@Ragnell804 gg, I concede
1942 witt vs dawg.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Japanese
Reseting Bonus Movement of UnitsNon Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 63 / 82
Chinese : 23 / 29
Germans : 63 / 87
British : 44 / 44
UK_Pacific : 28 / 33
Italians : 9 / 14
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I cannot do anything as japan . Please carry on.
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to Caucasus
2 bombers moved from Egypt to Caucasus
3 artilleries and 11 infantry moved from Caucasus to Rostov
1 armour moved from Evenkiyskiy to Vologda
Americans take Urals from Germans
3 armour moved from Yenisey to Novosibirsk
2 fighters moved from Yenisey to Vologda
7 infantry moved from Yakut S.S.R. to Yenisey
4 armour moved from Buryatia to Yenisey
6 armour moved from Korea to Buryatia -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to Caucasus
2 bombers moved from Egypt to Caucasus
3 artilleries and 11 infantry moved from Caucasus to Rostov
1 armour moved from Evenkiyskiy to Vologda
Americans take Urals from Germans
3 armour moved from Yenisey to Novosibirsk
2 fighters moved from Yenisey to Vologda
7 infantry moved from Yakut S.S.R. to Yenisey
4 armour moved from Buryatia to Yenisey
6 armour moved from Korea to BuryatiaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Southern France
Battle in Marshall Islands
Battle in Normandy BordeauxNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
3 armour moved from Japan to 6 Sea Zone
3 armour moved from 6 Sea Zone to KoreaPlace Units - Americans
3 armour placed in Korea
3 armour placed in Japan
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,4
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
11 artilleries and 28 infantry moved from Kansu to Tsinghai
6 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
can the factory in korea become a major factory?
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No. Only Japan can do that.
US can never build a Major.Hong Kong can be a Major UK Pacific one.
The rule is that it needed to belong to that nation from the start:Norway, Romania for Germany for example. -
thank you kind sir for the info and knowledge. all’s well with me. how about you and your family?
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All well, thank you.
Drank too much last night and was hungover until 1pm, so have been indoors all day, except for the walk to Maddy’s school. Very lazy day.
Will not stay up late again. -
just wondering, is this game still on?
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Of course .
I can’t play any more today, but will do in the morning.
Goodnight. -
cool. good night
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
6 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 6 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
10 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
5 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour, 9 artilleries and 12 infantry moved from Scotland to United Kingdom
8 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 carriers and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
6 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 6 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
10 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
5 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour, 9 artilleries and 12 infantry moved from Scotland to United Kingdom
8 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 carriers and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 bomber moved from France to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 1 armour, 17 artilleries, 3 bombers, 2 fighters, 22 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 37 infantry and 2 mech_infantrys; Americans defend with 1 fighter
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 13 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 4 artilleries and 22 infantry
Casualties for French: 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 37 infantry and 2 mech_infantrys
Casualties for Americans: 1 fighter
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 armour and 1 harbour
Americans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 6 armour, 2 artilleries, 6 infantry and 13 mech_infantrys
British defend with 1 armour, 1 factory_minor and 1 mech_infantry; Americans defend with 3 artilleries and 11 infantry
Germans win, taking Rostov from British with 6 armour, 2 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 6 infantry and 3 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Americans: 3 artilleries and 11 infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Tambov from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Novgorod to Archangel
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Germany to Greater Southern GermanyPlace Units - Germans
3 infantry placed in France
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Western Ukraine
2 artilleries and 1 infantry placed in UkraineTurn Complete - Germans
Germans collect 66 PUs; end with 110 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 125 PUsTerritory Summary for Germans :
Cyprus : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 armour, 13 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Greater Southern Germany : 1 artillery and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Romania : 2 mech_infantrys
Germany : 1 factory_major
Norway : 1 factory_minor
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 1 factory_minor and 10 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
Tambov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 1 flag
119 Sea Zone : 1 flag
113 Sea Zone : 1 transport
89 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 9 transportsProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 69 / 89
Chinese : 23 / 29
Germans : 66 / 125
British : 35 / 0
UK_Pacific : 28 / 33
Italians : 9 / 14
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I did not offer you a Scramble option, as you would have needed me to miss 3 times on R1, then 3 on R2, before I chose the other Carrier as a casualty. and I would have taken it on a Carrier first, then on the same one if all 3 of mine had missed.
I thought it was best to hope for bad dice and an AA hit or 2.
Hope you do not mind.If you want to try and weaken my fleet instead, please roll on the forum and tell me the result.
I know you have a good chance of sinking it in the Channel. -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - British
1 mech_infantry moved from Samara to Russia
1 armour moved from Samara to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
3 armour moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
2 artilleries moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
4 armour and 2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Timguska to Vologda
1 armour moved from Vologda to Smolensk
British take Smolensk from Germans
1 armour moved from Smolensk to Russia
11 armour moved from Vologda to Russia -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Samara to Russia
1 armour moved from Samara to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
3 armour moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
2 artilleries moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
4 armour and 2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Timguska to Vologda
1 armour moved from Vologda to Smolensk
British take Smolensk from Germans
1 armour moved from Smolensk to Russia
11 armour moved from Vologda to RussiaCombat - British
Battle in Russia
British attack with 17 armour, 1 bomber and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 7 infantry
British roll dice for 17 armour, 1 bomber and 2 mech_infantrys in Russia, round 2 : 8/20 hits
Germans roll dice for 7 infantry in Russia, round 2 : 4/7 hits
2 armour owned by the British, 7 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Russia
British win, taking Russia from Germans, taking Evenkiyskiy from Americans, taking Timguska from UK_Pacific, taking Kazakhstan from British, taking Urals from Americans, taking Novosibirsk from British, taking Vologda from British, taking Volgograd from British, taking Caucasus from British, taking Smolensk from British, taking Samara from British with 15 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 7 infantry
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Cyprus
British win, taking Cyprus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Russia to Vologda
1 infantry moved from Kazakhstan to CaucasusPlace Units - UK_Pacific
5 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 5 armour and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
India : 1 airfield, 5 armour, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Borneo : 1 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery and 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 15 armour
Vologda : 1 armour and 1 bomber
Caucasus : 1 infantry
Bulgaria : 1 flag, 1 mech_infantry
Greece : 1 flag
99 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour, 1 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 22 / 0
Japanese : 5 / 0
Americans : 67 / 89
Chinese : 23 / 29
Germans : 61 / 125
British : 28 / 0
UK_Pacific : 27 / 32
Italians : 9 / 14
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22 -
Congratulations on liberating Moscow.
What a nutty game!
I hope you have a fun day. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Bulgaria
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Bulgaria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 infantry and 1 mech_infantry
Americans defend with 1 armour and 1 harbour
Italians win, taking Southern France from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Malta : 1 flag
Southern France : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Bulgaria : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 22 / 0
Japanese : 5 / 0
Americans : 64 / 89
Chinese : 23 / 29
Germans : 61 / 125
British : 27 / 0
UK_Pacific : 27 / 32
Italians : 13 / 18
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber and 1 fighter moved from Kazakhstan to Tambov
2 bombers moved from Szechwan to Tambov
2 bombers moved from Queensland to Szechwan