@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsG40 League Dawgoneit (Allies + 13) vs JuanSpain (Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
9 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
9 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries and 10 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 artilleries and 10 infantry in Burma, round 2 : 4/12 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 95 Sea Zone to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 mech_infantrys and 3 transports moved from 96 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 tactical_bomber moved from Southern Italy to Iraq
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 armour placed in Union of South Africa
2 armour and 1 fighter placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,6,3,2,1,3,1,6,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
Burma : 2 artilleries, 1 harbour and 9 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
Belgian Congo : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries, 2 infantry and 2 mech_infantrys
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 53 / 58
Russians : 29 / 29
Japanese : 57 / 66
Americans : 57 / 82
Chinese : 7 / 9
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 6 / 0
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.268
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 41Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
Italians take Southern Italy from Americans
1 armour moved from Eastern Poland to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5
Italians collect 6 PUs (3 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
3 bombers moved from Northern Italy to 125 Sea Zone
1 tactical_bomber moved from Northern Italy to 125 Sea Zone
1 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Smolensk
2 bombers moved from Archangel to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 tactical_bomber
British defend with 1 submarine; Americans defend with 1 submarine
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
2 bombers moved from Belarus to Western Germany
3 bombers moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Bulgaria to Romania
3 infantry moved from Greece to Bulgaria
4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Eastern Poland to Western Ukraine
10 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
4 artilleries moved from Western Germany to Germany
11 infantry moved from Western Germany to GermanyPlace Units - Germans
7 artilleries placed in Germany
3 artilleries placed in Novgorod
1 destroyer and 1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 2 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
3 bombers moved from Northern Italy to 125 Sea Zone
1 tactical_bomber moved from Northern Italy to 125 Sea Zone
1 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Smolensk
2 bombers moved from Archangel to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 tactical_bomber
British defend with 1 submarine; Americans defend with 1 submarine
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
2 bombers moved from Belarus to Western Germany
3 bombers moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Bulgaria to Romania
3 infantry moved from Greece to Bulgaria
4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Eastern Poland to Western Ukraine
10 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
4 artilleries moved from Western Germany to Germany
11 infantry moved from Western Germany to GermanyPlace Units - Germans
7 artilleries placed in Germany
3 artilleries placed in Novgorod
1 destroyer and 1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 2 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
3 bombers moved from Northern Italy to 125 Sea Zone
1 tactical_bomber moved from Northern Italy to 125 Sea Zone
1 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Smolensk
2 bombers moved from Archangel to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 tactical_bomber
British defend with 1 submarine; Americans defend with 1 submarine
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
2 bombers moved from Belarus to Western Germany
3 bombers moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Bulgaria to Romania
3 infantry moved from Greece to Bulgaria
4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Eastern Poland to Western Ukraine
10 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
4 artilleries moved from Western Germany to Germany
11 infantry moved from Western Germany to GermanyPlace Units - Germans
7 artilleries placed in Germany
3 artilleries placed in Novgorod
1 destroyer and 1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 2 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
3 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
3 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
2 infantry moved from Vologda to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
3 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
3 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
2 infantry moved from Vologda to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Urals
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Vologda to Russia
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 aaGun, 1 artillery and 5 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
I am confused I didn’t think destroyers could float past subs.
-
I am confused I didn’t think destroyers could float past subs.
I think they can, but not opposite.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Persia to Iraq
2 artilleries moved from Persia to Iraq
1 armour moved from Persia to Iraq
2 tactical_bombers moved from 80 Sea Zone to Iraq
2 fighters moved from 80 Sea Zone to Iraq
1 artillery moved from Eastern Persia to 80 Sea Zone
2 battleships moved from 80 Sea Zone to 39 Sea Zone
2 carriers moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 5 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from Jehol to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Burma
3 infantry moved from Shan State to Burma
3 artilleries moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 bomber moved from Hunan to Burma
1 fighter moved from Hunan to Burma
1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter moved from 33 Sea Zone to 35 Sea Zone
3 carriers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 6 artilleries, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries and 9 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Burma from UK_Pacific with 5 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 9 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 4 carriers, 2 destroyers and 4 fighters
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 4 carriers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Ceylon
Battle in Iraq
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 1 infantry
Casualties for British: 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Iraq to 39 Sea Zone
2 tactical_bombers moved from Iraq to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
1 bomber moved from Burma to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Malaya to Shan StatePlace Units - Japanese
3 artilleries placed in French Indo China
2 mech_infantrys placed in Malaya
1 transport placed in 37 Sea Zone
1 artillery and 1 mech_infantry placed in Kwangtung
1 fighter placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total -
I am confused I didn’t think destroyers could float past subs.
I think they can, but not opposite.
I’m not sure how though but your destroyer went past my sub to get to sz125.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Morocco to Tunisia
1 armour moved from Trans-Jordan to Persia
Americans take Persia from Japanese
1 armour, 3 artilleries and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 infantry and 5 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Morocco to Tunisia
1 armour moved from Trans-Jordan to Persia
Americans take Persia from Japanese
1 armour, 3 artilleries and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 infantry and 5 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Southern France
Battle in Celebes
Battle in Eastern PersiaNon Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
1 destroyer moved from 91 Sea Zone to 86 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Shensi to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total





