@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Wittman (+10) vs. Bold
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Southern France to Normandy Bordeaux
2 armour moved from France to Holland Belgium
3 armour, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Holland Belgium
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from France to Holland Belgium
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 4 damage total.
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Scotland
Battle in Holland Belgium
Germans attack with 2 armour, 3 artilleries, 1 infantry and 2 tactical_bombers
French defend with 1 artillery
Germans win, taking Scotland from British, taking Holland Belgium from French with 2 armour, 3 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 4 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 4 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
5 infantry moved from Bulgaria to Romania
6 aaGuns and 8 infantry moved from Germany to Poland
3 armour moved from Yugoslavia to Slovakia Hungary
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 infantry moved from Norway to Finland
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
10 artilleries placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
2 german bombers down will help the allied cause considerably. :-o
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ouch, you shot down both of my bombers!!
Perhaps I could suggest you invest in some Heavy Bombers next time, rather than those flimsy pre war Medium ones you Germans favour. This is not Spain you know!
That is rough. I do not want the game changed( by your superior play, or at least my inferior play), because of one bad turn.
I hope things get righted. -
i would like to land one of the tactical bombers in rome please.
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it’s been a while since i got hit by 2/3 aa shots but it used to happen all the time. :lol:
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-24 for germans and +8 for the UK (no bomb damage) yowza - you could afford the loss of those trannies, sure glad i got them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of UnitsNon Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
4 infantry moved from Russia to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Volgograd to TsinghaiPlace Units - Russians
2 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Tsinghai : 1 mech_infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Buryatia : 6 infantry
Belarus : 1 infantry
Bryansk : 4 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 1 armour, 4 artilleries, 1 factory_minor, 9 infantry and 1 mech_infantry
Western Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 58
Chinese : 9 / 15
British : 26 / 34
UK_Pacific : 17 / 17
Italians : 11 / 19
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Did not see your Tac request.
Please edit yourself when you do Japan.
I am done for today now, sorry. Have a fun day. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 aaGun and 8 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 artillery and 2 infantry moved from Chahar to Hopei
1 artillery moved from Hunan to Kweichow
1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
2 artilleries and 4 infantry moved from Anhwe to HopeiPlace Units - Japanese
4 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of UnitsNon Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 aaGun moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_minor and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 26 / 34
UK_Pacific : 17 / 17
Italians : 11 / 19
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
5 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 12 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 26 / 34
UK_Pacific : 17 / 17
Italians : 11 / 19
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone -
Would you like to scramble to SZ97?
I hope you had a good Saturday. My weekend was busy. Now I have two days(Bank Holiday tomorrow) with my wife and child. Enjoy your Sunday.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 32 PUs;
British buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 97 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
3 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 aaGun and 2 infantry moved from Burma to India
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Burma : 1 aaGun and 3 infantry
India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Kenya : 1 artillery and 1 infantry
Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tanganyika Territory : 2 infantry
Morocco : 1 fighter
Ethiopia : 1 flag
96 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
76 Sea Zone : 1 battleship
106 Sea Zone : 2 destroyers and 1 transport
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 31 / 28
UK_Pacific : 17 / 17
Italians : 10 / 19
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Did you notice I put my Indian Battleship in the wrong SZ? I missed with the ground units twice too.
Should have walked into It Somaliland too. I am not making it easy on myself. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 fighters
British defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 37
Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Libya
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
1 fighter moved from 96 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
one change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 31 / 28
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





