TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
evening Leo, will play anytime you want again.
GG
I can take the Axis again and I will try to win using JapAn again.
Will start it tomorrow.
ok sir!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Northern Italy
Place Units - Italians
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Might be fun to play on a little more.
Oh ok there was an american move I wanted to change but didnt bother cause I thought we were making a new game. Will fix it now (I need to change 1buy)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 airfield
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to 113 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 113 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Changing PUs for Americans from 85 to 86
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Solomon Islands: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Ok. I was going to attack the fleet. I cannot now.
Would you have bought that Carrier for Norway before doing UK’s attack? YOu knew you could not lose in Berlin, I take it.
Was stupid of me to move away the fleet, I suppose.
My Eastern Front decisions were poor.
Will do my go, but I believe game is probably over. Thank you for giving mre the opportunity to try it though.
Hope you are well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Germans
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
8 artilleries, 2 fighters and 5 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from 115 Sea Zone to Denmark
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 artilleries and 6 infantry
British defend with 1 aaGun, 3 artilleries and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
1 infantry owned by the Germans and 4 artilleries owned by the Germans retreated to France
Americans win with 1 aaGun, 3 artilleries and 6 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 5 infantry
Battle in Denmark
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Germany
Germans attack with 3 artilleries and 6 infantry
British defend with 1 artillery and 1 factory_minor
Germans win, taking Germany from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Slovakia Hungary
Germans attack with 8 artilleries, 1 bomber, 4 fighters and 5 infantry
British defend with 8 fighters; Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 8 artilleries, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 74
Casualties for Germans: 4 infantry
Casualties for British: 8 fighters
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 carrier moved from 115 Sea Zone to 114 Sea Zone
2 cruisers, 2 destroyers and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Slovakia Hungary to 114 Sea Zone
1 fighter moved from Slovakia Hungary to 114 Sea Zone
1 bomber moved from Slovakia Hungary to France
1 aaGun moved from Western Germany to Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to France
1 fighter moved from Western Germany to France
1 fighter moved from Denmark to Western Germany
1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 1 infantry
Slovakia Hungary : 8 artilleries and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Poland : 1 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_minor and 6 infantry
Denmark : 2 artilleries and 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 carrier and 1 destroyer
114 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 35 / 35
Russians : 39 / 63
Japanese : 60 / 74
Americans : 63 / 86
Chinese : 3 / 4
British : 34 / 81
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I should have not attacked in Normandy. I wanted to weaken your ground forces, but withourt a capital was probably better to pull them back to west Germany.
Not bad 10 misses though.
@wittmann:
Ok. I was going to attack the fleet. I cannot now.
Would you have bought that Carrier for Norway before doing UK’s attack? YOu knew you could not lose in Berlin, I take it.
Was stupid of me to move away the fleet, I suppose.
My Eastern Front decisions were poor.
Will do my go, but I believe game is probably over. Thank you for giving mre the opportunity to try it though.Hope you are well.
Yes that was the original plan, to buy a carrier with the americans to protect the british but I did a fast turn and forgot it. Was going to edit it originally but as I said I thought you didnt want to continue so I didnt bother.
@wittmann:
I should have not attacked in Normandy. I wanted to weaken your ground forces, but withourt a capital was probably better to pull them back to west Germany.
Not bad 10 misses though.
Trying to get back norway killed also your german stack in russia. That was a big mistake, and norway was in no way recoverable (I had if I wanted up to 11 ground units per turn there, adding and adding).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Romania to Bulgaria
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from Belarus to Yugoslavia
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 armour, 8 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
2 armour and 6 mech_infantrys moved from Belarus to Slovakia Hungary
1 artillery and 3 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
5 mech_infantrys moved from Russia to Kazakhstan
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 4 armour, 8 artilleries, 1 infantry and 7 mech_infantrys
Germans defend with 8 artilleries and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 4 armour, 8 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 8 artilleries and 1 infantry
Casualties for Russians: 1 infantry and 5 mech_infantrys
Battle in Bulgaria
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
Place Units - Russians
1 factory_minor placed in Romania
3 armour placed in Volgograd
1 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Russians collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from India to West India
1 tactical_bomber moved from Yunnan to West India
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Yunnan to West India
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in West India
Japanese attack with 1 armour and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Hopei
2 infantry moved from Burma to India
1 tactical_bomber moved from West India to India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 artilleries placed in French Indo China
Japanese undo move 6.
2 artilleries placed in French Indo China
1 artillery placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 2.
1 infantry placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 5 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 armour, 1 artillery and 2 infantry
Chahar : 1 flag, 2 infantry
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport
West India : 1 flag, 1 armour
80 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 26 / 35
Russians : 48 / 75
Japanese : 72 / 82
Americans : 55 / 86
Chinese : 1 / 4
British : 34 / 81
UK_Pacific : 0 / 0
Italians : 10 / 20
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 bombers moved from Western United States to 25 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Norway to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Scramble and Kamikaze orders
1 on each Carrier and Scramble all3 please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 bombers moved from Western United States to 25 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Norway to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Battle in 35 Sea Zone
Americans attack with 2 battleships, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking 35 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 153
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Casualties for Americans: 2 carriers, 4 fighters and 7 submarines
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New Guinea
Battle in Western Germany
Americans attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Americans converts factory_major into different units
Americans win, taking New Guinea from Japanese, taking Western Germany from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 bombers moved from 25 Sea Zone to Wake Island
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 64 Sea Zone to 10 Sea Zone
3 fighters moved from Western Germany to Norway
2 fighters moved from Western Germany to 113 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total