@Witt Fine with me
Witt and Vold(Axis) vs Axisdominion and omie(Allies) G40 Bid 12
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small ncm, plz use last post
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Does anyone else think that looking at the map of the Eastern Front my army in Smolensk is looking eerily like the one that found itself on the Volga in late 42?
Stop it! -
He he be ready for the same fate!
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I would say: no fear, der Manstein kommt! But i have no units in your blessed god awful country.
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Does vold know it’s his turn? :)
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I did remind him. He said he would do his go today. I think that meant tonight.
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Keep your shorts on everyone…I’ll get to it as soon as I can. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Iraq: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 5 artilleries, 2 factory_minors and 5 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
3 infantry moved from Chahar to Hopei
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Philippines
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
5 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
5 transports moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 55 Sea Zone
4 artilleries and 6 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Manchuria
5 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 infantry, 8 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to United Kingdom
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
8 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 artilleries placed in Normandy BordeauxTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 infantry, 8 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to United Kingdom
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
8 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 artilleries placed in Normandy BordeauxTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 2 infantry
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 78 to 80
EDIT: Turning off Edit Mode -
had to make a couple ncm edits and a purchase change (was not related to or affected by combat results in any way)…my partner had forgotten that i asked him to make sure he got a dd in normandy
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Syria to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 fighter moved from 98 Sea Zone to Iraq
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia
1 carrier and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 artillery and 2 infantry moved from Quebec to Ontario
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from India to Eastern PersiaPlace Units - British
2 transports placed in 110 Sea Zone
3 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 aaGun, 2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Gold Coast : 1 flag, 1 armour
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
Southern France : 2 artilleries
French West Africa : 1 flag
France : 1 infantry
Romania : 1 aaGun, 1 armour and 2 mech_infantrys
Holland Belgium : 1 infantry
Northern Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Western Ukraine : 1 flag
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 58
Russians : 27 / 32
Japanese : 63 / 82
Americans : 54 / 80
Chinese : 3 / 5
British : 23 / 24
UK_Pacific : 6 / 6
Italians : 27 / 37
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - ANZAC
Battle in Kenya
Battle in 34 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win, taking Kenya from Italians with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
2 artilleries and 13 infantry moved from Smolensk to Belarus -
Can’t get it to post . Not sure if that file I just posted, will download.
Might have to save and post as an attachment. -
Yah we’re not seeing it.
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here





