• TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Ukraine : 1 infantry
        95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        Bulgaria : 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 26 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to Yunnan
                1 bomber moved from New South Wales to Western Australia


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to Yunnan
                1 bomber moved from New South Wales to Western Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6
                ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Western Australia : 1 bomber and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Russians : 26 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        94 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 26 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Bryansk to Rostov
                10 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Smolensk
                1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Jehol : 2 infantry
        Hunan : 1 infantry
        Bryansk : 1 artillery and 17 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Vologda : 10 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 armour, 6 infantry and 1 mech_infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 26 / 30
        Japanese : 48 / 58
        Americans : 50 / 70
        Chinese : 14 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 3 destroyers and 2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 battleship, 3 destroyers and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Korea to Amur
                1 fighter moved from Japan to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Jehol
                1 infantry moved from Shantung to Jehol
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 armour moved from Kwangtung to Hunan
                1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 bomber moved from French Indo China to Hunan
                1 fighter moved from Japan to Jehol
                1 fighter moved from Japan to Jehol
                1 fighter moved from Kwangsi to Hunan
                1 bomber moved from Hunan to Anhwe
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 fighter and 1 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 battleship, 3 destroyers and 2 fighters
                    Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 2 transports remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 battleship, 3 destroyers and 2 fighters
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Amur to 6 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to Shantung
                1 bomber moved from Anhwe to Kiangsu
                1 fighter moved from Kwangsi to French Indo China
                1 fighter moved from Hunan to French Indo China
                1 tactical_bomber moved from Hunan to French Indo China
                1 battleship and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 fighter
        Kwangsi : 1 flag, 2 artilleries and 1 infantry
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 artillery
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Hunan : 1 flag, 1 armour
        Anhwe : 1 flag, 1 artillery
        Gilbert Islands : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Amur : 1 flag, 2 artilleries and 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 fighter and 1 transport
        34 Sea Zone : 1 battleship and 1 destroyer
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 25 / 30
        Japanese : 53 / 60
        Americans : 50 / 70
        Chinese : 10 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • You have definitely got me in  this game. Japan was dead in the water as soon as your Chinese T1(suicidal) attack on Hunan succeeded. Meant they have been collected income they should never have had and meant India was safe. You rightly, in my eyes, went all Pacific as japan are the early threat and I have not recovered.
    On the European side, you have been patient and Russia is safe.
    I think winning as the Axis, is going to be very difficult in this version.
    Obviously, I am not conceding…
    Throw your evil armies at me!


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Gibraltar to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Siberia to Amur
                3 armour moved from Siberia to Amur
                2 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                2 armour and 2 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Alaska to 6 Sea Zone


  • scramble fighter in sz6


  • yes please.
    I also want to kamikaze.
    two on the BB and one on each Carrier and one on each  Cruiser.
    Will have none left!


  • And I am owed a break!
    If you did not lose that BB and one more ship takes a hit, I will be a little upset.

    Good luck . Are we playing another with swapped sides after I lose this one?
    Nice Russian to in Napolron too. The Turks are in trouble, but he can recapture some territory.
    I cannot capture Constantinople, but it is good to be pushing both them and France back.

    I worry about the Med though. They have tonnes of ships.
    I think you ought to build a Fort for Tunisia. That and Majorca are your  only foothold now Cyprus has fallen.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Gibraltar to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Siberia to Amur
                3 armour moved from Siberia to Amur
                2 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                2 armour and 2 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Alaska to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 1 carrier, 3 destroyers and 3 fighters
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  5/10 hits
                        Japanese roll dice for 1 carrier, 3 destroyers and 3 fighters in 6 Sea Zone, round 2 :  3/7 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  4/9 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 :  3/3 hits
                        2 fighters owned by the Americans, 1 destroyer owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 carrier, 3 destroyers and 3 fighters
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                Battle in Amur
                    Americans attack with 3 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Americans roll dice for 3 armour, 2 infantry and 1 mech_infantry in Amur, round 2 :  4/6 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Amur, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Holland Belgium to United Kingdom
                2 bombers moved from Gibraltar to United Kingdom
                2 cruisers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Siberia
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                2 infantry moved from Alaska to 2 Sea Zone
                2 armour moved from Alaska to 2 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
                2 armour moved from Siberia to Amur
                2 infantry moved from British Columbia to Alaska
                2 infantry moved from Western United States to British Columbia

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 cruiser and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    British Columbia : 2 infantry
        Solomon Islands : 1 artillery and 4 infantry
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 factory_minor and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 infantry
        Soviet Far East : 2 armour and 2 infantry
        Amur : 5 armour, 1 infantry and 1 mech_infantry
        Siberia : 1 fighter, 2 infantry and 2 tactical_bombers
        10 Sea Zone : 4 transports
        3 Sea Zone : 2 transports
        6 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 mech_infantry
        United Kingdom : 3 bombers
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery
        Southern France : 1 flag, 1 harbour and 1 infantry
        93 Sea Zone : 1 destroyer and 1 transport
        101 Sea Zone : 1 cruiser and 2 transports
        91 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 1 transport
        110 Sea Zone : 1 transport
        105 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 26 / 30
        Japanese : 52 / 60
        Americans : 55 / 75
        Chinese : 10 / 19
        Germans : 52 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.208
            Median : 3.000
            Variance : 1.673
            Standard Deviation : 1.293
            Total rolls : 53

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Germans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 12 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.125
            Median : 3.500
            Variance : 2.581
            Standard Deviation : 1.606
            Total rolls : 32


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 :  0/3 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Hunan, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 infantry placed in Chahar
                2 infantry placed in Hopei
                1 artillery and 1 infantry placed in Kweichow
                Chinese undo move 3.
                Chinese undo move 1.
                2 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 2 infantry
        Yunnan : 1 fighter
        Kweichow : 2 infantry
        Hunan : 1 artillery and 1 infantry
        Hopei : 2 infantry
        Chahar : 1 artillery and 1 infantry

    Production/PUs Summary :

    Russians : 26 / 30
        Japanese : 50 / 60
        Americans : 55 / 75
        Chinese : 12 / 18
        Germans : 52 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 13 times
                5 was rolled 15 times
                6 was rolled 11 times
            Average roll : 3.392
            Median : 4.000
            Variance : 1.288
            Standard Deviation : 1.135
            Total rolls : 74

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.808
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    Germans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.500
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    Americans Combat
                1 was rolled 12 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.125
            Median : 3.500
            Variance : 2.581
            Standard Deviation : 1.606
            Total rolls : 32


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans


  • sorry about the china post. I hit the wrong button


  • sounds good to me. you owe me a good but whipping after this game. axis is my down fall.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 105 Sea Zone
                1 bomber moved from Western Germany to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 artillery moved from France to Southern France
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Rostov
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from 105 Sea Zone to France
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
                2 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                1 mech_infantry moved from Novgorod to Baltic States
                1 armour moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 fighter moved from 110 Sea Zone to Western Germany
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 artillery moved from 113 Sea Zone to Norway
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from 113 Sea Zone to Norway

    Place Units - Germans
                3 infantry placed in Ukraine
                2 armour placed in Germany
                1 artillery and 1 infantry placed in France
                3 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 bomber moved from Gibraltar to Egypt

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