I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 42 PUs;
Germans buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 armour moved from Eastern Poland to Romania
2 artilleries and 2 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 42 PUs;
Germans buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 armour moved from Eastern Poland to Romania
2 artilleries and 2 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
Combat - Germans
Battle in Romania
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Romania from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 1 fighter and 6 infantry
British defend with 1 armour
Germans win, taking Holland Belgium from British with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Poland
Place Units - Germans
1 armour and 8 infantry placed in Western Germany
2 artilleries and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Reseting Bonus Movement of Units
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 3 infantry
British win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 armour moved from Alexandria to Egypt
1 armour moved from Libya to Alexandria
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 airfield placed in Gibraltar
2 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
44 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 artilleries
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 mech_infantry
81 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Persia : 1 flag
110 Sea Zone : 1 battleship, 2 destroyers and 2 transports
Production/PUs Summary :
Russians : 37 / 52
Japanese : 63 / 84
Americans : 52 / 72
Chinese : 5 / 7
Germans : 40 / 42
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 8 / 13
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
2 fighters moved from Southern Italy to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
British defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bessarabia
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -27
Casualties for Russians: 2 infantry
Casualties for Italians: 1 bomber, 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
1 armour moved from Northern Italy to Slovakia Hungary
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
I do think this game is close to being over.
Japan has a lot of money, but I do not fear for Europe and think I can ride the Japanese onslaught. The loss of India might change things, but I think I can prevent you expanding East.
I so enjoy this 42 start.
:wink:
I know it’s my go. I have been busy with work(and loving it).
Will do this go first tomorrow.
Goodnight.
no work is important. I remember you told me to remind you before. not in a hurry at all
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 2 fighters
42 Sea Zone : 1 cruiser and 1 transport
37 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Russians : 37 / 52
Japanese : 59 / 84
Americans : 52 / 72
Chinese : 5 / 7
Germans : 40 / 42
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 8 / 8
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
92 Sea Zone : 1 cruiser
Production/PUs Summary :
Russians : 37 / 52
Japanese : 59 / 84
Americans : 52 / 72
Chinese : 5 / 7
Germans : 40 / 42
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 8 / 8
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Suiyuyan to Chahar
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from Novgorod to Romania
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Baltic States to Romania
Combat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 armour
1 infantry owned by the Russians retreated to Suiyuyan
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
Russians win, taking Romania from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 aaGun, 2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Finland to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Olgiy to Yenisey
1 armour and 3 mech_infantrys moved from Novosibirsk to Yenisey
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 3.
1 armour and 1 mech_infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Territory Summary for Russians :
Suiyuyan : 1 infantry
Yenisey : 1 armour, 1 infantry and 3 mech_infantrys
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 armour
Norway : 1 flag
Belarus : 1 infantry
Baltic States : 1 aaGun, 5 artilleries and 4 infantry
Bryansk : 1 artillery and 2 infantry
Eastern Poland : 1 aaGun, 1 armour, 2 artilleries and 7 infantry
Bessarabia : 1 aaGun and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Ukraine : 2 armour, 1 artillery, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
125 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Russians : 41 / 55
Japanese : 59 / 84
Americans : 52 / 72
Chinese : 5 / 7
Germans : 36 / 42
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 8 / 8
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 2 cruisers, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 artilleries moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 2 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Chahar to Shensi
2 infantry moved from Hopei to Shensi
1 armour moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
1 bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
2 fighters moved from Yunnan to Shensi
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 2 cruisers, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 artilleries moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 2 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Chahar to Shensi
2 infantry moved from Hopei to Shensi
1 armour moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
1 bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
2 fighters moved from Yunnan to Shensi
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 fighter in Suiyuyan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 4 artilleries and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 4 artilleries and 4 infantry in Burma, round 2 : 2/9 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 4 artilleries and 3 infantry in Burma, round 3 : 2/8 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 2 armour, 2 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Shensi, round 2 : 2/6 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Shensi, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Sikang
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Sikang, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
2 fighters moved from Shensi to Yunnan
1 bomber moved from Suiyuyan to Yunnan
1 fighter moved from Suiyuyan to Chahar
1 armour moved from Manchuria to Chahar
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Yunnan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery and 3 infantry placed in Japan
2 cruisers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 54 PUs (9 lost to blockades); end with 54 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Shensi : 1 flag, 2 armour and 1 infantry
Yunnan : 1 flag, 1 artillery, 1 bomber, 8 fighters, 1 infantry and 4 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 1 fighter
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 4 artilleries and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 4 artilleries, 1 factory_minor and 6 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser and 4 transports
16 Sea Zone : 1 cruiser and 1 submarine
6 Sea Zone : 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Russians : 39 / 55
Japanese : 63 / 54
Americans : 52 / 72
Chinese : 4 / 7
Germans : 36 / 42
British : 37 / 42
UK_Pacific : 5 / 6
Italians : 8 / 8
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.604
Median : 4.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 53
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.583
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 36
UK_Pacific Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 47 Sea Zone to 33 Sea Zone
1 cruiser moved from 47 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
1 fighter moved from 47 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 submarine
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 cruiser and 1 submarine
Casualties for Americans: 1 fighter
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun, 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 48 Sea Zone to 33 Sea Zone
1 carrier moved from 47 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 bomber moved from Solomon Islands to Queensland
1 destroyer moved from 47 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 3.
2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 artillery and 1 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
Queensland : 1 bomber
Solomon Islands : 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 submarine
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports
26 Sea Zone : 1 carrier, 2 destroyers, 1 submarine, 2 tactical_bombers and 3 transports
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 2 destroyers
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Southern France : 1 flag, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
93 Sea Zone : 3 transports
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Russians : 39 / 55
Japanese : 60 / 54
Americans : 58 / 78
Chinese : 4 / 7
Germans : 33 / 42
British : 37 / 42
UK_Pacific : 5 / 6
Italians : 8 / 8
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 1 infantry
Production/PUs Summary :
Russians : 39 / 55
Japanese : 60 / 54
Americans : 58 / 78
Chinese : 4 / 5
Germans : 33 / 42
British : 37 / 42
UK_Pacific : 5 / 6
Italians : 8 / 8
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 38 PUs;
Germans buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Romania
1 fighter moved from Poland to Romania
2 artilleries moved from Germany to Poland
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 38 PUs;
Germans buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Romania
1 fighter moved from Poland to Romania
2 artilleries moved from Germany to Poland
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Romania
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits
Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 1 fighter in Romania, round 3 : 0/1 hits
Russians roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 fighter owned by the Germans lost in Romania
Russians win with 1 armour remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 3 infantry
British defend with 2 artilleries
Germans roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Non Combat Move - Germans
6 infantry moved from Western Germany to Greater Southern Germany
Place Units - Germans
10 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 37 PUs total
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Poland : 1 aaGun, 4 artilleries and 2 infantry
Germany : 1 factory_major and 2 infantry
Denmark : 3 infantry
Holland Belgium : 3 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Russians : 39 / 55
Japanese : 60 / 54
Americans : 58 / 78
Chinese : 4 / 5
Germans : 35 / 37
British : 35 / 42
UK_Pacific : 5 / 6
Italians : 8 / 8
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.579
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.077
Median : 5.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
British Combat
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.750
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Reseting Bonus Movement of Units
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
Place Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
British undo move 4.
1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
44 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Production/PUs Summary :
Russians : 39 / 55
Japanese : 60 / 54
Americans : 58 / 78
Chinese : 4 / 5
Germans : 32 / 37
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 8 / 8
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0