@dawgoneit your go.
Witt and Vold(Axis) vs Axisdominion and omie(Allies) G40 Bid 12
-
I would say: no fear, der Manstein kommt! But i have no units in your blessed god awful country.
-
Does vold know it’s his turn? :)
-
I did remind him. He said he would do his go today. I think that meant tonight.
-
Keep your shorts on everyone…I’ll get to it as soon as I can. :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Iraq: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 5 artilleries, 2 factory_minors and 5 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
3 infantry moved from Chahar to Hopei
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Philippines
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
5 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
5 transports moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 55 Sea Zone
4 artilleries and 6 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Manchuria
5 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 infantry, 8 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to United Kingdom
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
8 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 artilleries placed in Normandy BordeauxTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 infantry, 8 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to United Kingdom
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
8 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 artilleries placed in Normandy BordeauxTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 2 infantry
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 78 to 80
EDIT: Turning off Edit Mode -
had to make a couple ncm edits and a purchase change (was not related to or affected by combat results in any way)…my partner had forgotten that i asked him to make sure he got a dd in normandy
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Syria to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 fighter moved from 98 Sea Zone to Iraq
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia
1 carrier and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 artillery and 2 infantry moved from Quebec to Ontario
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from India to Eastern PersiaPlace Units - British
2 transports placed in 110 Sea Zone
3 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 aaGun, 2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Gold Coast : 1 flag, 1 armour
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
Southern France : 2 artilleries
French West Africa : 1 flag
France : 1 infantry
Romania : 1 aaGun, 1 armour and 2 mech_infantrys
Holland Belgium : 1 infantry
Northern Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Western Ukraine : 1 flag
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 58
Russians : 27 / 32
Japanese : 63 / 82
Americans : 54 / 80
Chinese : 3 / 5
British : 23 / 24
UK_Pacific : 6 / 6
Italians : 27 / 37
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - ANZAC
Battle in Kenya
Battle in 34 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win, taking Kenya from Italians with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
2 artilleries and 13 infantry moved from Smolensk to Belarus -
Can’t get it to post . Not sure if that file I just posted, will download.
Might have to save and post as an attachment. -
Yah we’re not seeing it.
-
here
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
20 infantry moved from Russia to Bryansk
14 artilleries moved from Russia to Bryansk
2 armour moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
5 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
20 infantry moved from Russia to Bryansk
14 artilleries moved from Russia to Bryansk
2 armour moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
5 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 14 artilleries and 20 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 2 armour, 14 artilleries and 19 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Timguska to Kansu
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
4 aaGuns moved from Russia to BryanskPlace Units - Russians
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 5 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Yunnan to Suiyuyan
1 bomber moved from Yunnan to Tsinghai
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to CelebesCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Tsinghai to Yunnan
1 bomber moved from Suiyuyan to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Burma
2 infantry moved from Shan State to Burma
5 artilleries moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
5 artilleries, 1 carrier, 2 fighters, 5 infantry, 2 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone
5 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
2 submarines moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 airfield placed in French Indo China
1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs





