TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Amur to Manchuria
1 armour moved from Korea to Manchuria
2 armour moved from Korea to Manchuria
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 93 Sea Zone from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Manchuria
Americans attack with 3 armour and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 3 armour and 1 mech_infantry in Manchuria, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from Siberia to Amur
1 artillery and 3 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 armour, 1 artillery and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 armour and 1 fighter placed in Korea
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 cruiser and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,4,5,1,3,2,4,5,5,4,5,1
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter and 1 harbour
Manchuria : 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
Midway : 1 airfield
Amur : 1 artillery and 2 infantry
Siberia : 1 artillery and 3 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
1 Sea Zone : 2 transports
8 Sea Zone : 1 destroyer
3 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines
4 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Tobruk : 1 armour and 1 mech_infantry
102 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 52 / 72
Russians : 21 / 21
Japanese : 34 / 41
Americans : 56 / 73
Chinese : 13 / 19
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 22 / 25
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 6 times
Average roll : 3.782
Median : 4.000
Variance : 2.130
Standard Deviation : 1.459
Total rolls : 55
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.909
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.909
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11