I didn’t scramble, as they all seemed worse for you, but let me know if you want to run any of them.
L14 artofwar (allies +9) v JWW game II
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from Anhwe to India
1 armour moved from Yunnan to India
1 aaGun, 1 artillery and 10 infantry moved from Yunnan to Hunan
1 armour and 5 mech_infantrys moved from Kweichow to Hunan
9 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 bomber moved from Egypt to India
1 bomber moved from Union of South Africa to India
1 infantry moved from Scotland to United Kingdom
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Hunan : 1 aaGun, 1 armour, 1 artillery, 9 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
Burma : 1 aaGun, 1 artillery and 1 infantry
India : 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Karelia : 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 3 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 50 / 65
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.722
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Japanese Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from Anhwe to India
1 armour moved from Yunnan to India
1 aaGun, 1 artillery and 10 infantry moved from Yunnan to Hunan
1 armour and 5 mech_infantrys moved from Kweichow to Hunan
9 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 bomber moved from Egypt to India
1 bomber moved from Union of South Africa to India
1 infantry moved from Scotland to United Kingdom
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Hunan : 1 aaGun, 1 armour, 1 artillery, 9 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
India : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Karelia : 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 3 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 50 / 65
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.722
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Japanese Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
I completely forgot that Japan had invaded West U.S., and this reduces a major IC to a minor one. If you will permit it, I would like to trade my 2 useless transports for a minor IC in Mexico + a 2 ipc credit.
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yeah no problem, I’ll edit that in.
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I completely forgot that Japan had invaded West U.S., and this reduces a major IC to a minor one. If you will permit it, I would like to trade my 2 useless transports for a minor IC in Mexico + a 2 ipc credit.
which 2 trn’s will i be deleting?
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The two unplaced trans.
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I see….Not sure how I can delete them……I’ll try though
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If it is not possible to delete the two transports, you or I can reduce the US’s ipcs by the cost of the transports minus the credit of 2: 12.
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If it is not possible to delete the two transports, you or I can reduce the US’s ipcs by the cost of the transports minus the credit of 2: 12.
okay, i will do this.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from New Zealand to New South Wales
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from New Zealand to New South Wales
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in Algeria
Battle in New South Wales
Italians attack with 1 bomber
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 bomber in New South Wales, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 bomber owned by the Italians lost in New South Wales
ANZAC win, taking Algeria from Americans with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
3 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 116 Sea Zone to 106 Sea Zone
1 submarine moved from 116 Sea Zone to 101 Sea Zone
1 submarine moved from 116 Sea Zone to 102 Sea ZonePlace Units - Italians
2 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 65 to 53
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 armour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Slovakia Hungary : 1 infantry and 3 mech_infantrys
Western Germany : 7 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
106 Sea Zone : 1 flag, 1 submarine
102 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
101 Sea Zone : 1 submarine
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
If it is not possible to delete the two transports, you or I can reduce the US’s ipcs by the cost of the transports minus the credit of 2: 12.
done
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,6,1,1,2,3,1,2,5,5,4,1,5,5,6,4,2,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,6,5,3,6,5,1,6,2,5,5,3,4,1,3,2,4,1,3,5,6
ANZAC collect 3 PUs (4 lost to blockades); end with 3 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 3 aaGuns, 3 armour, 7 artilleries, 3 fighters, 8 infantry and 4 mech_infantrys
44 Sea Zone : 1 flag
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 7 / 3
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 7 / 3
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to Mexico: 1 factory_minor
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 7 / 3
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Germany
2 fighters moved from Baltic States to Germany
2 fighters and 1 tactical_bomber moved from Eastern Poland to Germany
2 infantry moved from Western Germany to France
3 infantry moved from Finland to Norway
1 infantry moved from Romania to Bessarabia
2 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New ZealandPlace Units - Germans
2 artilleries placed in Germany
1 bomber placed in Western Germany
3 infantry placed in Norway
9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
New Zealand : 1 infantry and 1 mech_infantry
63 Sea Zone : 1 transport
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 9 infantry
Slovakia Hungary : 2 aaGuns, 1 armour, 2 artilleries, 20 infantry and 3 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 tactical_bomber
Poland : 2 aaGuns, 2 armour, 20 infantry and 4 mech_infantrys
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 4 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Norway : 1 armour, 1 factory_minor and 6 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Bessarabia : 1 flag, 1 infantry
122 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 1 carrier and 2 fighters
Brazil : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 50
Russians : 40 / 56
Japanese : 50 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 7 / 3
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you might be right the axis might still have this……
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Belarus to Bessarabia
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 bomber moved from Kweichow to Kwangtung
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
Russians take Siam from Japanese
3 infantry moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
2 fighters moved from Kweichow to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Belarus to Bessarabia
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 bomber moved from Kweichow to Kwangtung
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
Russians take Siam from Japanese
3 infantry moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
2 fighters moved from Kweichow to French Indo ChinaCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in French Indo China
Russians attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in French Indo China, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
Russians win, taking French Indo China from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from French Indo China to Hunan
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Shan State to Hunan
2 armour and 1 mech_infantry moved from Sikang to Kweichow
1 armour moved from Kweichow to Hunan
1 infantry moved from Hopei to Anhwe
3 mech_infantrys moved from Anhwe to Hunan
3 aaGuns, 2 armour, 15 artilleries, 19 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
1 aaGun and 6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 fighters moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Finland to Karelia
4 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Novgorod to Karelia
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
2 bombers moved from Russia to Hunan
1 infantry moved from Yunnan to Burma
1 bomber moved from Kwangtung to Hunan
1 infantry moved from Yunnan to BurmaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 70 PUsTerritory Summary for Russians :
Kwangsi : 3 infantry
Siam : 1 flag, 1 infantry
Yunnan : 2 infantry
Kweichow : 2 armour and 1 mech_infantry
Hunan : 1 armour, 4 bombers, 2 fighters, 1 infantry and 4 mech_infantrys
Sikang : 1 armour and 2 mech_infantrys
Anhwe : 1 aaGun and 2 infantry
Burma : 2 infantry
India : 1 aaGun
Malaya : 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Egypt : 1 mech_infantry
Romania : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Baltic States : 1 artillery and 1 infantry
Eastern Poland : 4 aaGuns, 5 armour, 15 artilleries, 4 fighters, 25 infantry and 10 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 bomber and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 3 mech_infantrysProduction/PUs Summary :
Germans : 40 / 50
Russians : 49 / 70
Japanese : 44 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 13 / 23
ANZAC : 7 / 3
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 14 times
3 was rolled 2 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.356
Median : 4.000
Variance : 1.932
Standard Deviation : 1.390
Total rolls : 45Null / Other
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.200
Median : 2.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
5 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.200
Median : 2.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20





