Scramble from Rome?
G40 League Dawgoneit (Allies + 13) vs JuanSpain (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in Marianas
Battle in FormosaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 55 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Poland to Russia
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Denmark
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Finland to Norway
2 bombers moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to Norway
1 bomber moved from Poland to Denmark
1 bomber moved from Poland to Holland Belgium
1 artillery moved from Western Ukraine to UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 armour
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Denmark
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery
Germans win, taking Denmark from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Norway
Germans attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Americans: 2 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Russia to Poland
10 artilleries moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
11 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Romania to Bulgaria
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Russia to Western Ukraine
7 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 bomber moved from Denmark to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Norway to Western Germany
2 bombers moved from 112 Sea Zone to Western GermanyPlace Units - Germans
2 infantry placed in Novgorod
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,2,5,1,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
4 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
4 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 fighters moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 1 fighter and 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
4 aaGuns, 1 armour, 11 artilleries and 47 infantry moved from Bryansk to Russia
1 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 units repaired.
2 fighters moved from Shan State to 39 Sea Zone
2 tactical_bombers moved from Shan State to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
1 tactical_bomber moved from Shan State to 39 Sea Zone
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Shan State to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 carrier and 1 fighter
Battle in Sumatra
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking Borneo from ANZAC, taking 42 Sea Zone from Americans with 1 battleship, 4 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to India
3 fighters moved from 39 Sea Zone to India
1 aaGun moved from Burma to India
3 artilleries moved from Burma to India
2 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 bomber moved from Shensi to Kwangsi
1 artillery moved from Chahar to Anhwe
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Shan State
2 fighters moved from Shan State to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from Shan State to 35 Sea Zone
2 fighters moved from Shan State to 42 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
2 fighters moved from 10 Sea Zone to 6 Sea Zone
3 armour moved from Persia to West India
4 transports moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone -
scramble in sz6
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No, thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
2 fighters moved from 10 Sea Zone to 6 Sea Zone
3 armour moved from Persia to West India
4 transports moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea ZoneCombat - Americans
Battle in Korea
Battle in Greece
Battle in West India
Americans attack with 3 armour
Japanese defend with 1 mech_infantry
Americans win, taking Korea from Japanese, taking Greece from Germans, taking West India from Japanese with 3 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in ManchuriaNon Combat Move - Americans
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
2 battleships moved from 80 Sea Zone to 79 Sea ZonePlace Units - Americans
2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 6 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to 81 Sea Zone
3 armour moved from Egypt to 81 Sea Zone
1 battleship and 2 cruisers moved from 80 Sea Zone to 79 Sea Zone
2 carriers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 fighters moved from Eastern Persia to 79 Sea Zone
1 tactical_bomber moved from Eastern Persia to 79 Sea Zone
3 armour, 2 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
5 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Persia to West India
6 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 6 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to 81 Sea Zone
3 armour moved from Egypt to 81 Sea Zone
1 battleship and 2 cruisers moved from 80 Sea Zone to 79 Sea Zone
2 carriers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 fighters moved from Eastern Persia to 79 Sea Zone
1 tactical_bomber moved from Eastern Persia to 79 Sea Zone
3 armour, 2 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
5 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Persia to West India
6 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian CongoNon Combat Move - British
3 armour and 2 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 6 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3,5,3,2,2
Italians collect 1 PU (8 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
On Germans turn, I will attack with 2 bombers on a strategic raid to Moscow, you can intrercept with 1 fighter if you wish, let me know your decision pls.
Thx
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 21 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery and 2 infantry moved from Queensland to South Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 21 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery and 2 infantry moved from Queensland to South AustraliaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French