Those 17 russians forced Japan to not get their islands. triplea_42517_4 Japan.tsvg
G40L captain walker (axis) vs wittman (allies +8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Finland to NorwayTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 fighterProduction/PUs Summary :
Germans : 60 / 78
Russians : 4 / 0
Japanese : 56 / 56
Americans : 67 / 96
Chinese : 0 / 3
British : 35 / 42
UK_Pacific : 9 / 6
Italians : 9 / 9
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to BorneoCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/9 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Borneo to Kwangsi
4 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
4 infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangsi to Burma
2 mech_infantrys moved from Kwangsi to Shan State
1 armour moved from French Indo China to Shan State
1 armour moved from Shan State to Malaya
3 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter moved from Japan to Kwangsi
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 fighter moved from 16 Sea Zone to Japan
1 aaGun moved from French Indo China to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 destroyers and 2 submarines placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 3 artilleries, 1 infantry and 2 mech_infantrys
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 armour, 2 fighters, 1 harbour, 5 infantry and 5 mech_infantrys
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 infantry
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
36 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 60 / 78
Russians : 2 / 0
Japanese : 62 / 63
Americans : 67 / 96
Chinese : 0 / 3
British : 35 / 42
UK_Pacific : 5 / 6
Italians : 9 / 9
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m doing ok…Saturday night was uneventful…I was really tired from working all day.
I read that you were fighting a cold…hope you’re feeling better today. -
I am always unwell! Thank you anyway.
Can’t do my go today, I am afraid. Am off to my parents’ to watch Fiorentina play. (I am Florentine and football is our sport.)I have looked at our game for hours over the last few days and cannot see how I can stop you. Cannot concede though; just mystified at my poor Allied play. You have hammered away and I have not knocked you down.
I cannot understand why Japan is still so powerful, despite Germany seeming on the brink of victory. Have I been too passive? Did I miss an opportunity to advance on Japan?
All credit to you.
Have a restful day. Goodnight. -
I don’t think that you’ve been too passive with Japan.
Many of the people on this forum claim that China isn’t really that important…but I disagree. Once China has been eliminated then Japan can focus on other matters, such as putting pressure on India or keeping the allied fleet at bay.I also feel that Germany has become unstoppable…they’re just going to keep pushing forward no matter what the US/UK do. The US may be able to reinforce Egypt, but that would take two turns and they would have to abandon/neglect their European territories. If they stop reinforcing their European territories with transports German infantry stacks will start moving on them immediately…so the allies have some difficult decisions to make.
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I can see what is happening, but am unable to think how to react. Am doing the same thing I was doing before the situation got dire. Soon as you took Moscow with 30 units remaining,
I knew I had no chance.
I seriously considered going for Berlin last turn. Would have been 11 units against 12, if the AA missed. That is how clearly I see the writing on the wall! But failure windmill have signalled the end for me. I could not do it.
I agree that China is the key. Not having that to worry about, means you can hold US/Anzac at bay.
Thank you for your thoughts on our game.Enjoying the football, but is 0-0 and we need to win.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 7 artilleries, 1 destroyer, 11 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Java to Borneo
1 fighter moved from Java to Borneo
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 7 artilleries, 1 destroyer, 11 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Java to Borneo
1 fighter moved from Java to Borneo
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland BelgiumCombat - Americans
Battle in Borneo
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Americans retreated
Battle in Holland Belgium
Americans attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery, 3 infantry and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 3 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 factory_major and 5 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is -15
Casualties for Italians: 1 aaGun and 5 infantry
Casualties for Americans: 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Western United States to 10 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
3 artilleries and 2 infantry moved from Finland to Norway
1 fighter moved from Holland Belgium to Southern France
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 infantry placed in Norway
3 infantry placed in Southern France
4 artilleries and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Americans undo move 4.
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 artillery placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Americans collect 71 PUs (3 lost to blockades); end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 fighter and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 armour and 1 infantry
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 2 artilleries, 2 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
43 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
3 Sea Zone : 1 transport
54 Sea Zone : 2 destroyers and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun
New Brunswick Nova Scotia : 1 aaGun, 2 artilleries and 2 infantry
United Kingdom : 2 artilleries, 1 bomber and 2 infantry
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Norway : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 5 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 3 artilleries and 1 infantry
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
106 Sea Zone : 2 transports
93 Sea Zone : 1 flag
109 Sea Zone : 2 transports
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 2 transports
Finland : 1 flag
107 Sea Zone : 1 transport
110 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 57 / 78
Russians : 2 / 0
Japanese : 62 / 63
Americans : 74 / 96
Chinese : 0 / 3
British : 35 / 42
UK_Pacific : 5 / 6
Italians : 5 / 9
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Adding units owned by Americans to Southern France: 2 bombers
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 57 / 78
Russians : 2 / 0
Japanese : 62 / 63
Americans : 74 / 96
Chinese : 0 / 3
British : 35 / 42
UK_Pacific : 5 / 6
Italians : 5 / 9
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - British
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Southern France to 97 Sea Zone
1 fighter moved from Syria to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from India to Eastern Persia -
This time I would like to offer you a scramble: SZ97 please.
Hope last night was a restful one for you. -
Wayne said you fancied playing NWO with us.
Thanks for that. I will set it up soon and if you are able to do so before Wayne gets on line, please take Germany (if you want).
We have not decided teams yet. I am happy to play with any of you three. (Unknown is the fourth.) He lives in Michigan and can play mornings and evenings.
Say if you wouldn’t rather be the Allies. -
No scramble.
Let me know when the game is set up. will Wayne and I be playing axis? -
Started it just now. Think I have got Stalin crazy: attacked everywhere!
Don’t mind sides. I would say you is on next plays 3rd nation. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair 3 damage on 1 factory_major; Remaining resources: 41 PUs;
British buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Southern France to 97 Sea Zone
1 fighter moved from Syria to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from India to Eastern PersiaCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 3 fighters and 3 submarines
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Germans with 3 fighters and 3 submarines remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
Germans defend with 3 mech_infantrys
British win, taking Eastern Persia from Germans with 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Eastern Persia to West India
1 infantry moved from India to West India
1 artillery and 2 infantry moved from Northwest Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
3 fighters moved from 97 Sea Zone to Southern France
1 aaGun moved from Southern France to Normandy Bordeaux
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 fighter moved from 110 Sea Zone to Southern France
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Finland to United KingdomPlace Units - British
1 transport placed in 110 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 2/5 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,3,1,5
Italians collect 5 PUs (4 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 2 / 0
Japanese : 61 / 63
Americans : 70 / 96
Chinese : 0 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 9 / 5
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 flag
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 78
Russians : 2 / 0
Japanese : 61 / 63
Americans : 70 / 96
Chinese : 0 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 9 / 5
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 fighter moved from Finland to Normandy Bordeaux
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Normandy Bordeaux : 1 fighterProduction/PUs Summary :
Germans : 57 / 78
Russians : 2 / 0
Japanese : 61 / 63
Americans : 70 / 96
Chinese : 0 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 9 / 5
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 20 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from British
1 mech_infantry moved from Karelia to Finland
Germans take Finland from Americans
7 armour, 2 artilleries, 3 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Turkmenistan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Northwest Persia
Germans attack with 7 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 armour, 2 artilleries, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 6/17 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 3 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 3/5 hits
British roll dice for 1 artillery and 3 mech_infantrys in Eastern Persia, round 2 : 1/4 hits
3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/4 hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits
1 artillery owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 3 artilleries and 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits
Americans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 0/4 hits
3 artilleries owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 3 artilleries and 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
6 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 mech_infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to Western Germany
1 artillery and 2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
2 infantry moved from Novgorod to Karelia
2 armour moved from Karelia to Novgorod
5 mech_infantrys moved from Karelia to Novgorod
1 artillery moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
6 artilleries and 2 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 artillery placed in Western Germany
5 infantry placed in Germany
9 infantry placed in Western Germany
Germans undo move 3.
1 armour placed in Germany
2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,5,6
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 20 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 2 tactical_bombers
Germany : 1 aaGun, 1 armour, 1 factory_major, 2 fighters, 15 infantry and 2 mech_infantrys
Denmark : 1 aaGun and 5 infantry
Holland Belgium : 1 artillery and 3 infantry
Northern Italy : 2 infantry and 1 mech_infantry
Southern Italy : 2 fighters
Belarus : 1 flag
Karelia : 1 flag, 2 artilleries and 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 12 mech_infantrys
Caucasus : 1 flag, 2 aaGuns, 6 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag
Greece : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag, 7 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 80
Russians : 2 / 0
Japanese : 61 / 63
Americans : 65 / 96
Chinese : 0 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 9 / 5
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
1 fighter moved from Norway to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 fighter
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Finland to NorwayTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 fighterProduction/PUs Summary :
Germans : 62 / 80
Russians : 2 / 0
Japanese : 61 / 63
Americans : 65 / 96
Chinese : 0 / 3
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 9 / 5
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





