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 aaGun, 1 infantry and 6 mech_infantrys
                    Casualties for British: 1 fighter and 6 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
                    British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 aaGuns, 6 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
                    Casualties for British: 1 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys

    Non Combat Move - British
                1 bomber, 3 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
                5 fighters moved from Finland to United Kingdom
                1 battleship moved from 5 Sea Zone to 6 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • Dopo un paio di tentativi sembrava andare tutto, clicco per postare il turno e resta immobile per dei minuti. Di nuovo stava per crashare, ci ha messo tipo 5 minuti a postarlo… alla fine ce l’ha fatta, e Chiara dall’altra stanza “ma io sono connessa!” (vado da lei, clicca su explorer e non si apre niente, guarda  un po’)

    Ho fatto delle foto ricordo per commemorare l’evento:

    10806471_930430206968553_4675572039810105434_n.jpg


  • Has happened to me too. I am no computer expert (bit of a refers actually), so I have no idea why it happens.
    I wonder if Caesar needs to do his go again first. That might be the problem.
    When I load our  game, it always says Error. But then I can post!


  • Is anyone using the very last version of tripleA ? That may be causing some compatibility issues.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber moved from Novgorod to Russia
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Syria

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Western Germany to Cyprus
                1 fighter moved from Southern Italy to Cyprus
                1 bomber moved from Russia to Novgorod
                3 fighters moved from Northern Italy to Southern Italy
                3 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,6,2,4,4,2,1
                Italians collect 13 PUs (1 lost to blockades); end with 16 PUs total

    Territory Summary for Italians :

    Cyprus : 3 fighters
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 aaGun and 3 infantry
        France : 1 artillery
        Romania : 3 mech_infantrys
        Northern Italy : 1 airfield and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 5 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag
        Novgorod : 1 bomber
        Greece : 1 flag
        99 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 28 / 31
        Japanese : 57 / 70
        Americans : 62 / 79
        Chinese : 8 / 9
        British : 33 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 10 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • @Slovenehero:

    Is anyone using the very last version of tripleA ? That may be causing some compatibility issues.

    Not me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Germans

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from South Australia to New South Wales

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Iraq : 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 28 / 31
        Japanese : 57 / 70
        Americans : 62 / 79
        Chinese : 8 / 9
        British : 33 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 28 / 31
        Japanese : 57 / 70
        Americans : 62 / 79
        Chinese : 8 / 9
        British : 33 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The German ambassador in Stockholm has approached HRH the King of Sweden to seek peace terms on the Reich’s behalf with the United Nations.


  • The angloamericans decided to evaquate norway accordingly. Important matters are bringing our attention to the pacific but Germany and Italy are well cointained.


  • On racial grounds the German Reich is ready to betray its former Japanese allies and join the Allies  :-D


  • We would accept your dishonourable surender, but Stalin wants your pet dog and fit girlfriend.
    To the bitter end, it would seem.


  • This is the end then. GG


  • Arwnyoi serious sloven? You’re surrendering?


  • If my ally concurs yes. We can’t reasonably expect to turn this one around.

Suggested Topics

  • 271
  • 440
  • 628
  • 177
  • 189
  • 385
  • 80
  • 409
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.8k

Users

40.5k

Topics

1.8m

Posts