1942 Global Witt(Allies) Dawg(Axis)


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
                2 fighters moved from Southern Italy to 97 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
                2 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    British defend with 1 submarine
                    Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Bessarabia
                    Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Russians win with 1 artillery remaining. Battle score for attacker is -27
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 bomber, 1 fighter and 1 tactical_bomber

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Slovakia Hungary
                2 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy
                Italians undo move 2.
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total


  • I do think this game is close to being over.


  • Japan has a lot of money, but I do not fear for Europe and think I can ride the Japanese onslaught. The loss of India might change things, but I think I can prevent you expanding East.
    I so enjoy this 42 start.


  • :wink:


  • I know it’s my go. I have been busy with work(and loving it).
    Will do this go first tomorrow.
    Goodnight.


  • no work is important. I remember you told me to remind you before. not in a hurry at all


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 2 fighters
        42 Sea Zone : 1 cruiser and 1 transport
        37 Sea Zone : 1 submarine
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Russians : 37 / 52
        Japanese : 59 / 84
        Americans : 52 / 72
        Chinese : 5 / 7
        Germans : 40 / 42
        British : 37 / 42
        UK_Pacific : 6 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 37 / 52
        Japanese : 59 / 84
        Americans : 52 / 72
        Chinese : 5 / 7
        Germans : 40 / 42
        British : 37 / 42
        UK_Pacific : 6 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Suiyuyan to Chahar
                1 artillery moved from Bessarabia to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 armour moved from Ukraine to Romania
                1 tactical_bomber moved from Ukraine to Romania
                1 fighter moved from Novgorod to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Baltic States to Romania

    Combat - Russians
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour
                    1 infantry owned by the Russians retreated to Suiyuyan
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 2 mech_infantrys
                    Russians win, taking Romania from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                1 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 aaGun, 2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun, 1 artillery and 3 infantry moved from Belarus to Baltic States
                1 armour moved from Novgorod to Eastern Poland
                1 armour moved from Finland to Novgorod
                1 infantry moved from Smolensk to Belarus
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Olgiy to Yenisey
                1 armour and 3 mech_infantrys moved from Novosibirsk to Yenisey

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
                1 mech_infantry placed in Volgograd
                Russians undo move 3.
                1 armour and 1 mech_infantry placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Yenisey : 1 armour, 1 infantry and 3 mech_infantrys
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 1 armour
        Norway : 1 flag
        Belarus : 1 infantry
        Baltic States : 1 aaGun, 5 artilleries and 4 infantry
        Bryansk : 1 artillery and 2 infantry
        Eastern Poland : 1 aaGun, 1 armour, 2 artilleries and 7 infantry
        Bessarabia : 1 aaGun and 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
        Ukraine : 2 armour, 1 artillery, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Russians : 41 / 55
        Japanese : 59 / 84
        Americans : 52 / 72
        Chinese : 5 / 7
        Germans : 36 / 42
        British : 37 / 42
        UK_Pacific : 6 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 cruisers, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 artilleries moved from Yunnan to Burma
                4 infantry moved from Yunnan to Burma
                1 armour moved from French Indo China to Burma
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 artilleries and 2 infantry moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Chahar to Shensi
                2 infantry moved from Hopei to Shensi
                1 armour moved from Szechwan to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                1 bomber moved from Yunnan to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                2 fighters moved from Yunnan to Shensi


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 cruisers, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 artilleries moved from Yunnan to Burma
                4 infantry moved from Yunnan to Burma
                1 armour moved from French Indo China to Burma
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 artilleries and 2 infantry moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Chahar to Shensi
                2 infantry moved from Hopei to Shensi
                1 armour moved from Szechwan to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                1 bomber moved from Yunnan to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                2 fighters moved from Yunnan to Shensi

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 cruiser and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 fighter in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 4 artilleries and 4 infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 4 artilleries and 4 infantry in Burma, round 2 :  2/9 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 4 artilleries and 3 infantry in Burma, round 3 :  2/8 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 2 fighters and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Shensi, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Shensi, round 3 :  3/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Sikang
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Sikang, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
                2 fighters moved from Shensi to Yunnan
                1 bomber moved from Suiyuyan to Yunnan
                1 fighter moved from Suiyuyan to Chahar
                1 armour moved from Manchuria to Chahar
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Yunnan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                1 artillery and 3 infantry placed in Japan
                2 cruisers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                Japanese collect 54 PUs (9 lost to blockades); end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Shensi : 1 flag, 2 armour and 1 infantry
        Yunnan : 1 flag, 1 artillery, 1 bomber, 8 fighters, 1 infantry and 4 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 armour and 1 fighter
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 4 artilleries and 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 armour, 4 artilleries, 1 factory_minor and 6 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser and 4 transports
        16 Sea Zone : 1 cruiser and 1 submarine
        6 Sea Zone : 2 cruisers, 1 destroyer, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 63 / 54
        Americans : 52 / 72
        Chinese : 4 / 7
        Germans : 36 / 42
        British : 37 / 42
        UK_Pacific : 5 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.288
            Standard Deviation : 0.537
            Total rolls : 53

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 36

    UK_Pacific Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry moved from Gilbert Islands to 48 Sea Zone
                1 artillery moved from Gilbert Islands to 48 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 47 Sea Zone to 33 Sea Zone
                1 cruiser moved from 47 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
                1 fighter moved from 47 Sea Zone to Caroline Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 submarine
                    Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 cruiser and 1 submarine
                    Casualties for Americans: 1 fighter
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 armour, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun, 1 armour and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 48 Sea Zone to 33 Sea Zone
                1 carrier moved from 47 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 bomber moved from Solomon Islands to Queensland
                1 destroyer moved from 47 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 30 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 3.
                2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Americans undo move 4.
                Americans undo move 3.
                1 artillery and 1 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
        Queensland : 1 bomber
        Solomon Islands : 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 submarine
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports
        26 Sea Zone : 1 carrier, 2 destroyers, 1 submarine, 2 tactical_bombers and 3 transports
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        Southern France : 1 flag, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
        93 Sea Zone : 3 transports
        92 Sea Zone : 2 destroyers
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 60 / 54
        Americans : 58 / 78
        Chinese : 4 / 7
        Germans : 33 / 42
        British : 37 / 42
        UK_Pacific : 5 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 60 / 54
        Americans : 58 / 78
        Chinese : 4 / 5
        Germans : 33 / 42
        British : 37 / 42
        UK_Pacific : 5 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 38 PUs;
                Germans buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Romania
                1 fighter moved from Poland to Romania
                2 artilleries moved from Germany to Poland
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 38 PUs;
                Germans buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Romania
                1 fighter moved from Poland to Romania
                2 artilleries moved from Germany to Poland
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 fighter in Romania, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Romania, round 3 :  1/1 hits
                        1 fighter owned by the Germans lost in Romania
                    Russians win with 1 armour remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 3 infantry
                    British defend with 2 artilleries
                        Germans roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        British roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries

    Non Combat Move - Germans
                6 infantry moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Poland : 1 aaGun, 4 artilleries and 2 infantry
        Germany : 1 factory_major and 2 infantry
        Denmark : 3 infantry
        Holland Belgium : 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 60 / 54
        Americans : 58 / 78
        Chinese : 4 / 5
        Germans : 35 / 37
        British : 35 / 42
        UK_Pacific : 5 / 6
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.077
            Median : 5.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.750
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Reseting Bonus Movement of Units
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 3 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Iraq to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa
                British undo move 4.
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        44 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 60 / 54
        Americans : 58 / 78
        Chinese : 4 / 5
        Germans : 32 / 37
        British : 38 / 43
        UK_Pacific : 5 / 5
        Italians : 8 / 8
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 armour moved from Slovakia Hungary to Romania


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 armour moved from Slovakia Hungary to Romania

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Romania
                    Italians attack with 1 armour
                    Russians defend with 1 armour
                    Russians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 3 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Greece to Bulgaria
                1 fighter moved from Southern France to Yugoslavia
                1 fighter moved from Yugoslavia to Slovakia Hungary
                1 fighter moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Java
                1 fighter moved from Dutch New Guinea to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 infantry
        Java : 1 flag, 1 artillery, 2 fighters and 2 infantry
        42 Sea Zone : 1 cruiser and 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 submarine
        62 Sea Zone : 2 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Russians : 39 / 55
        Japanese : 57 / 54
        Americans : 55 / 78
        Chinese : 4 / 5
        Germans : 32 / 37
        British : 38 / 43
        UK_Pacific : 8 / 5
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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