14L G40 captain walker (axis) vs dawgoneit (allies +12)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Chahar to Jehol

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Jehol, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Jehol, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 2 infantry in Jehol, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    1 infantry owned by the Chinese retreated to Chahar
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                1 artillery and 1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Hopei : 2 infantry
        Chahar : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 22 / 22
        Japanese : 36 / 37
        Americans : 61 / 78
        Chinese : 13 / 19
        British : 30 / 33
        UK_Pacific : 10 / 11
        Italians : 21 / 27
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.708
            Median : 3.500
            Variance : 1.130
            Standard Deviation : 1.063
            Total rolls : 24

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.889
            Median : 5.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                2 fighters moved from 98 Sea Zone to Greece
                1 bomber moved from Libya to Greece
                1 armour moved from Libya to Tobruk
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                5 infantry moved from Shan State to French Indo China
                5 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                2 fighters moved from 98 Sea Zone to Greece
                1 bomber moved from Libya to Greece
                1 armour moved from Libya to Tobruk
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                5 infantry moved from Shan State to French Indo China
                5 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 10 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
                        British roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/12 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/7 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in French Indo China, round 3 :  3/10 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/6 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in French Indo China, round 4 :  4/9 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 4 :  2/3 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for British: 5 infantry
                Battle in Greece
                    British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Greece, round 2 :  0/2 hits
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 :  2/3 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters moved from Greece to 99 Sea Zone
                1 bomber moved from Greece to Egypt
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery, 1 infantry and 1 mech_infantry moved from India to West India
                1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan

    Place Units - British
                3 armour placed in Egypt
                1 mech_infantry and 1 tactical_bomber placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 fighter, 1 infantry and 1 tactical_bomber
        Shan State : 1 aaGun and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 5 infantry
        West India : 1 artillery, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Scotland : 1 aaGun, 1 airfield and 3 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag, 1 armour and 1 mech_infantry
        Ethiopia : 1 flag
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 1 destroyer
        106 Sea Zone : 1 submarine
        Eire : 1 flag
        Greece : 1 flag, 2 artilleries
        99 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 22 / 22
        Japanese : 34 / 37
        Americans : 61 / 78
        Chinese : 13 / 19
        British : 32 / 30
        UK_Pacific : 12 / 12
        Italians : 19 / 27
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 31 times
                3 was rolled 18 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.080
            Median : 3.000
            Variance : 4.547
            Standard Deviation : 2.132
            Total rolls : 87

    Null / Other
                2 was rolled 6 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.000
            Variance : 4.286
            Standard Deviation : 2.070
            Total rolls : 8

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 40

    Italians Combat
                2 was rolled 6 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.000
            Variance : 4.286
            Standard Deviation : 2.070
            Total rolls : 8

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 bomber and 2 fighters moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from Rostov to Tambov

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Greece
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 artilleries
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 :  1/5 hits
                        British roll dice for 2 artilleries in Greece, round 2 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Greece, round 3 :  3/4 hits
                        British roll dice for 1 artillery in Greece, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 artillery owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 fighter and 1 infantry
                Battle in Tambov
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                4 mech_infantrys moved from Northern Italy to Romania
                1 bomber and 1 fighter moved from Greece to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Iraq to Persia
                1 armour moved from Eastern Persia to Persia
                2 infantry moved from Iraq to Persia

    Place Units - Italians
                1 factory_minor placed in Persia
                1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,1,4,1,3,4,6,1,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,4
                Italians collect 19 PUs (5 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 5 mech_infantrys
        Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Rostov : 1 flag, 1 infantry
        Tambov : 1 flag, 1 artillery and 1 infantry
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 21 / 22
        Japanese : 34 / 37
        Americans : 59 / 78
        Chinese : 13 / 19
        British : 30 / 30
        UK_Pacific : 12 / 12
        Italians : 24 / 25
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 bombers moved from Malaya to Jehol
                1 bomber moved from Malaya to Anhwe
                1 fighter moved from Yunnan to Anhwe
                2 fighters moved from 37 Sea Zone to Siam
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 bombers moved from Malaya to Jehol
                1 bomber moved from Malaya to Anhwe
                1 fighter moved from Yunnan to Anhwe
                2 fighters moved from 37 Sea Zone to Siam
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Jehol
                    ANZAC attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 2 bombers in Jehol, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Jehol
                    ANZAC win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    ANZAC attack with 1 bomber and 1 fighter
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 bomber and 1 fighter in Anhwe, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters in Siam, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Siam to 36 Sea Zone
                1 bomber and 1 fighter moved from Anhwe to Chahar
                2 bombers moved from Jehol to Chahar
                1 infantry moved from Malaya to Shan State
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from Queensland to Shan State

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Chahar : 3 bombers and 1 fighter
        Shan State : 1 infantry and 1 tactical_bomber
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        Northern Territory : 2 aaGuns
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 carrier and 2 fighters
        20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 21 / 22
        Japanese : 34 / 37
        Americans : 59 / 78
        Chinese : 13 / 19
        British : 30 / 30
        UK_Pacific : 12 / 12
        Italians : 24 / 25
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Japanese Combat
                4 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 21 / 22
        Japanese : 34 / 37
        Americans : 59 / 78
        Chinese : 13 / 19
        British : 30 / 30
        UK_Pacific : 12 / 12
        Italians : 24 / 25
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Japanese Combat
                4 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                3 armour, 2 bombers and 1 fighter moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 armour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 :  2/6 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Bryansk
                    Germans attack with 3 armour, 1 artillery, 3 bombers, 5 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 armour, 11 artilleries, 12 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour, 1 artillery, 3 bombers, 5 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 :  9/21 hits
                        Russians roll dice for 2 armour, 11 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 2 :  13/26 hits
                        9 infantry owned by the Russians , 3 infantry owned by the Germans , 3 armour owned by the Germans , 1 artillery owned by the Germans , 3 mech_infantrys owned by the Germans and 3 fighters owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Russians win with 2 armour, 11 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -46
                    Casualties for Germans: 3 armour, 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys
                    Casualties for Russians: 9 infantry

    Non Combat Move - Germans
                3 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Novgorod
                4 infantry moved from Novgorod to Belarus
                7 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from Holland Belgium to Western Germany
                1 artillery and 2 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 infantry and 3 mech_infantrys placed in Western Germany
                Germans undo move 2.
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Germany
                3 mech_infantrys placed in Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Germany : 1 artillery, 1 factory_major, 3 infantry and 3 mech_infantrys
        Norway : 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Holland Belgium : 1 artillery and 3 infantry
        Belarus : 1 flag, 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 7 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
        Caucasus : 1 flag
        112 Sea Zone : 1 cruiser and 1 destroyer
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag, 1 airfield and 3 fighters
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 19 / 22
        Japanese : 34 / 37
        Americans : 56 / 78
        Chinese : 13 / 19
        British : 30 / 30
        UK_Pacific : 12 / 12
        Italians : 24 / 25
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians

    Non Combat Move - Russians
                2 armour, 11 artilleries, 2 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Korea : 1 aaGun and 11 infantry
        Amur : 1 aaGun
        Russia : 1 airfield, 3 armour, 13 artilleries, 1 factory_major, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 21 / 21
        Japanese : 34 / 37
        Americans : 56 / 78
        Chinese : 13 / 19
        British : 30 / 30
        UK_Pacific : 12 / 12
        Italians : 22 / 25
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Manchuria

    Non Combat Move - Japanese
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,4
                Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 factory_minor and 4 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Hunan : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 21 / 21
        Japanese : 38 / 41
        Americans : 55 / 78
        Chinese : 10 / 19
        British : 30 / 30
        UK_Pacific : 12 / 12
        Italians : 22 / 25
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Amur to Manchuria
                1 armour moved from Korea to Manchuria
                2 armour moved from Korea to Manchuria
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Amur to Manchuria
                1 armour moved from Korea to Manchuria
                2 armour moved from Korea to Manchuria
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 93 Sea Zone from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                        Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Manchuria
                    Americans attack with 3 armour and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 3 armour and 1 mech_infantry in Manchuria, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 artillery and 2 infantry moved from Siberia to Amur
                1 artillery and 3 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 3 Sea Zone to 4 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 mech_infantry moved from Morocco to Tunisia
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                2 transports moved from 3 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                2 armour and 1 fighter placed in Korea
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,4,5,1,3,2,4,5,5,4,5,1
                Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter and 1 harbour
        Manchuria : 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Midway : 1 airfield
        Amur : 1 artillery and 2 infantry
        Siberia : 1 artillery and 3 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        1 Sea Zone : 2 transports
        8 Sea Zone : 1 destroyer
        3 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines
        4 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Tobruk : 1 armour and 1 mech_infantry
        102 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        99 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        110 Sea Zone : 1 destroyer
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 21 / 21
        Japanese : 34 / 41
        Americans : 56 / 73
        Chinese : 13 / 19
        British : 30 / 30
        UK_Pacific : 12 / 12
        Italians : 22 / 25
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 6 times
            Average roll : 3.782
            Median : 4.000
            Variance : 2.130
            Standard Deviation : 1.459
            Total rolls : 55

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Hopei to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Hopei to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe
                Chinese undo move 1.
                1 artillery and 4 infantry placed in Anhwe
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Chinese :

    Jehol : 2 infantry
        Hunan : 1 infantry
        Anhwe : 2 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 21 / 21
        Japanese : 31 / 41
        Americans : 56 / 73
        Chinese : 16 / 22
        British : 30 / 30
        UK_Pacific : 12 / 12
        Italians : 22 / 25
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 19 times
                6 was rolled 8 times
            Average roll : 3.852
            Median : 4.000
            Variance : 2.150
            Standard Deviation : 1.466
            Total rolls : 61

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - British
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
                3 armour moved from Egypt to Iraq
                2 transports moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble orders please
    ool also please

  • 23 21 20 19 17 16 15 13

    no scramble

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 cruiser, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
                3 armour moved from Egypt to Iraq
                2 transports moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung

    Combat - British
                Battle in Iraq
                    British attack with 3 armour
                    Italians defend with 1 infantry
                    British win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Kwangtung
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Greece
                    British attack with 2 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Greece from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine
                    Germans defend with 2 submarines; Italians defend with 1 destroyer and 1 transport
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Egypt
                1 artillery, 1 infantry and 1 mech_infantry moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from India to West India
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 mech_infantry moved from Libya to Alexandria
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Union of South Africa to Egypt

    Place Units - British
                1 cruiser and 1 transport placed in 98 Sea Zone
                1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 transport placed in 36 Sea Zone
                1 artillery placed in French Indo China

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in French Indo China change ownership: 1 artillery
                    Some Units in 36 Sea Zone change ownership: 1 transport

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