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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Philippines, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from Queensland to India
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 aaGuns, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
Place Units - Americans
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,5,1
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
India : 1 bomber
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 3 submarines
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 5 infantry and 3 mech_infantrys
French Equatorial Africa : 1 artillery and 1 infantry
Norway : 1 flag
93 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 1 submarine
82 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 5 transports
Production/PUs Summary :
Germans : 50 / 56
Russians : 25 / 25
Japanese : 64 / 69
Americans : 57 / 79
Chinese : 2 / 5
British : 31 / 33
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 50 / 56
Russians : 25 / 25
Japanese : 63 / 69
Americans : 57 / 79
Chinese : 3 / 5
British : 31 / 33
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.818
Median : 2.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22
Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Egypt
British attack with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
3 fighters moved from Morocco to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 fighters moved from United Kingdom to 91 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Belgian Congo to Kenya
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Kenya
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
1 transport placed in 71 Sea Zone
British undo move 1.
2 fighters placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 1 tactical_bomber
Queensland : 1 infantry
54 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Kenya : 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
French Equatorial Africa : 1 armour, 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 4 mech_infantrys
72 Sea Zone : 1 transport
71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
82 Sea Zone : 2 transports
Persia : 1 flag
91 Sea Zone : 2 fighters
Production/PUs Summary :
Germans : 50 / 56
Russians : 25 / 25
Japanese : 62 / 69
Americans : 57 / 79
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 12 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.105
Median : 2.500
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38
Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
British Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 artilleries moved from Belarus to Bryansk
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 infantry moved from Belarus to Bryansk
1 bomber moved from Syria to Bryansk
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Belarus to Bryansk
1 bomber moved from Bryansk to Greece
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 62 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
62 Sea Zone : 1 submarine and 1 transport
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 50 / 56
Russians : 23 / 25
Japanese : 62 / 69
Americans : 57 / 79
Chinese : 3 / 5
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 17 / 24
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 fighter
99 Sea Zone : 1 flag
71 Sea Zone : 1 destroyer
91 Sea Zone : 2 cruisers and 2 infantry
Production/PUs Summary :
Germans : 50 / 56
Russians : 23 / 25
Japanese : 62 / 69
Americans : 57 / 79
Chinese : 3 / 5
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 17 / 24
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 armour moved from Karelia to Norway
Germans take Norway from Americans
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
10 bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Syria to Egypt
Intercept?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 armour moved from Karelia to Norway
Germans take Norway from Americans
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
10 bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Syria to Egypt
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Egypt
Germans attack with 10 bombers, 1 fighter and 2 infantry
ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Egypt from British with 9 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 bomber and 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
6 aaGuns, 4 armour, 25 artilleries, 26 infantry and 1 tactical_bomber moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Egypt to Syria
9 bombers moved from Egypt to Greece
3 tactical_bombers moved from Southern Italy to Bryansk
2 fighters moved from Southern Italy to Bryansk
3 fighters moved from Western Germany to Bryansk
1 infantry moved from Archangel to Belarus
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
4 infantry and 2 mech_infantrys placed in Western Germany
1 bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
1 factory_minor placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
5 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Kansu
2 aaGuns, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 artillery and 2 fighters placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Territory Summary for Russians :
Suiyuyan : 1 aaGun and 4 infantry
Kansu : 1 infantry
Sikang : 1 infantry
Russia : 5 aaGuns, 1 airfield, 5 armour, 26 artilleries, 1 factory_major, 5 fighters, 50 infantry, 7 mech_infantrys and 2 tactical_bombers
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 57 / 69
Russians : 22 / 23
Japanese : 60 / 69
Americans : 54 / 79
Chinese : 5 / 5
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 16 / 24
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 1 times
Average roll : 2.636
Median : 3.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Malaya to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 armour moved from Kweichow to Sikang
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Sikang
1 bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 3 submarines
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 bomber moved from Philippines to Hainan
2 fighters moved from Japan to 36 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 cruiser moved from 38 Sea Zone to 36 Sea Zone
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
3 artilleries moved from French Indo China to Yunnan
1 bomber moved from Sikang to Kweichow
1 infantry moved from Sakha to Siberia
Place Units - Japanese
2 destroyers placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3,1,4,6,3
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from India to Malaya
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 82 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry and 3 mech_infantrys moved from 82 Sea Zone to French Equatorial Africa
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to French Equatorial Africa
3 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 109 Sea Zone
1 bomber moved from Malaya to India
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 armour, 3 bombers and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
10 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 2 aaGuns and 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
French Equatorial Africa : 2 fighters, 2 infantry and 3 mech_infantrys
93 Sea Zone : 1 flag
109 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer
82 Sea Zone : 1 carrier and 5 transports
Brazil : 1 flag
91 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 57 / 69
Russians : 22 / 23
Japanese : 65 / 67
Americans : 52 / 73
Chinese : 3 / 5
British : 28 / 33
UK_Pacific : 5 / 6
Italians : 16 / 24
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 57 / 69
Russians : 22 / 23
Japanese : 65 / 67
Americans : 52 / 73
Chinese : 3 / 5
British : 28 / 33
UK_Pacific : 5 / 6
Italians : 16 / 24
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 bomber, 4 fighters and 1 tactical_bomber moved from Kenya to Egypt
1 bomber moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 82 Sea Zone to Egypt
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
4 mech_infantrys moved from Eastern Persia to Iraq
Combat - British
Battle in Egypt
British attack with 1 armour, 6 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 4 mech_infantrys in Iraq, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
British roll dice for 4 mech_infantrys in Iraq, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Celebes
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
6 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 transports moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to 82 Sea Zone
1 fighter moved from Gibraltar to 82 Sea Zone
1 fighter moved from Gibraltar to French Central Africa
Place Units - British
3 artilleries placed in Union of South Africa
3 transports placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Changing PUs for British from 0 to 1
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber
French Central Africa : 1 fighter
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 3 transports
Iraq : 1 flag, 3 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
81 Sea Zone : 1 transport
82 Sea Zone : 2 fighters
Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 69
Russians : 22 / 23
Japanese : 61 / 67
Americans : 52 / 73
Chinese : 3 / 5
British : 33 / 34
UK_Pacific : 9 / 9
Italians : 13 / 24
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.714
Median : 4.000
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 42
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.963
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Did not see the 2 new Japanese DDs in SZ 37. Please revise US NCM so that the sub in SZ 35 and the sub in SZ 42 are removed and placed in SZ 54.
Also,the US DD in SZ 101 to SZ 106 should have been moved during the NCM.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
1 fighter moved from Syria to Iraq
1 bomber moved from Greece to Iraq
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 infantry moved from Syria to Iraq
1 fighter moved from 97 Sea Zone to 81 Sea Zone
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 mech_infantrys
Italians win, taking Iraq from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 mech_infantrys
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Non Combat Move - Italians
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 bomber moved from Iraq to Syria
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 1 transport
Production/PUs Summary :
Germans : 55 / 69
Russians : 19 / 23
Japanese : 61 / 67
Americans : 52 / 73
Chinese : 3 / 5
British : 31 / 34
UK_Pacific : 9 / 9
Italians : 18 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 cruisers moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 fighter
Morocco : 1 infantry
French Equatorial Africa : 2 infantry
109 Sea Zone : 2 cruisers
99 Sea Zone : 1 flag
71 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 69
Russians : 19 / 23
Japanese : 61 / 67
Americans : 52 / 73
Chinese : 3 / 5
British : 31 / 34
UK_Pacific : 9 / 9
Italians : 18 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0