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L14 artofwar (allies +9) v JWW game II

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry made a mistake here. I will understand if you won’t allow this edit. intended to change the purchase before proceeding too…a harbor and less the 5 inf…

    if you will allow, attached is the correct map. Iam not sure this is even the best course of action for me but this was my intent…

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 armour and 2 artilleries moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 mech_infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 27 / 30
        Japanese : 62 / 76
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 30 / 28
        UK_Pacific : 2 / 0
        Italians : 18 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 27 / 30
        Japanese : 62 / 76
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 30 / 28
        UK_Pacific : 2 / 0
        Italians : 18 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    No problem on the delays; very busy the next 2 weeks myself.

    No problem on the Italian edit.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947:

    No problem on the delays; very busy the next 2 weeks myself.

    No problem on the Italian edit.

    will be flying home Sat…will get back to my normal schedule soon. sorry for the long absence.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Greece to 81 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Greece to 81 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 armour, 4 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
                1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                1 fighter moved from 98 Sea Zone to Gibraltar
                1 bomber moved from Greece to Southern Italy
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
                2 tactical_bombers moved from Syria to Southern Italy
                1 mech_infantry moved from Novgorod to Nenetsia
                1 infantry moved from Belarus to Novgorod
                1 bomber moved from Eastern Poland to Southern Italy
                1 bomber moved from Romania to Southern Italy
                1 infantry moved from Western Ukraine to Bessarabia
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                10 infantry moved from Germany to Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Bulgaria to Yugoslavia
                1 mech_infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from 81 Sea Zone to Greece

    Place Units - Germans
                1 destroyer and 2 transports placed in 97 Sea Zone
                2 fighters and 1 infantry placed in France
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                2 fighters and 7 infantry placed in Western Germany
                1 destroyer and 2 transports placed in 97 Sea Zone
                Germans undo move 1.
                2 infantry placed in France
                2 fighters and 5 infantry placed in Western Germany
                Germans undo move 2.
                1 infantry placed in Ukraine
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Gibraltar : 1 armour, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Romania : 3 mech_infantrys
        Poland : 10 infantry
        Germany : 1 factory_major
        Southern Italy : 1 aaGun, 3 bombers, 3 infantry and 2 tactical_bombers
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 1 armour and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 4 aaGuns, 6 armour, 5 artilleries, 22 infantry and 16 mech_infantrys
        Bessarabia : 1 flag, 1 artillery and 3 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 5 infantry and 1 mech_infantry
        97 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        92 Sea Zone : 3 transports
        Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 25 / 30
        Japanese : 62 / 76
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 30 / 28
        UK_Pacific : 2 / 0
        Italians : 18 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 armour, 13 artilleries, 38 infantry and 3 mech_infantrys moved from Bryansk to Ukraine
                3 infantry moved from Samara to Vologda
                1 artillery moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 armour, 13 artilleries, 38 infantry and 3 mech_infantrys moved from Bryansk to Ukraine
                3 infantry moved from Samara to Vologda
                1 artillery moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 13 artilleries, 38 infantry and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour, 13 artilleries, 38 infantry and 3 mech_infantrys in Ukraine, round 2 :  10/55 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 13 artilleries, 37 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 artillery
                        Russians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Iraq, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Iraq
                    Russians win, taking Iraq from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 aaGun and 11 infantry moved from Tsinghai to Kazakhstan
                1 aaGun and 3 infantry moved from Kansu to Timguska
                1 armour and 3 mech_infantrys moved from Russia to Novosibirsk
                3 infantry and 1 mech_infantry moved from Russia to Vologda
                4 aaGuns moved from Bryansk to Ukraine
                3 artilleries and 3 infantry moved from Russia to Bryansk
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia

    Place Units - Russians
                3 artilleries, 1 fighter and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                Russians collect 32 PUs (1 lost to blockades); end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs

    Territory Summary for Russians :

    Sikang : 1 infantry
        Timguska : 1 aaGun and 3 infantry
        Kazakhstan : 1 aaGun and 11 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Bryansk : 3 artilleries and 3 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 4 aaGuns, 1 armour, 13 artilleries, 1 factory_minor, 37 infantry and 3 mech_infantrys
        Western Ukraine : 2 infantry
        Novosibirsk : 1 armour and 3 mech_infantrys
        Vologda : 1 artillery, 6 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 33 / 41
        Japanese : 61 / 76
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 30 / 28
        UK_Pacific : 2 / 0
        Italians : 16 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    No problem with the delay. Have been 7 days a week for the last three weeks and have had little time for R&R any way.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    On second thought, place the Soviet MI in Volgograd instead of Russia.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947:

    On second thought, place the Soviet MI in Volgograd instead of Russia.

    done

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    not sure what to do here…………

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                2 artilleries and 4 infantry moved from Ceylon to 39 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 45 Sea Zone
                2 artilleries and 4 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from Burma to 45 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 bombers moved from Ceylon to Philippines

    Combat - Japanese
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from Japan to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun, 1 armour, 4 artilleries, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers moved from Burma to India
                1 infantry moved from Shan State to Burma
                4 infantry moved from Yunnan to Burma
                4 infantry moved from French Indo China to Shan State
                2 fighters moved from 37 Sea Zone to Philippines
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 fighters and 2 infantry placed in Japan
                1 factory_minor placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                3 infantry placed in India
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 4 infantry
        Burma : 1 flag, 5 infantry
        India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 5 tactical_bombers
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 artilleries and 4 infantry
        Sumatra : 1 flag
        45 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 4 transports
        37 Sea Zone : 1 transport
        35 Sea Zone : 2 submarines
        39 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        6 Sea Zone : 3 carriers, 8 destroyers, 6 fighters, 2 submarines and 1 transport
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 33 / 41
        Japanese : 63 / 74
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 30 / 28
        UK_Pacific : 0 / 0
        Italians : 16 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    British loiter and taunt with ; Americans attack with 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 4 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 3 transports; Italians defend with 3 submarines and 1 transport
                    3 submarines owned by the Italians Submerged
                        3 transports owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 3 transports
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Brazil to West Indies
                2 bombers moved from Brazil to United Kingdom
                1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 5 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                5 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 5 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 mech_infantrys
        Midway : 1 airfield
        10 Sea Zone : 1 carrier, 6 destroyers and 2 submarines
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 3 transports
        West Indies : 3 bombers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 2 bombers
        Morocco : 1 flag, 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
        Brazil : 1 flag
        91 Sea Zone : 4 carriers, 1 cruiser, 7 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 33 / 41
        Japanese : 63 / 74
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 30 / 28
        UK_Pacific : 0 / 0
        Italians : 16 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 fighter and 12 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 33 / 41
        Japanese : 59 / 74
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 30 / 28
        UK_Pacific : 0 / 0
        Italians : 16 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                5 fighters, 2 infantry and 2 tactical_bombers moved from Egypt to Alexandria
                1 infantry moved from Eastern Persia to West India
                2 fighters moved from Eastern Persia to West India

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                5 fighters, 2 infantry and 2 tactical_bombers moved from Egypt to Alexandria
                1 infantry moved from Eastern Persia to West India
                2 fighters moved from Eastern Persia to West India

    Combat - British
                Battle in West India
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in West India, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 infantry in West India, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in West India, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                        British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 :  2/9 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                5 fighters and 2 tactical_bombers moved from Alexandria to Egypt
                2 fighters moved from West India to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Union of South Africa to Egypt
                1 battleship, 1 carrier and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - British
                2 mech_infantrys placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 infantry
        New Brunswick Nova Scotia : 1 harbour and 1 infantry
        Egypt : 3 armour, 2 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 9 infantry, 5 mech_infantrys and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 artillery, 3 fighters and 2 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 armour
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 infantry
        Eastern Persia : 1 flag, 2 aaGuns, 1 artillery, 2 fighters, 16 infantry and 2 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 33 / 41
        Japanese : 57 / 74
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 13 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia

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