Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
Whackamatt (Allies) vs. dawgoneit (Axis)
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 armour moved from Yunnan to Sikang
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter moved from Yunnan to Sikang
1 artillery and 1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 armour moved from Yunnan to Sikang
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter moved from Yunnan to Sikang
1 artillery and 1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser and 1 submarine
ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Sikang
Japanese attack with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Sikang to Yunnan
2 artilleries and 5 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 cruiser and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
5 transports moved from 19 Sea Zone to 36 Sea Zone
5 artilleries and 5 infantry moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Hopei to Shensi
1 armour moved from Chahar to Shensi
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Jehol to ChaharPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
10 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 armour, 4 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
1 fighter moved from 25 Sea Zone to 7 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 16 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
2 destroyers moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from India to 36 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Vyborg to Novgorod
2 artilleries and 2 infantry moved from Karelia to NovgorodCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 3 submarines and 5 transports
3 submarines owned by the Japanese Submerged
Japanese win with 5 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -17
Casualties for Americans: 1 submarine and 1 tactical_bomber
Battle in 7 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Wake Island from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from 7 Sea Zone to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 33 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
EDIT: Turning off Edit Mode
4 armour and 4 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
3 armour placed in FinlandTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
There is no China turn, so go Germany!
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 artillery and 3 infantry moved from France to Southern France
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
5 infantry moved from Western Germany to Holland Belgium
1 aaGun and 10 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Romania
3 artilleries and 7 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Romania to Southern Italy
1 artillery moved from Denmark to Western Germany
3 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,5,5
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 transports; Remaining resources: 4 PUs;Combat Move - British
1 artillery moved from Finland to Karelia
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from India to Burma
5 fighters and 2 tactical_bombers moved from India to Burma
1 carrier, 1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 armour and 3 infantry moved from French Guiana to BrazilCombat - British
Battle in Burma
British attack with 5 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 1 infantry
British win, taking Burma from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Burma to Kazakhstan
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 fighters moved from Kazakhstan to Ukraine
2 fighters moved from Burma to India
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
4 destroyers moved from 112 Sea Zone to 91 Sea ZonePlace Units - British
1 battleship, 1 destroyer and 1 submarine placed in 80 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 transports placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 fighters
EDIT: Adding units owned by British to Kazakhstan: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 21 PUs total
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Slovakia Hungary to Bessarabia -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Slovakia Hungary to BessarabiaCombat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 mech_infantry
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 armour
Russians defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan -
do you submerge or fight in SZ35?
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fight and send the Anzac junk to the bottom :evil:
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 3 submarines and 5 transports
Japanese win with 3 submarines and 5 transports remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in Philippines
ANZAC attack with 2 armour and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from New South Wales to BorneoPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 artillery moved from Bessarabia to UkraineCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 bomber moved from Kwangsi to Burma
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 bomber moved from Kwangsi to Burma
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win, taking 35 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan
3 artilleries and 5 infantry moved from Szechwan to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
5 artilleries and 5 infantry moved from Kwangsi to Yunnan
1 armour moved from Sikang to Yunnan
1 artillery moved from Tsinghai to Shensi
1 armour moved from Shensi to Yunnan
1 armour moved from Chahar to Kweichow
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour, 1 artillery and 1 infantry moved from Manchuria to Amur
2 submarines and 5 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 24 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 3 destroyers moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 25 Sea Zone to 19 Sea Zone
2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 25 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Egypt to Iraq -
scramble in 6? kami in 6 and/or 19?
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scramble planes sz6
3 on each carrier kami’s -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 3 destroyers moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 25 Sea Zone to 19 Sea Zone
2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 25 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Egypt to IraqCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,5,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,4,2
Units damaged: 1 carrier owned by the Americans
Battle in 19 Sea Zone
Americans attack with 1 carrier, 3 destroyers and 1 fighter
Japanese defend with 2 submarines and 5 transports
Americans win, taking 19 Sea Zone from Japanese with 1 carrier, 3 destroyers and 1 fighter remaining. Battle score for attacker is 47
Casualties for Japanese: 2 submarines and 5 transports
Battle in 6 Sea Zone
Americans attack with 1 carrier, 3 destroyers and 3 submarines
Japanese defend with 2 destroyers and 2 fighters
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 2 destroyers and 2 fighters
Casualties for Americans: 1 carrier, 2 destroyers and 3 submarines
Battle in Gibraltar
Americans attack with 4 armour and 4 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 4 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter could not land in 19 Sea Zone and was removed
1 armour, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 armour placed in Finland
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 3 armour
EDIT: Adding units owned by Americans to Novgorod: 3 armour
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber placed in Western United States
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs





