turn complete
Whackamatt (Axis) vs. Entek (Allies +12) L40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Kweichow to Kansu
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Kweichow
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to HunanPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Kweichow : 1 fighter and 9 infantry
Hunan : 1 artillery and 2 infantry
Hopei : 1 infantry
Anhwe : 6 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 24 / 24
Japanese : 40 / 43
Americans : 50 / 66
Chinese : 10 / 16
British : 33 / 40
UK_Pacific : 23 / 31
Italians : 13 / 13
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
don’t forget the UK!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 airfields and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 armour, 3 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from Siam to KwangsiCombat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 3/6 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kwangsi
British attack with 1 armour, 3 infantry and 3 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Kwangsi, round 2 : 0/7 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Kwangsi, round 3 : 2/7 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Kwangsi
2 infantry moved from Siam to French Indo China
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber and 1 fighter moved from Tobruk to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from India to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 39 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 airfield and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,6
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
3 destroyers and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in 39 Sea Zone change ownership: 3 destroyers and 1 transportTerritory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys
Siam : 1 flag, 1 artillery and 1 infantry
Shan State : 1 armour and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Kazakhstan : 1 artillery and 1 infantry
French Indo China : 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 3 infantry
Tobruk : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
96 Sea Zone : 1 transport
76 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 51 / 58
Russians : 24 / 24
Japanese : 39 / 43
Americans : 50 / 66
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 23 / 23
Italians : 13 / 13
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Greece to RomaniaCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 3 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 3 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
Place Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 56 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 carrier, 2 fighters and 1 transport
62 Sea Zone : 2 destroyers
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 24 / 24
Japanese : 39 / 43
Americans : 50 / 66
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 23 / 23
Italians : 14 / 14
ANZAC : 13 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 58
Russians : 24 / 24
Japanese : 39 / 43
Americans : 50 / 66
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 23 / 23
Italians : 14 / 14
ANZAC : 13 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 9 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
6 artilleries, 5 infantry and 1 mech_infantry moved from Baltic States to Novgorod
3 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
8 armour moved from Ukraine to Volgograd
4 infantry moved from Western Ukraine to Bryansk -
Do you scramble in 91?
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Yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 9 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
6 artilleries, 5 infantry and 1 mech_infantry moved from Baltic States to Novgorod
3 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
8 armour moved from Ukraine to Volgograd
4 infantry moved from Western Ukraine to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 5 destroyers, 2 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 transports
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 cruiser and 5 destroyers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 transports
Battle in Volgograd
Germans attack with 8 armour
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 7 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 10 artilleries, 16 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 10 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in ArchangelNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
2 aaGuns moved from Norway to Finland
1 aaGun moved from Baltic States to Poland
3 armour moved from Romania to UkrainePlace Units - Germans
3 armour placed in Romania
3 armour, 2 artilleries and 2 infantry placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Belarus to Bryansk
1 artillery and 21 infantry moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 127 Sea Zone
3 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 21 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries and 21 infantry in Bryansk, round 2 : 8/23 hits
Germans roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 19 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - Russians
2 aaGuns moved from Belarus to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag, 3 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 2 artilleries and 19 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 81
Russians : 15 / 15
Japanese : 39 / 43
Americans : 50 / 66
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 23 / 23
Italians : 14 / 14
ANZAC : 13 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
2 fighters moved from Kiangsu to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Chahar to Kwangsi
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Chahar to Kwangsi
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Ulaanbaatar to Yakut S.S.R.
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Solomon Islands
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 3 artilleries, 4 bombers, 1 harbour and 5 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 fighters, 2 infantry and 2 tactical_bombers
Casualties for Americans: 3 artilleries, 4 bombers and 5 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys
retreated to Kwangsi
Chinese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Japanese: 3 fighters and 3 infantry
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 5 infantry
Chinese defend with 6 infantry
Chinese win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 fighter and 5 infantry
Casualties for Chinese: 6 infantry
Battle in Caroline Islands
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Caroline Islands from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Kwangtung
1 aaGun moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marshall Islands
2 bombers moved from 33 Sea Zone to Marshall Islands
4 carriers, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun and 1 artillery in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 artillery in Kiangsi, round 3 : 0/1 hits
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun and 1 artillery
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter and 9 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery
Chahar : 1 infantry
Anhwe : 1 artillery, 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 60 / 81
Russians : 15 / 15
Japanese : 37 / 47
Americans : 51 / 66
Chinese : 12 / 18
British : 33 / 34
UK_Pacific : 23 / 23
Italians : 14 / 14
ANZAC : 13 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 destroyers and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Kwangsi to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 1 infantry and 2 transports moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in Kwangtung
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 harbour and 1 tactical_bomber
British roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 tactical_bomber in Kwangtung, round 2 : 0/1 hits
British roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 3 : 2/3 hits
Japanese roll dice for 1 tactical_bomber in Kwangtung, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in 37 Sea Zone
British attack with 1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 1 fighter, 1 infantry and 2 transports
Japanese defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser, 4 destroyers, 1 fighter and 2 transports in 37 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 cruiser, 4 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from 37 Sea Zone to Siam
1 armour and 1 mech_infantry moved from Shan State to India
3 infantry moved from India to West India
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 armour and 1 mech_infantry moved from Egypt to IraqPlace Units - British
3 destroyers placed in 98 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 2 artilleries, 1 fighter and 2 infantry
India : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 armour, 1 harbour and 1 mech_infantry
Kazakhstan : 1 artillery and 1 infantry
French Indo China : 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 4 destroyers and 2 transports
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag
98 Sea Zone : 1 carrier, 5 destroyers and 1 fighterProduction/PUs Summary :
Germans : 60 / 81
Russians : 15 / 15
Japanese : 34 / 47
Americans : 51 / 66
Chinese : 12 / 18
British : 34 / 39
UK_Pacific : 26 / 31
Italians : 13 / 14
ANZAC : 13 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 7 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 armour moved from Romania to Ukraine
1 fighter moved from Southern Italy to UkraineCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 54 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Solomon Islands to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Alexandria to TobrukPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Solomon Islands : 1 artillery
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
49 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
62 Sea Zone : 1 transport
Tobruk : 2 infantryProduction/PUs Summary :
Germans : 60 / 81
Russians : 15 / 15
Japanese : 34 / 47
Americans : 51 / 66
Chinese : 12 / 18
British : 34 / 39
UK_Pacific : 26 / 31
Italians : 13 / 20
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Iraq : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 60 / 81
Russians : 15 / 15
Japanese : 34 / 47
Americans : 51 / 66
Chinese : 12 / 18
British : 34 / 39
UK_Pacific : 26 / 31
Italians : 13 / 20
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 7 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Vologda
2 fighters and 1 tactical_bomber moved from Morocco to Southern Italy
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Morocco to 83 Sea Zone
1 mech_infantry moved from Novgorod to Vologda
10 artilleries and 16 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
3 armour moved from Romania to Ukraine
3 armour moved from Caucasus to Ukraine
7 armour moved from Volgograd to Ukraine
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
3 armour moved from Germany to Eastern PolandCombat - Germans
Battle in 83 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Finland to Karelia
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Germany to Germany
1 bomber moved from 83 Sea Zone to MoroccoPlace Units - Germans
3 fighters placed in Ukraine
3 armour placed in Romania
1 aaGun, 1 armour and 1 infantry placed in Volgograd
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 infantry
AA fire in Volgograd : 0/3 hits
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits
Germans roll dice for 1 aaGun, 1 armour and 1 infantry in Volgograd, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 aaGun owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun, 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Vologda, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 aaGuns, 2 artilleries and 15 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 infantry
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 31 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Vologda : 1 artillery
Volgograd : 1 armour and 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 83
Russians : 21 / 21
Japanese : 34 / 47
Americans : 51 / 66
Chinese : 12 / 18
British : 34 / 39
UK_Pacific : 26 / 31
Italians : 13 / 20
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 bomber moved from Marshall Islands to 49 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Buryatia
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 13 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 13 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Marshall Islands to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to 26 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Wake Island
Battle in 13 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Wake Island from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 27 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 49 Sea Zone to Marshall Islands
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
1 armour, 1 artillery and 1 infantry moved from Shantung to Kiangsu
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 27 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 13 Sea Zone to 26 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
2 destroyers placed in 19 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs





