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Captain (allies+11) VS dawg (axis) tie breaker

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 submarines
                    British defend with 2 fighters; Americans defend with 1 destroyer, 1 fighter and 1 submarine
                    Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is -20
                    Casualties for Italians: 1 destroyer and 2 submarines
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 8 PUs; end with 9 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from Philippines to 19 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 19 Sea Zone
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Java to Philippines
                1 fighter moved from Java to Siam
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Queensland to Siam
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 artillery and 1 bomber placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Siam : 1 flag, 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 2 fighters
        French Indo China : 1 flag, 2 artilleries and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
        35 Sea Zone : 1 flag, 1 destroyer and 1 fighter
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 submarine
        Caucasus : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 28 / 29
        Japanese : 35 / 40
        Americans : 63 / 88
        Chinese : 6 / 5
        British : 35 / 40
        UK_Pacific : 17 / 22
        Italians : 8 / 9
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tsinghai to Shensi

    Turn Complete - French

    Territory Summary for French :

    Shensi : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 28 / 29
        Japanese : 35 / 40
        Americans : 63 / 88
        Chinese : 6 / 5
        British : 35 / 40
        UK_Pacific : 17 / 22
        Italians : 8 / 9
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                2 fighters moved from Romania to Eastern Poland

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                2 fighters moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Poland, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 armour moved from Sakha to Yakut S.S.R.
                2 artilleries and 2 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                1 fighter moved from Bessarabia to Slovakia Hungary
                1 fighter moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania
                1 tactical_bomber moved from Bessarabia to Romania
                1 tactical_bomber moved from Denmark to Germany
                1 fighter moved from Western Germany to Germany
                2 infantry moved from Western Germany to Denmark
                3 artilleries moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 armour, 3 artilleries and 6 infantry placed in Germany
                7 infantry placed in Western Germany
                Germans undo move 1.
                1 artillery and 2 infantry placed in Western Germany
                1 armour, 2 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Yakut S.S.R. : 1 flag, 2 armour
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Southern France : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 armour, 1 fighter and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
        Romania : 2 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Poland : 1 armour, 1 fighter and 1 infantry
        Germany : 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
        Denmark : 8 infantry
        Holland Belgium : 1 aaGun and 8 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 artillery
        Bessarabia : 1 flag, 2 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 27 / 29
        Japanese : 35 / 40
        Americans : 63 / 88
        Chinese : 6 / 5
        British : 35 / 40
        UK_Pacific : 17 / 22
        Italians : 8 / 9
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour, 4 artilleries and 2 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Nenetsia to Novgorod
                1 armour, 3 artilleries and 3 infantry moved from Archangel to Novgorod
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bryansk to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 armour, 7 artilleries, 5 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 2 armour, 7 artilleries, 5 infantry and 1 mech_infantry in Novgorod, round 2 :  6/15 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 :  0/3 hits
                        3 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 armour, 7 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 aaGun and 3 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 :  2/5 hits
                        Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Ukraine
                1 fighter moved from Bessarabia to Ukraine
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Western Ukraine
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Timguska : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 1 artillery and 2 infantry
        Eastern Poland : 2 infantry
        Bessarabia : 1 artillery and 3 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
        Ukraine : 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters and 3 infantry
        Western Ukraine : 1 aaGun, 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 armour, 7 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 31 / 31
        Japanese : 35 / 40
        Americans : 63 / 88
        Chinese : 6 / 5
        British : 35 / 40
        UK_Pacific : 17 / 22
        Italians : 8 / 9
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                2 armour moved from Kwangsi to Kiangsu
                1 infantry moved from Kwangsi to Hunan
                2 armour moved from Kiangsu to Kwangtung
                1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                2 armour moved from Kwangsi to Kiangsu
                1 infantry moved from Kwangsi to Hunan
                2 armour moved from Kiangsu to Kwangtung
                1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Americans defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 :  5/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 bomber moved from Kwangtung to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 fighter, 2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                Japanese collect 39 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun and 1 airfield
        Kiangsu : 1 flag, 3 armour, 2 artilleries, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 31
        Japanese : 39 / 39
        Americans : 63 / 88
        Chinese : 6 / 5
        British : 35 / 40
        UK_Pacific : 14 / 22
        Italians : 8 / 9
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    UK_Pacific Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Karelia
                      Americans take Finland from Germans
                      Russians take Karelia from Germans

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 armour and 1 bomber placed in Norway
                1 destroyer placed in 112 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Philippines : 1 airfield, 1 artillery, 2 bombers, 1 harbour and 3 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Alaska : 1 fighter and 1 infantry
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 airfield and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 3 destroyers and 2 submarines
        35 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 2 transports
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        4 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 artillery, 1 fighter and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Norway : 1 flag, 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry
        Karelia : 1 armour
        112 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 4 transports
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 31 / 31
        Japanese : 39 / 39
        Americans : 65 / 90
        Chinese : 6 / 5
        British : 35 / 40
        UK_Pacific : 14 / 22
        Italians : 8 / 9
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 artillery placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Szechwan : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 31 / 31
        Japanese : 38 / 39
        Americans : 65 / 90
        Chinese : 7 / 14
        British : 35 / 40
        UK_Pacific : 14 / 22
        Italians : 8 / 9
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 1 fighter moved from Ukraine to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 armour moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from India to Hunan

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kwangsi
                    British attack with 2 armour
                    Japanese defend with 1 aaGun and 1 airfield
                        1 aaGun owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Hunan
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 :  3/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kwangsi
                3 mech_infantrys moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from Burma to Hunan
                1 mech_infantry moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from India to Burma
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Kazakhstan to Novosibirsk
                8 infantry moved from Ukraine to Bessarabia
                2 armour and 4 mech_infantrys moved from Caucasus to Ukraine
                1 fighter moved from 98 Sea Zone to Northwest Persia
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber moved from 98 Sea Zone to Ukraine
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                2 infantry moved from Eastern Persia to Turkmenistan
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                1 infantry placed in Egypt
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 fighter and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys
        Yunnan : 1 aaGun, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Hunan : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Burma : 1 artillery and 2 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Norway : 1 fighter
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bessarabia : 8 infantry
        Ukraine : 3 armour, 1 bomber, 3 fighters and 5 mech_infantrys
        Novosibirsk : 2 infantry
        Turkmenistan : 2 infantry
        Caucasus : 1 armour, 1 infantry and 2 mech_infantrys
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer and 2 transports
        Northwest Persia : 1 flag, 1 fighter
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        110 Sea Zone : 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 31 / 31
        Japanese : 35 / 39
        Americans : 65 / 90
        Chinese : 10 / 14
        British : 35 / 40
        UK_Pacific : 14 / 14
        Italians : 8 / 9
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 5 submarines moved from 95 Sea Zone to 92 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble orders please

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I think the grim reaper is after me

    sk1.jpg

  • 2026 23 21 20 19 17 16 15 13

    scramble three… the axis do seem to be in trouble, but if they can keep Russia contained then they may do ok.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 5 submarines moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 5 submarines
                    British defend with 2 fighters; Americans defend with 1 destroyer, 1 fighter and 1 submarine
                        Italians roll dice for 5 submarines in 92 Sea Zone, round 2 :  0/5 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 4 submarines in 92 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 3 :  1/4 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 3 submarines in 92 Sea Zone, round 4 :  1/3 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 4 :  2/4 hits
                        1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
                    1 submarine owned by the Italians Submerged
                    Americans win with 3 fighters remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 destroyer and 4 submarines
                    Casualties for Americans: 1 destroyer and 1 submarine
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 31 / 31
        Japanese : 35 / 39
        Americans : 65 / 90
        Chinese : 10 / 14
        British : 35 / 40
        UK_Pacific : 14 / 14
        Italians : 8 / 13
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 4.185
            Median : 4.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.231
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.143
            Median : 4.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan

    Combat - ANZAC
                Battle in Hainan

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 bomber moved from Queensland to Philippines
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Kwangsi
                1 armour, 1 artillery and 4 infantry moved from Siam to French Indo China
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                3 infantry moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Caucasus to Rostov

    Place Units - ANZAC
                1 factory_minor placed in French Indo China
                1 artillery placed in Queensland
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Kwangsi : 3 fighters and 1 tactical_bomber
        Siam : 1 flag
        Hainan : 1 flag, 1 harbour and 2 infantry
        Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Philippines : 1 bomber and 2 fighters
        French Indo China : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 5 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        36 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Rostov : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 31 / 31
        Japanese : 35 / 39
        Americans : 65 / 90
        Chinese : 10 / 14
        British : 35 / 40
        UK_Pacific : 14 / 14
        Italians : 8 / 13
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Combat Move - French
                2 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Combat Move - French
                2 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Kweichow : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 31 / 31
        Japanese : 34 / 39
        Americans : 65 / 90
        Chinese : 11 / 14
        British : 35 / 40
        UK_Pacific : 14 / 14
        Italians : 8 / 13
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Poland to Baltic States
                1 fighter moved from Slovakia Hungary to Baltic States
                1 fighter and 1 tactical_bomber moved from Germany to Baltic States
                1 armour moved from Slovakia Hungary to Romania

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Axis & Allies Boardgaming Custom Painted Miniatures

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