This game looks fun - are there any plans to get TripleA to support it?
Witt(Axis) vs Noll(Allies) 1940 Global and Italian domination of Europe!
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Never!
I am still in the game.
Looking at the map now, as my friend had to make a call. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Suiyuyan to Shensi
6 armour, 2 artilleries and 4 mech_infantrys moved from Burma to India
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Kwangsi to Sumatra
1 fighter and 2 tactical_bombers moved from Kwangsi to India
1 infantry moved from Yunnan to SzechwanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -16
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 6 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 4 armour, 2 artilleries, 1 fighter and 4 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from India to YunnanPlace Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery and 1 infantry
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery, 2 infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 2 artilleries and 2 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 submarine, 2 tactical_bombers and 1 transport
80 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 32 / 45
Russians : 42 / 63
Japanese : 64 / 74
Americans : 59 / 83
Chinese : 3 / 4
British : 34 / 32
UK_Pacific : 2 / 0
Italians : 10 / 18
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win, taking Denmark from Germans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Norway
2 submarines moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 airfield and 3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
1 artillery, 3 bombers and 1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 2 battleships, 2 cruisers, 3 destroyers, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Germany
1 bomber moved from Norway to Germany
7 fighters moved from Normandy Bordeaux to Germany
3 fighters moved from United Kingdom to Germany
1 infantry and 3 mech_infantrys moved from West India to IndiaCombat - British
Battle in India
British attack with 1 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry and 3 mech_infantrys
Battle in Germany
British attack with 4 artilleries, 1 bomber, 10 fighters and 4 infantry
Germans defend with 1 aaGun, 2 artilleries, 1 factory_major and 10 infantry
British captures 45PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 8 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry
Casualties for British: 3 artilleries, 1 bomber, 2 fighters and 4 infantryNon Combat Move - British
8 fighters moved from Germany to Slovakia Hungary
1 infantry moved from Eastern Persia to West India
1 artillery and 3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to EgyptPlace Units - British
3 mech_infantrys placed in Persia
1 factory_minor placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,1
British collect 36 PUs (3 lost to blockades); end with 81 PUs totalTurn Complete - UK_Pacific
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Congratulations. Well played.
I hope you know you have well and truly put me off ever doing a J2 again. will see if I could have done something earlier to prevent this though.
we can talk about what game to play tomorrow. Have a good evening Noll. -
evening Leo, will play anytime you want again.
GG
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I can take the Axis again and I will try to win using JapAn again.
Will start it tomorrow. -
ok sir!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Northern ItalyPlace Units - Italians
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Might be fun to play on a little more.
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Oh ok there was an american move I wanted to change but didnt bother cause I thought we were making a new game. Will fix it now (I need to change 1buy)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 airfield
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to 113 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 113 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Changing PUs for Americans from 85 to 86
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Solomon Islands: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
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Ok. I was going to attack the fleet. I cannot now.
Would you have bought that Carrier for Norway before doing UK’s attack? YOu knew you could not lose in Berlin, I take it.
Was stupid of me to move away the fleet, I suppose.
My Eastern Front decisions were poor.
Will do my go, but I believe game is probably over. Thank you for giving mre the opportunity to try it though.Hope you are well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Germans
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
8 artilleries, 2 fighters and 5 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from 115 Sea Zone to Denmark
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 artilleries and 6 infantry
British defend with 1 aaGun, 3 artilleries and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
1 infantry owned by the Germans and 4 artilleries owned by the Germans retreated to France
Americans win with 1 aaGun, 3 artilleries and 6 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 5 infantry
Battle in Denmark
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Germany
Germans attack with 3 artilleries and 6 infantry
British defend with 1 artillery and 1 factory_minor
Germans win, taking Germany from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Slovakia Hungary
Germans attack with 8 artilleries, 1 bomber, 4 fighters and 5 infantry
British defend with 8 fighters; Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 8 artilleries, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 74
Casualties for Germans: 4 infantry
Casualties for British: 8 fighters
Casualties for Russians: 1 armourNon Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 carrier moved from 115 Sea Zone to 114 Sea Zone
2 cruisers, 2 destroyers and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Slovakia Hungary to 114 Sea Zone
1 fighter moved from Slovakia Hungary to 114 Sea Zone
1 bomber moved from Slovakia Hungary to France
1 aaGun moved from Western Germany to Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to France
1 fighter moved from Western Germany to France
1 fighter moved from Denmark to Western Germany
1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea ZoneTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 1 infantry
Slovakia Hungary : 8 artilleries and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Poland : 1 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_minor and 6 infantry
Denmark : 2 artilleries and 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 carrier and 1 destroyer
114 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 35 / 35
Russians : 39 / 63
Japanese : 60 / 74
Americans : 63 / 86
Chinese : 3 / 4
British : 34 / 81
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I should have not attacked in Normandy. I wanted to weaken your ground forces, but withourt a capital was probably better to pull them back to west Germany.
Not bad 10 misses though. -
@wittmann:
Ok. I was going to attack the fleet. I cannot now.
Would you have bought that Carrier for Norway before doing UK’s attack? YOu knew you could not lose in Berlin, I take it.
Was stupid of me to move away the fleet, I suppose.
My Eastern Front decisions were poor.
Will do my go, but I believe game is probably over. Thank you for giving mre the opportunity to try it though.Hope you are well.
Yes that was the original plan, to buy a carrier with the americans to protect the british but I did a fast turn and forgot it. Was going to edit it originally but as I said I thought you didnt want to continue so I didnt bother.
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@wittmann:
I should have not attacked in Normandy. I wanted to weaken your ground forces, but withourt a capital was probably better to pull them back to west Germany.
Not bad 10 misses though.Trying to get back norway killed also your german stack in russia. That was a big mistake, and norway was in no way recoverable (I had if I wanted up to 11 ground units per turn there, adding and adding).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Romania to Bulgaria
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from Belarus to Yugoslavia
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 armour, 8 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
2 armour and 6 mech_infantrys moved from Belarus to Slovakia Hungary
1 artillery and 3 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
5 mech_infantrys moved from Russia to Kazakhstan
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 4 armour, 8 artilleries, 1 infantry and 7 mech_infantrys
Germans defend with 8 artilleries and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 4 armour, 8 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 8 artilleries and 1 infantry
Casualties for Russians: 1 infantry and 5 mech_infantrys
Battle in Bulgaria
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yugoslavia to RomaniaPlace Units - Russians
1 factory_minor placed in Romania
3 armour placed in Volgograd
1 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Russians collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 75 PUs





