G40 14L captain walker (axis) vs dawgoneit (allies +10) game 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 17 / 19
        Japanese : 50 / 49
        Americans : 55 / 83
        Chinese : 5 / 4
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 13 / 13
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 14 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                2 infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                1 artillery moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Romania to Rostov
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
                1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 armour and 2 mech_infantrys moved from Novgorod to Belarus
                3 infantry moved from France to Normandy Bordeaux
                2 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Western Ukraine, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers, 3 fighters and 4 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 :  3/10 hits
                        Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Belarus, round 2 :  5/13 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Vologda to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
                1 aaGun moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 aaGun moved from Germany to 114 Sea Zone
                1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun moved from 115 Sea Zone to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                3 infantry placed in Volgograd
                4 infantry and 6 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 mech_infantry
        Timguska : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major, 4 infantry and 6 mech_infantrys
        Norway : 1 infantry
        Denmark : 5 infantry
        Northern Italy : 2 infantry
        Belarus : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Caucasus : 1 flag
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 7 / 19
        Japanese : 50 / 49
        Americans : 53 / 83
        Chinese : 5 / 4
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 13 / 13
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Germans
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Germans
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Siberia : 1 infantry
        Kazakhstan : 1 mech_infantry
        Bryansk : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 5 armour, 8 artilleries, 1 factory_major, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 mech_infantry
        Vologda : 2 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 12 / 12
        Japanese : 49 / 49
        Americans : 53 / 83
        Chinese : 5 / 4
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 13 / 13
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 5 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 12

    Germans Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Szechwan
                1 infantry moved from Sakha to Siberia
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Siberia
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from Japan to 18 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                      Japanese take 20 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                1 armour moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 2 bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 bombers in Szechwan, round 2 :  2/2 hits
                        Chinese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Szechwan
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 bomber; Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 bomber owned by the British and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 bomber
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship in Borneo, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Siberia
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siberia, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                2 bombers moved from Szechwan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 infantry moved from Chahar to Hopei
                2 fighters moved from 18 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 2 mech_infantrys moved from Kwangsi to French Indo China

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 artillery
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        18 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 11 / 12
        Japanese : 61 / 61
        Americans : 51 / 83
        Chinese : 1 / 4
        British : 35 / 40
        UK_Pacific : 10 / 15
        Italians : 13 / 13
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • man what a crappy round of dice for me huh


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 99 Sea Zone to 81 Sea Zone
                2 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                3 cruisers moved from 33 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Caroline Islands to 43 Sea Zone


  • Any Kami’s in sz35?

  • '23 '21 '20 '19 '17 '16 '15 '13

    use them all…one on each cruiser.
    Sorry I took so long, my mom had to have knee surgery so I haven’t had time to be here.
    have a good holiday weekend Wayne!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 99 Sea Zone to 81 Sea Zone
                2 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                3 cruisers moved from 33 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Caroline Islands to 43 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -49
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Borneo

    Non Combat Move - Americans
                1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                3 carriers moved from 33 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 armour, 2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                4 infantry moved from Burma to Yunnan
                4 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Yunnan
                1 bomber moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                3 armour moved from India to Shan State
                2 armour moved from Burma to Shan State
                1 destroyer moved from 108 Sea Zone to 109 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Burma to Yunnan
                4 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Yunnan
                1 bomber moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                3 armour moved from India to Shan State
                2 armour moved from Burma to Shan State
                1 destroyer moved from 108 Sea Zone to 109 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 5 armour, 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 2 infantry
                    British win, taking Shan State from Japanese with 5 armour, 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to Burma
                1 bomber moved from Shan State to Burma
                4 fighters and 1 tactical_bomber moved from Shan State to Burma
                2 infantry moved from India to Burma
                3 aaGuns, 5 artilleries and 5 infantry moved from Burma to Shan State
                2 armour, 1 artillery and 2 infantry moved from West India to India
                2 armour moved from India to Burma
                3 armour moved from Eastern Persia to India
                3 infantry moved from Persia to Eastern Persia
                1 artillery moved from Iraq to Persia
                3 infantry moved from Iraq to Persia
                3 armour moved from Iraq to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                2 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 armour and 3 infantry

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 artillery and 1 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 2 artilleries and 3 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 4 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 artillery, 1 bomber and 1 infantry
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 11 / 12
        Japanese : 59 / 61
        Americans : 51 / 71
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 11 / 8
        Italians : 13 / 18
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 submarines moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from New Guinea to Celebes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 submarines moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from New Guinea to Celebes

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 4 submarines
                    Japanese defend with 1 battleship and 1 transport
                        ANZAC roll dice for 4 submarines in 43 Sea Zone, round 2 :  1/4 hits
                        1 battleship owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 4 submarines in 43 Sea Zone, round 3 :  2/4 hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery, 3 infantry and 1 tactical_bomber
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        43 Sea Zone : 1 flag, 4 submarines
        37 Sea Zone : 1 flag
        54 Sea Zone : 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 11 / 12
        Japanese : 59 / 61
        Americans : 51 / 71
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 11 / 8
        Italians : 13 / 18
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 11 / 12
        Japanese : 59 / 61
        Americans : 51 / 71
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 11 / 8
        Italians : 13 / 18
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 destroyer, 9 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                1 armour, 1 artillery and 5 mech_infantrys moved from Western Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Volgograd to Tambov
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Belarus to Vologda
                1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
                1 tactical_bomber moved from Ukraine to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Rostov to Kazakhstan
                1 armour moved from Rostov to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 3 artilleries, 2 infantry and 14 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 14 mech_infantrys in Bryansk, round 2 :  6/20 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 3 artilleries, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
                1 infantry moved from Rostov to Caucasus
                1 aaGun moved from Ukraine to Bryansk
                1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
                1 aaGun, 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 4 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Northern Italy to France
                1 mech_infantry moved from Evenkiyskiy to Urals
                1 armour moved from Novgorod to Bryansk

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 113 Sea Zone
                1 bomber placed in Western Germany
                5 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Germany : 1 factory_major, 3 infantry and 5 mech_infantrys
        Norway : 1 infantry
        Denmark : 5 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 5 armour, 6 artilleries, 7 infantry and 15 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 2 tactical_bombers
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
        Caucasus : 1 flag, 1 infantry
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 7 / 12
        Japanese : 59 / 61
        Americans : 51 / 71
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 11 / 8
        Italians : 13 / 18
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Samara to Russia
                1 mech_infantry moved from Novosibirsk to Russia

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 5 armour, 8 artilleries, 1 factory_major, 1 fighter, 17 infantry, 3 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 7 / 7
        Japanese : 59 / 61
        Americans : 51 / 71
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 11 / 8
        Italians : 13 / 18
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to 43 Sea Zone
                1 mech_infantry moved from Kwangsi to Yunnan
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 18 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 artillery moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 35 Sea Zone, round 2 :  4/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 cruiser owned by the Americans and 3 submarines owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 :  6/7 hits
                        Americans roll dice for 1 battleship in 35 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 3 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 4 submarines
                        Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 4 submarines in 43 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 43 Sea Zone
                    retreated to 43 Sea Zone
                    ANZAC win with 2 submarines remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 2 submarines
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        3 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 4 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Soviet Far East from Russians to Japanese
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                3 mech_infantrys moved from Kwangsi to French Indo China
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Hopei to Shensi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to Philippines
                2 bombers moved from 43 Sea Zone to Philippines

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6,4,6
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 1 airfield, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 artillery
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 7 infantry and 5 mech_infantrys
        Java : 1 flag, 1 infantry
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 6 / 7
        Japanese : 61 / 61
        Americans : 51 / 71
        Chinese : 1 / 2
        British : 35 / 40
        UK_Pacific : 11 / 8
        Italians : 13 / 18
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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