• A simple fix to help the Axis could be that US can only lend lease 1/3 or 1/4 of their IPC’s. And that AA guns fire at escorts also.

    The Axis would still have a tough time but then you don’t have to add or take away more pieces. I still think that Germany/Italy can’t get rid of enough UK navy 1st and 2nd turn is probably the main issue but the game has to be played another 10 times before I could make that call.

  • '14

    Im looking at the lend lease rules now.


  • I mention something about lend lease awhile back under the Lend Lease improvement post back on page 2. I am not able to paste, copy and post here.

    West Germany needs an airbase too.


  • I actually like the lend lease rules, but something has to change. The air base mentioned in this post could really help. That way you could touch the UK navy better 1st turn.

    Or maybe just give Germany/Italy back their ships they lost?

    It’s tough to say really where the fix needs to go.

    Maybe have the old UK setup? Even Italy is on the defense now in Africa if the UK chooses. I like this new UK option but Germany still too weak if UK chooses this.

    I suppose lowering the lend lease to 1/4 would probably fix it but lend lease is one of the most exciting parts of the game. It probably the most realistic to lower lend lease. This game is very different than 6.1.

    Even a 1 in 3 axis win would be ok with me, but at this point we 1 in 7.

    Maybe we just found the game winning strategy? Tough to say.

    The game designers should play 5 - 10 games of 7.1 and get back to us. It’s too big of a game to make a judgement call from 7 games on our end. It could be just how we play but I don’t think so.


  • I still want to play the newest setup before there are any real changes.


  • @ ghr2 - I agree, they need everyone to play many games and strategies. I found one that can’t be beat as a rule but that doesn’t mean there’s not a way to counter it.

    It would be best to clear up some of the other rules that are ambiguous anyways before game balance addressed.


  • Also, we need this on tripleA or even ABattleMap.

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