TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 110 Sea Zone to 103 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 103 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 103 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Persia to West India
1 submarine moved from 54 Sea Zone to 56 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 3 artilleries, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 3/7 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries in Holland Belgium, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Americans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Southern France to 110 Sea Zone
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
33 Sea Zone : 3 destroyers and 1 transport
26 Sea Zone : 3 carriers, 4 destroyers, 6 fighters and 1 submarine
10 Sea Zone : 1 carrier and 1 transport
16 Sea Zone : 1 destroyer
56 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
West India : 3 mech_infantrys
Egypt : 1 infantry
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 artilleries
Libya : 1 flag
102 Sea Zone : 2 transports
93 Sea Zone : 2 transports
101 Sea Zone : 2 transports
91 Sea Zone : 2 destroyers and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 43 / 59
Russians : 30 / 41
Japanese : 57 / 57
Americans : 60 / 80
Chinese : 3 / 6
British : 33 / 44
UK_Pacific : 10 / 14
Italians : 9 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.667
Median : 3.500
Variance : 0.426
Standard Deviation : 0.652
Total rolls : 48
Japanese Combat
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.444
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Italians Combat
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.464
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28