• TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter moved from French Indo China to Shan State
                1 battleship moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                1 bomber moved from Kiangsu to Shan State
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 6 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 armour
                Battle in Kwangsi
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                    ANZAC defend with 2 fighters; British defend with 1 artillery, 1 infantry and 1 mech_infantry
                    retreated to Shan State
                    UK_Pacific win, taking Kwangsi from Chinese with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Jehol to Shantung
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 fighter moved from Caroline Islands to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 fighter placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 infantry
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 tactical_bomber
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 artillery
        Hunan : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Gilbert Islands : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour and 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 2 fighters and 1 transport
        7 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
        54 Sea Zone : 1 flag, 1 battleship and 1 destroyer

    Production/PUs Summary :

    Russians : 28 / 34
        Japanese : 53 / 58
        Americans : 50 / 75
        Chinese : 10 / 17
        Germans : 51 / 56
        British : 34 / 34
        UK_Pacific : 8 / 11
        Italians : 9 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 cruisers, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from Alaska to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone
                2 fighters moved from Siberia to Amur
                1 fighter moved from United Kingdom to Norway
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 cruisers, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from Alaska to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone
                2 fighters moved from Siberia to Amur
                1 fighter moved from United Kingdom to Norway
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to Gibraltar

    Combat - Americans
                Battle in Amur
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Amur, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Amur, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 5 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 fighters moved from Amur to Siberia
                1 tactical_bomber moved from 7 Sea Zone to Siberia
                2 armour moved from Soviet Far East to Siberia
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                2 armour and 2 infantry moved from Alaska to 2 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 armour moved from 3 Sea Zone to Soviet Far East
                1 carrier moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 4 Sea Zone to 5 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 8 Sea Zone to 5 Sea Zone
                1 submarine moved from 8 Sea Zone to 3 Sea Zone
                2 fighters moved from 5 Sea Zone to 3 Sea Zone
                1 fighter moved from Siberia to 5 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 cruisers and 2 destroyers placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from British Columbia: 2 infantry
                EDIT: Adding units owned by Americans to Alaska: 2 infantry
                EDIT: Removing units owned by Americans from Western United States: 2 infantry
                EDIT: Adding units owned by Americans to British Columbia: 2 infantry
                EDIT: Turning off Edit Mode
                2 armour and 1 fighter placed in Alaska
                2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 2 infantry
        Solomon Islands : 1 artillery and 4 infantry
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 2 armour, 1 factory_minor, 1 fighter and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 infantry
        Soviet Far East : 2 armour and 2 infantry
        Amur : 2 infantry
        Siberia : 3 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        3 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        5 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 2 artilleries, 3 bombers, 2 infantry and 1 mech_infantry
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Norway : 1 fighter
        101 Sea Zone : 2 cruisers and 2 destroyers
        91 Sea Zone : 1 destroyer, 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 29 / 34
        Japanese : 52 / 58
        Americans : 50 / 70
        Chinese : 10 / 17
        Germans : 51 / 56
        British : 34 / 34
        UK_Pacific : 8 / 11
        Italians : 9 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Hopei to Anhwe
                1 fighter moved from Yunnan to Anhwe
                3 infantry moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from Yunnan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Hopei to Anhwe
                1 fighter moved from Yunnan to Anhwe
                3 infantry moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 3 infantry
        Hunan : 1 infantry
        Anhwe : 3 infantry

    Production/PUs Summary :

    Russians : 29 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 51 / 56
        British : 34 / 34
        UK_Pacific : 8 / 11
        Italians : 9 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.810
            Median : 4.000
            Variance : 1.024
            Standard Deviation : 1.012
            Total rolls : 42

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.083
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 4.100
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                3 fighters moved from Western Germany to Norway
                1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Poland to Norway
                1 tactical_bomber moved from Poland to Norway
                1 fighter moved from Poland to Norway
                1 fighter moved from Poland to Norway
                1 fighter moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Americans defend with 1 fighter
                    Germans win, taking Norway from British with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 fighters and 1 infantry
                    Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                1 bomber and 4 fighters moved from Norway to Western Germany
                1 fighter moved from Western Germany to 113 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                3 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Baltic States to Karelia
                1 armour moved from Baltic States to Karelia
                1 armour moved from Belarus to Karelia
                1 mech_infantry moved from Baltic States to Karelia
                1 aaGun and 2 artilleries moved from Belarus to Novgorod
                1 artillery moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 artillery moved from Eastern Poland to Baltic States
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Norway to 113 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 3 infantry placed in Western Germany
                1 destroyer and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Norway : 1 factory_minor and 1 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
        Baltic States : 1 flag, 1 artillery
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 artilleries and 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        119 Sea Zone : 1 flag
        113 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Russians : 26 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 57 / 67
        British : 31 / 34
        UK_Pacific : 8 / 11
        Italians : 9 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 transport moved from 81 Sea Zone to 79 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 transport moved from 81 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries and 1 infantry in Alexandria, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                2 cruisers moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Burma : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries and 1 infantry
        Gibraltar : 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer
        79 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Russians : 26 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.647
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Ukraine : 1 infantry
        95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        Bulgaria : 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 26 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to Yunnan
                1 bomber moved from New South Wales to Western Australia


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to Yunnan
                1 bomber moved from New South Wales to Western Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6
                ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Western Australia : 1 bomber and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Russians : 26 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        94 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 26 / 34
        Japanese : 49 / 58
        Americans : 50 / 70
        Chinese : 13 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Bryansk to Rostov
                10 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Smolensk
                1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Jehol : 2 infantry
        Hunan : 1 infantry
        Bryansk : 1 artillery and 17 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Vologda : 10 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 armour, 6 infantry and 1 mech_infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 26 / 30
        Japanese : 48 / 58
        Americans : 50 / 70
        Chinese : 14 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 3 destroyers and 2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 battleship, 3 destroyers and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Korea to Amur
                1 fighter moved from Japan to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Jehol
                1 infantry moved from Shantung to Jehol
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 armour moved from Kwangtung to Hunan
                1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 bomber moved from French Indo China to Hunan
                1 fighter moved from Japan to Jehol
                1 fighter moved from Japan to Jehol
                1 fighter moved from Kwangsi to Hunan
                1 bomber moved from Hunan to Anhwe
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 fighter and 1 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 battleship, 3 destroyers and 2 fighters
                    Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 2 transports remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 battleship, 3 destroyers and 2 fighters
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Amur to 6 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to Shantung
                1 bomber moved from Anhwe to Kiangsu
                1 fighter moved from Kwangsi to French Indo China
                1 fighter moved from Hunan to French Indo China
                1 tactical_bomber moved from Hunan to French Indo China
                1 battleship and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 fighter
        Kwangsi : 1 flag, 2 artilleries and 1 infantry
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 artillery
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Hunan : 1 flag, 1 armour
        Anhwe : 1 flag, 1 artillery
        Gilbert Islands : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Amur : 1 flag, 2 artilleries and 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 fighter and 1 transport
        34 Sea Zone : 1 battleship and 1 destroyer
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 25 / 30
        Japanese : 53 / 60
        Americans : 50 / 70
        Chinese : 10 / 19
        Germans : 57 / 67
        British : 31 / 31
        UK_Pacific : 8 / 8
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • You have definitely got me in  this game. Japan was dead in the water as soon as your Chinese T1(suicidal) attack on Hunan succeeded. Meant they have been collected income they should never have had and meant India was safe. You rightly, in my eyes, went all Pacific as japan are the early threat and I have not recovered.
    On the European side, you have been patient and Russia is safe.
    I think winning as the Axis, is going to be very difficult in this version.
    Obviously, I am not conceding…
    Throw your evil armies at me!


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Gibraltar to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Siberia to Amur
                3 armour moved from Siberia to Amur
                2 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                2 armour and 2 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Alaska to 6 Sea Zone


  • scramble fighter in sz6


  • yes please.
    I also want to kamikaze.
    two on the BB and one on each Carrier and one on each  Cruiser.
    Will have none left!


  • And I am owed a break!
    If you did not lose that BB and one more ship takes a hit, I will be a little upset.

    Good luck . Are we playing another with swapped sides after I lose this one?
    Nice Russian to in Napolron too. The Turks are in trouble, but he can recapture some territory.
    I cannot capture Constantinople, but it is good to be pushing both them and France back.

    I worry about the Med though. They have tonnes of ships.
    I think you ought to build a Fort for Tunisia. That and Majorca are your  only foothold now Cyprus has fallen.

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