Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Territory Summary for Italians :
Malta : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Ukraine : 1 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Bulgaria : 1 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Russians : 26 / 34
Japanese : 49 / 58
Americans : 50 / 70
Chinese : 13 / 19
Germans : 57 / 67
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 9 / 14
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Shan State to Yunnan
1 bomber moved from New South Wales to Western Australia
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Shan State to Yunnan
1 bomber moved from New South Wales to Western Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total
Territory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Western Australia : 1 bomber and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Egypt : 1 infantry
Production/PUs Summary :
Russians : 26 / 34
Japanese : 49 / 58
Americans : 50 / 70
Chinese : 13 / 19
Germans : 57 / 67
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 9 / 14
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
94 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Russians : 26 / 34
Japanese : 49 / 58
Americans : 50 / 70
Chinese : 13 / 19
Germans : 57 / 67
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 9 / 14
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Chahar to Jehol
1 infantry moved from Kweichow to Hunan
1 infantry moved from Bryansk to Rostov
10 infantry moved from Russia to Vologda
5 infantry moved from Russia to Smolensk
1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 30 PUs total
Territory Summary for Russians :
Jehol : 2 infantry
Hunan : 1 infantry
Bryansk : 1 artillery and 17 infantry
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Vologda : 10 infantry
Volgograd : 1 factory_minor
Smolensk : 1 armour, 6 infantry and 1 mech_infantry
91 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 26 / 30
Japanese : 48 / 58
Americans : 50 / 70
Chinese : 14 / 19
Germans : 57 / 67
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 9 / 14
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 3 destroyers and 2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 3 destroyers and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
1 fighter moved from Japan to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 armour moved from Kwangtung to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 bomber moved from French Indo China to Hunan
1 fighter moved from Japan to Jehol
1 fighter moved from Japan to Jehol
1 fighter moved from Kwangsi to Hunan
1 bomber moved from Hunan to Anhwe
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 3 Sea Zone
Japanese attack with 1 battleship, 3 destroyers and 2 fighters
Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win with 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 battleship, 3 destroyers and 2 fighters
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Non Combat Move - Japanese
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to Shantung
1 bomber moved from Anhwe to Kiangsu
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 battleship and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 fighter
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag, 1 artillery
Okinawa : 1 infantry
Manchuria : 1 flag
Hunan : 1 flag, 1 armour
Anhwe : 1 flag, 1 artillery
Gilbert Islands : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield and 1 infantry
Amur : 1 flag, 2 artilleries and 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 fighter and 1 transport
34 Sea Zone : 1 battleship and 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 flag
Production/PUs Summary :
Russians : 25 / 30
Japanese : 53 / 60
Americans : 50 / 70
Chinese : 10 / 19
Germans : 57 / 67
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 9 / 14
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
You have definitely got me in this game. Japan was dead in the water as soon as your Chinese T1(suicidal) attack on Hunan succeeded. Meant they have been collected income they should never have had and meant India was safe. You rightly, in my eyes, went all Pacific as japan are the early threat and I have not recovered.
On the European side, you have been patient and Russia is safe.
I think winning as the Axis, is going to be very difficult in this version.
Obviously, I am not conceding…
Throw your evil armies at me!
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Siberia to Amur
3 armour moved from Siberia to Amur
2 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
2 armour and 2 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Alaska to 6 Sea Zone
scramble fighter in sz6
yes please.
I also want to kamikaze.
two on the BB and one on each Carrier and one on each Cruiser.
Will have none left!
And I am owed a break!
If you did not lose that BB and one more ship takes a hit, I will be a little upset.
Good luck . Are we playing another with swapped sides after I lose this one?
Nice Russian to in Napolron too. The Turks are in trouble, but he can recapture some territory.
I cannot capture Constantinople, but it is good to be pushing both them and France back.
I worry about the Med though. They have tonnes of ships.
I think you ought to build a Fort for Tunisia. That and Majorca are your only foothold now Cyprus has fallen.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Siberia to Amur
3 armour moved from Siberia to Amur
2 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
2 armour and 2 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Alaska to 6 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 carrier, 3 destroyers and 3 fighters
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/10 hits
Japanese roll dice for 1 carrier, 3 destroyers and 3 fighters in 6 Sea Zone, round 2 : 3/7 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/9 hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 3/3 hits
2 fighters owned by the Americans, 1 destroyer owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 carrier, 3 destroyers and 3 fighters
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Battle in Amur
Americans attack with 3 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 3 armour, 2 infantry and 1 mech_infantry in Amur, round 2 : 4/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Amur, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
2 bombers moved from Gibraltar to United Kingdom
2 cruisers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Siberia
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 armour moved from Alaska to 2 Sea Zone
2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
2 armour moved from Siberia to Amur
2 infantry moved from British Columbia to Alaska
2 infantry moved from Western United States to British Columbia
Place Units - Americans
4 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 cruiser and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
British Columbia : 2 infantry
Solomon Islands : 1 artillery and 4 infantry
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 factory_minor and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 infantry
Soviet Far East : 2 armour and 2 infantry
Amur : 5 armour, 1 infantry and 1 mech_infantry
Siberia : 1 fighter, 2 infantry and 2 tactical_bombers
10 Sea Zone : 4 transports
3 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 mech_infantry
United Kingdom : 3 bombers
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery
Southern France : 1 flag, 1 harbour and 1 infantry
93 Sea Zone : 1 destroyer and 1 transport
101 Sea Zone : 1 cruiser and 2 transports
91 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 1 transport
110 Sea Zone : 1 transport
105 Sea Zone : 1 transport
Production/PUs Summary :
Russians : 26 / 30
Japanese : 52 / 60
Americans : 55 / 75
Chinese : 10 / 19
Germans : 52 / 67
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 9 / 14
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.208
Median : 3.000
Variance : 1.673
Standard Deviation : 1.293
Total rolls : 53
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.474
Median : 4.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19
Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 12 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.500
Variance : 2.581
Standard Deviation : 1.606
Total rolls : 32
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Hunan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Hunan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 infantry placed in Chahar
2 infantry placed in Hopei
1 artillery and 1 infantry placed in Kweichow
Chinese undo move 3.
Chinese undo move 1.
2 infantry placed in Kweichow
1 artillery and 1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Kwangsi : 1 artillery and 2 infantry
Yunnan : 1 fighter
Kweichow : 2 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 2 infantry
Chahar : 1 artillery and 1 infantry
Production/PUs Summary :
Russians : 26 / 30
Japanese : 50 / 60
Americans : 55 / 75
Chinese : 12 / 18
Germans : 52 / 67
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 9 / 14
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.392
Median : 4.000
Variance : 1.288
Standard Deviation : 1.135
Total rolls : 74
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.808
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26
Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.500
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Americans Combat
1 was rolled 12 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.500
Variance : 2.581
Standard Deviation : 1.606
Total rolls : 32
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
sorry about the china post. I hit the wrong button
sounds good to me. you owe me a good but whipping after this game. axis is my down fall.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer and 1 transport
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Rostov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
1 fighter moved from 105 Sea Zone to France
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
2 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from 110 Sea Zone to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
3 infantry placed in Ukraine
2 armour placed in Germany
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Gibraltar to Egypt