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15L DizzKneeLand33 (Axis) vs axis-dominion (Allies +14)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 5 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from Volgograd to Russia
                2 armour moved from Caucasus to Volgograd
                3 armour moved from Syria to Caucasus
                2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Spain to Southern France
                1 fighter moved from Turkey to Southern France
                1 aaGun, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 4 transports moved from 96 Sea Zone to 81 Sea Zone
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                3 infantry moved from Greece to Turkey
                1 infantry moved from Bulgaria to Greece
                1 aaGun moved from 81 Sea Zone to Trans-Jordan
                2 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
                2 tactical_bombers moved from Hunan to India
                3 aaGuns and 5 infantry moved from Hunan to Yunnan
                7 infantry moved from India to Burma
                1 armour moved from Belgian Congo to Egypt
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone

    Place Units - British
                2 destroyers placed in 81 Sea Zone
                5 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                British collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in Kwangtung change ownership: 1 artillery and 1 infantry
                    Some Units in 20 Sea Zone change ownership: 1 transport

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    got a bit too sloppy didn’t i  :-D

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 1 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

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    small ncm edit plz use latest, thx

  • 20 16 15 14

    LOL perhaps a bit sloppy, but hey, we’ve all been there.  Watch out, if you do that about 10 more times I’ll catch up to you in IPC’s!  ;)

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    lol yah, after i sobered up from drinking so much wine, my eyes nearly popped when i was looking for my transports and they were MIA……it’s like it didn’t quite register until a few minutes

    so yah, i definitely got too relaxed and let you get away with a few big ones…plus your forces are still quite strong, so i have to plan this out better and not just throw forces at your armies haha

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    Test summary from TripleA, engine version: 1.8.0.3, time: 11:40:38

  • 20 16 15 14

    Ignore that last test post.  I’m an idiot.  ;)

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    no problem. but a reminder that it is your turn :)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 1 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                Italians buy 3 artilleries; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Greater Southern Germany
                1 fighter moved from Holland Belgium to Greater Southern Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,1,5,1,1,5,4,4,4
                Italians collect 6 PUs (5 lost to blockades); end with 8 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 armour and 2 mech_infantrys moved from Tsinghai to Afghanistan
                4 fighters moved from Yunnan to India
                1 artillery and 5 infantry moved from Turkey to Caucasus
                1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 infantry moved from Spain to Southern France
                2 fighters and 1 tactical_bomber moved from Greece to Southern France
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 96 Sea Zone to Southern France
                1 carrier, 1 destroyer and 1 fighter moved from 96 Sea Zone to 81 Sea Zone

    Turn Complete - ANZAC

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Slovakia Hungary to Poland
                2 bombers, 1 fighter and 1 tactical_bomber moved from Romania to Poland
                1 fighter moved from Romania to Poland
                1 infantry moved from Romania to Bessarabia
                2 fighters and 1 tactical_bomber moved from Romania to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Poland from Russians with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Bessarabia to Romania
                2 bombers, 2 fighters and 1 tactical_bomber moved from Poland to Romania
                1 artillery and 1 mech_infantry moved from Yugoslavia to Romania
                2 infantry moved from Slovakia Hungary to Germany
                2 aaGuns, 5 artilleries and 10 infantry moved from Northern Italy to Greater Southern Germany
                7 armour and 17 mech_infantrys moved from Denmark to Germany

    Place Units - Germans
                3 infantry and 7 mech_infantrys placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,5,4,3,2,2,1,3,1
                Germans collect 31 PUs (2 lost to blockades); end with 31 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Slovakia Hungary
                1 bomber moved from Russia to Bessarabia
                1 fighter moved from Novgorod to Slovakia Hungary
                5 infantry moved from Eastern Poland to Poland
                5 artilleries moved from Eastern Poland to Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Poland from Germans with 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Bessarabia to Novgorod
                3 aaGuns moved from Eastern Poland to Poland
                44 infantry moved from Eastern Poland to Poland
                2 infantry moved from Baltic States to Poland
                10 armour moved from Eastern Poland to Poland
                10 mech_infantrys moved from Eastern Poland to Poland
                1 fighter moved from Slovakia Hungary to Baltic States
                3 armour moved from Novgorod to Poland
                9 armour and 10 mech_infantrys moved from Eastern Poland to Baltic States
                1 aaGun moved from Novgorod to Baltic States
                1 tactical_bomber moved from Poland to Baltic States
                2 fighters moved from Poland to Baltic States
                1 armour moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Russia to Baltic States

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 bombers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Queensland to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 armour moved from Victoria to New South Wales
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Novosibirsk
                3 armour and 7 mech_infantrys moved from Kansu to Novosibirsk
                2 mech_infantrys moved from Timguska to Novosibirsk
                1 armour and 4 mech_infantrys moved from Yenisey to Novosibirsk
                1 tactical_bomber moved from Japan to 17 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 1 Sea Zone
                Battle in New Zealand
                Battle in 17 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win, taking New Zealand from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novosibirsk
                    Japanese attack with 5 armour and 13 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 5 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 tactical_bomber moved from 17 Sea Zone to Japan
                1 battleship moved from 54 Sea Zone to 63 Sea Zone
                1 carrier moved from 54 Sea Zone to 63 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                2 fighters moved from Sumatra to 54 Sea Zone
                3 bombers moved from Sumatra to Queensland
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Queensland
                2 infantry placed in New South Wales
                3 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,3,6,4,5,5,3,5,3,6,3,4,6,4,3,6,3,3,5,5
                Japanese collect 38 PUs (8 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 2 battleships, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Germany
                1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                2 bombers moved from Hawaiian Islands to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                4 fighters moved from 20 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

  • 25 24 22 21 20 19 18 16 15

    intercept in japan?

    i’m sending in 5 ftrs, tac, and 2 bombers

  • 20 16 15 14

    No intercept.  Thx!

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 2 battleships, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Germany
                1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                2 bombers moved from Hawaiian Islands to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                4 fighters moved from 20 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Combat - Americans
                Americans creates battle in territory 10 Sea Zone
                Americans creates battle in territory 1 Sea Zone
                Americans creates battle in territory 97 Sea Zone
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Philippines
                Battle in Holland Belgium
                    Americans attack with 2 artilleries, 7 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking 1 Sea Zone from Japanese, taking 97 Sea Zone from Italians, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 artilleries, 7 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Western Germany
                Battle in Denmark
                Battle in Hainan
                Air Battle in Japan
                    Americans attacks with 8 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    1 tactical_bomber killed by AA
                    Bombing raid in Japan rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in Japan causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers moved from Japan to Korea
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 4 submarines moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to Korea
                4 fighters moved from Hawaiian Islands to Korea
                4 fighters moved from Japan to 6 Sea Zone
                3 submarines moved from 1 Sea Zone to 10 Sea Zone
                2 infantry moved from Western United States to Mexico
                2 aaGuns, 1 artillery and 7 infantry moved from British Columbia to Western United States
                2 bombers moved from Venezuela to Western United States
                1 bomber moved from Germany to Norway
                2 carriers moved from 110 Sea Zone to 112 Sea Zone
                4 fighters moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Spain to Southern France
                1 bomber moved from India to Korea
                2 submarines moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Americans
                2 battleships placed in 6 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 armour placed in Korea
                3 mech_infantrys placed in Spain
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,4
                Americans collect 88 PUs; end with 90 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                5 artilleries moved from Yunnan to Burma

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 artilleries placed in Kwangsi
                2 artilleries and 2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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