@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 14L captain walker (axis) vs dawgoneit (allies +10) game 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 53 / 80
Russians : 17 / 19
Japanese : 50 / 49
Americans : 55 / 83
Chinese : 5 / 4
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 14 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 artillery moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Romania to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Novgorod to Belarus
3 infantry moved from France to Normandy Bordeaux
2 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Eastern Poland to BryanskCombat - Germans
Battle in Rostov
Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Western Ukraine, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters and 4 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/10 hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Belarus, round 2 : 5/13 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Archangel
1 artillery moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
1 aaGun moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Germany to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Volgograd
4 infantry and 6 mech_infantrys placed in Germany
2 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 mech_infantry
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major, 4 infantry and 6 mech_infantrys
Norway : 1 infantry
Denmark : 5 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Caucasus : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 85
Russians : 7 / 19
Japanese : 50 / 49
Americans : 53 / 83
Chinese : 5 / 4
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Siberia : 1 infantry
Kazakhstan : 1 mech_infantry
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 5 armour, 8 artilleries, 1 factory_major, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 mech_infantry
Vologda : 2 infantry
Smolensk : 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 61 / 85
Russians : 12 / 12
Japanese : 49 / 49
Americans : 53 / 83
Chinese : 5 / 4
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Germans Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.444
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Szechwan
1 infantry moved from Sakha to Siberia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 20 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 armour moved from French Indo China to Shan StateCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 bombers
British defend with 1 armour
Japanese roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
1 armour owned by the British lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 bomber; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits
1 bomber owned by the British and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Siberia
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siberia, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 infantry moved from Chahar to Hopei
2 fighters moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 mech_infantrys moved from Kwangsi to French Indo ChinaPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 1 artillery and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 artillery
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
18 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 61 / 85
Russians : 11 / 12
Japanese : 61 / 61
Americans : 51 / 83
Chinese : 1 / 4
British : 35 / 40
UK_Pacific : 10 / 15
Italians : 13 / 13
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
man what a crappy round of dice for me huh
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
3 cruisers moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea Zone -
Any Kami’s in sz35?
-
use them all…one on each cruiser.
Sorry I took so long, my mom had to have knee surgery so I haven’t had time to be here.
have a good holiday weekend Wayne! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
3 cruisers moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -49
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in BorneoNon Combat Move - Americans
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 54 Sea Zone
3 carriers moved from 33 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 109 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
4 infantry moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 bomber moved from Burma to Shan State
2 fighters moved from Burma to Shan State
3 armour moved from India to Shan State
2 armour moved from Burma to Shan State
1 destroyer moved from 108 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 bomber moved from Burma to Shan State
2 fighters moved from Burma to Shan State
3 armour moved from India to Shan State
2 armour moved from Burma to Shan State
1 destroyer moved from 108 Sea Zone to 109 Sea ZoneCombat - British
Battle in Shan State
British attack with 5 armour, 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
British win, taking Shan State from Japanese with 5 armour, 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 bomber moved from Shan State to Burma
4 fighters and 1 tactical_bomber moved from Shan State to Burma
2 infantry moved from India to Burma
3 aaGuns, 5 artilleries and 5 infantry moved from Burma to Shan State
2 armour, 1 artillery and 2 infantry moved from West India to India
2 armour moved from India to Burma
3 armour moved from Eastern Persia to India
3 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
3 infantry moved from Iraq to Persia
3 armour moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 artillery and 1 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Holland Belgium to France
1 armour and 1 mech_infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 2 artilleries and 3 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 4 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
95 Sea Zone : 1 destroyer
Greece : 1 flag, 1 artillery, 1 bomber and 1 infantry
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 61 / 85
Russians : 11 / 12
Japanese : 59 / 61
Americans : 51 / 71
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 11 / 8
Italians : 13 / 18
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
4 submarines moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from New Guinea to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
4 submarines moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from New Guinea to CelebesCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 4 submarines
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 4 submarines in 43 Sea Zone, round 2 : 1/4 hits
1 battleship owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 4 submarines in 43 Sea Zone, round 3 : 2/4 hits
ANZAC win, taking 43 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery, 3 infantry and 1 tactical_bomber
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
43 Sea Zone : 1 flag, 4 submarines
37 Sea Zone : 1 flag
54 Sea Zone : 3 submarines and 1 transportProduction/PUs Summary :
Germans : 61 / 85
Russians : 11 / 12
Japanese : 59 / 61
Americans : 51 / 71
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 11 / 8
Italians : 13 / 18
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Japanese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 61 / 85
Russians : 11 / 12
Japanese : 59 / 61
Americans : 51 / 71
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 11 / 8
Italians : 13 / 18
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Japanese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 9 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
1 armour, 1 artillery and 5 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Belarus to Vologda
1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
1 tactical_bomber moved from Ukraine to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
1 armour moved from Rostov to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 armour, 3 artilleries, 2 infantry and 14 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 14 mech_infantrys in Bryansk, round 2 : 6/20 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 3 artilleries, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
1 aaGun, 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to France
1 mech_infantry moved from Evenkiyskiy to Urals
1 armour moved from Novgorod to BryanskPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Germany : 1 factory_major, 3 infantry and 5 mech_infantrys
Norway : 1 infantry
Denmark : 5 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 5 armour, 6 artilleries, 7 infantry and 15 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Caucasus : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 65 / 85
Russians : 7 / 12
Japanese : 59 / 61
Americans : 51 / 71
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 11 / 8
Italians : 13 / 18
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to RussiaNon Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 5 armour, 8 artilleries, 1 factory_major, 1 fighter, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
Production/PUs Summary :
Germans : 65 / 85
Russians : 7 / 7
Japanese : 59 / 61
Americans : 51 / 71
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 11 / 8
Italians : 13 / 18
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to 43 Sea Zone
1 mech_infantry moved from Kwangsi to Yunnan
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery moved from French Indo China to YunnanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 35 Sea Zone, round 2 : 4/4 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 cruiser owned by the Americans and 3 submarines owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 6/7 hits
Americans roll dice for 1 battleship in 35 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 4 submarines
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 4 submarines in 43 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 43 Sea Zone
retreated to 43 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
3 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 4 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Kwangsi to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kansu to Shensi
1 infantry moved from Hopei to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to Philippines
2 bombers moved from 43 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6,4,6
Japanese collect 61 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 airfield, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Korea : 1 aaGun
Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 artillery
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 7 infantry and 5 mech_infantrys
Java : 1 flag, 1 infantry
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 65 / 85
Russians : 6 / 7
Japanese : 61 / 61
Americans : 51 / 71
Chinese : 1 / 2
British : 35 / 40
UK_Pacific : 11 / 8
Italians : 13 / 18
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





