Entek +10 Allies vs. dawgoneit Axis (Rnd 2)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Tobruk to 91 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Tobruk to 91 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 3 transports
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 91 Sea Zone, round 2 :  4/6 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is -26
                    Casualties for Italians: 1 bomber, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Alexandria to Tunisia

    Place Units - Italians
                1 cruiser, 1 destroyer and 1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Morocco : 1 flag, 2 armour, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 fighter
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        92 Sea Zone : 2 transports
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 37
        Japanese : 39 / 0
        Americans : 60 / 128
        Chinese : 1 / 1
        British : 31 / 32
        UK_Pacific : 22 / 17
        Italians : 15 / 31
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.611
            Median : 3.500
            Variance : 1.647
            Standard Deviation : 1.283
            Total rolls : 18

    British Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.222
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  2/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Alexandria
                    ANZAC attack with 4 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 4 infantry in Alexandria, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        India : 3 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        35 Sea Zone : 1 submarine
        62 Sea Zone : 1 carrier and 1 destroyer
        Alexandria : 3 infantry
        81 Sea Zone : 1 cruiser and 1 destroyer
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 37
        Japanese : 39 / 0
        Americans : 60 / 128
        Chinese : 1 / 1
        British : 31 / 32
        UK_Pacific : 22 / 17
        Italians : 15 / 31
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 92 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 37
        Japanese : 39 / 0
        Americans : 60 / 128
        Chinese : 1 / 1
        British : 31 / 32
        UK_Pacific : 22 / 17
        Italians : 15 / 31
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                2 tactical_bombers moved from Tobruk to Morocco


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                2 tactical_bombers moved from Tobruk to Morocco

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 armour and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 1 artillery and 10 infantry moved from Poland to Eastern Poland
                3 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 artilleries and 4 infantry moved from Germany to Poland
                1 artillery and 5 infantry moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                3 armour placed in Novgorod
                3 artilleries and 7 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 armour and 1 artillery moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 artillery owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 3 :  2/2 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Bryansk
                9 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour moved from Northwest Persia to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Kansu : 6 infantry
        Bryansk : 2 aaGuns, 2 armour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Rostov : 1 armour
        Bessarabia : 1 armour
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters and 10 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery
        Novosibirsk : 2 aaGuns and 12 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 10 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 32 / 35
        Japanese : 38 / 0
        Americans : 60 / 128
        Chinese : 2 / 1
        British : 31 / 32
        UK_Pacific : 22 / 17
        Italians : 15 / 31
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
                2 bombers moved from Yunnan to 6 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                2 armour and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 armour moved from 6 Sea Zone to Japan
                2 transports moved from 35 Sea Zone to 19 Sea Zone
                2 mech_infantrys moved from Kiangsu to 19 Sea Zone
                2 mech_infantrys and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from 6 Sea Zone to Japan
                2 infantry moved from Java to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 battleship and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 fighter moved from 38 Sea Zone to Burma
                1 tactical_bomber moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Americans

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                3 bombers moved from Midway to Japan
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western United States to Korea
                1 fighter and 1 tactical_bomber moved from Amur to Korea
                1 fighter moved from Midway to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 5 transports
                        5 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 35
                    Casualties for Japanese: 5 transports
                Battle in Korea
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Korea, round 2 :  1/3 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Korea, round 2 :  1/3 hits
                        1 bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Korea
                        Americans roll dice for 1 bomber and 1 fighter in Korea, round 3 :  1/2 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in Korea
                        Americans roll dice for 1 fighter in Korea, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in Korea, round 4 :  1/1 hits
                        1 fighter owned by the Americans lost in Korea
                    Japanese win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 bomber and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 :  2/7 hits
                        1 artillery owned by the Italians, 2 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 3 :  3/5 hits
                        Italians roll dice for 2 fighters and 2 tactical_bombers in Gibraltar, round 3 :  3/4 hits
                        1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 2 tactical_bombers owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 :  1/2 hits
                        Italians roll dice for 1 fighter in Gibraltar, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Japan
                    Americans attack with 1 artillery, 3 bombers and 1 infantry
                    Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Japan, round 2 :  5/5 hits
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Japan, round 2 :  0/4 hits
                        2 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Japan
                    Americans captures 47PUs while taking Japanese capital
                    Americans win, taking Japan from Japanese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 armour and 2 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Japan to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from Midway to Amur
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
                Americans undo move 2.
                Americans undo move 1.
                1 battleship, 1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 battleship, 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 1.
                1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 108 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 128 PUs

    Territory Summary for Americans :

    Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        Amur : 3 bombers and 2 fighters
        25 Sea Zone : 2 destroyers
        10 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 artillery
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 submarine and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine and 5 transports

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 32 / 35
        Japanese : 39 / 0
        Americans : 60 / 128
        Chinese : 1 / 1
        British : 31 / 32
        UK_Pacific : 22 / 17
        Italians : 15 / 31
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 32 / 35
        Japanese : 39 / 0
        Americans : 60 / 128
        Chinese : 1 / 2
        British : 31 / 32
        UK_Pacific : 22 / 17
        Italians : 15 / 31
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 armour and 1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour and 1 mech_infantry moved from India to Yunnan

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 artillery and 1 fighter placed in Egypt
                British undo move 2.
                2 fighters placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,4
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 armour and 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 4 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 32 / 35
        Japanese : 38 / 0
        Americans : 60 / 128
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 22 / 22
        Italians : 15 / 31
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • boy you got some real good dice. I cant compete with that. I don’t no why this game hates me but I cant get any kind of dice no matter who I play. in one of my games some on just hit me with 5 kami’s. in another game some one came at me with 11 men and 2 tanks against my 9 tanks and they’re first roll 9 men and 2 tanks hit. 2 misses. I cant get a break to save my life.

    well enough of my crying :cry:.
    good game

  • '20 '19 '18 '17 '16

    Yeah good game. You having Gibraltar so locked down early on was sort of scary for me.

    You must have been using my dice!


  • hey I found out we can play 3 games total. do you want to play a third game?

  • '20 '19 '18 '17 '16

    Sure Want to swap sides or redo bidding


  • we can swap sides if its cool with you. a destroyer in sz 110 and 2 ipc’s to anzac

  • '20 '19 '18 '17 '16

    Works for me.  Give me a little while to set up the new game

  • '20 '19 '18 '17 '16

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