@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Dawgoneit(Africa resurgent) vs Wittmann(the noble Roman)270 BC
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Egypt
Egypt buy 3 archers, 3 axemen, 1 chariot, 1 city and 5 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
1 axeman moved from Sidon to SZ 60
3 axemen moved from Sidon to SZ 60
4 axemen, 2 biremes and 2 triremes moved from SZ 60 to SZ 61
4 axemen moved from SZ 61 to Tarsus
6 axemen moved from Cyrene to Berenice
1 axeman moved from Cyrene to BereniceCombat - Egypt
Battle in Tarsus
Egypt attack with 4 axemen
Seleucid defend with 2 peltastss
Egypt win, taking Tarsus from Seleucid with 2 axemen remaining. Battle score for attacker is -2
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 2 peltastss
Battle in Berenice
Egypt attack with 7 axemen
Numidia defend with 2 cavalrys and 3 spearmen
Egypt win, taking Berenice from Numidia with 4 axemen remaining. Battle score for attacker is 8
Casualties for Egypt: 3 axemen
Casualties for Numidia: 2 cavalrys and 3 spearmenNon Combat Move - Egypt
1 chariot moved from Paliurus to Berenice
5 archers, 4 axemen and 2 chariots moved from Cyrene to Berenice
3 axemen and 4 spearmen moved from Paraetonium to Siwa
1 chariot moved from Alexandria to Siwa
1 chariot moved from Alexandria to Siwa
1 archer moved from Pharan to SZ 59
1 archer moved from SZ 59 to Sidon
8 axemen moved from Jerusalem to Sidon
1 archer and 3 axemen moved from Pharan to JerusalemPlace Units - Egypt
1 city placed in Sidon
3 axemen and 5 spearmen placed in Jerusalem
3 archers and 1 chariot placed in CyreneTurn Complete - Egypt
Egypt collect 60 PUs; end with 60 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 3 axemen, 2 chariots and 4 spearmen
Jerusalem : 1 archer, 6 axemen, 1 city and 5 spearmen
Alexandria : 1 city
Berenice : 1 flag, 5 archers, 8 axemen and 3 chariots
SZ 61 : 2 biremes and 2 triremes
Cyrene : 1 flag, 3 archers, 1 chariot and 1 city
Tarsus : 1 flag, 2 axemen
SZ 59 : 1 bireme
Paraetonium : 1 flag
Sidon : 3 archers, 17 axemen, 1 city and 2 spearmen
Paliurus : 1 flagProduction/PUs Summary :
Carthage : 79 / 84
RomanRepublic : 78 / 78
GreekCityStates : 5 / 0
Macedonia : 52 / 63
Egypt : 60 / 60
Seleucid : 24 / 33
Parthia : 83 / 83
Numidia : 25 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Seleucid
Seleucid buy 1 hoplite and 14 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
4 peltastss moved from Attalia to Tarsus
4 peltastss moved from Pessinus to Attalia
7 peltastss moved from Sardis to Attalia
1 legionaire moved from Antioch to Tarsus -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Seleucid
Seleucid buy 1 hoplite and 14 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
4 peltastss moved from Attalia to Tarsus
4 peltastss moved from Pessinus to Attalia
7 peltastss moved from Sardis to Attalia
1 legionaire moved from Antioch to TarsusCombat - Seleucid
Battle in Tarsus
Seleucid attack with 1 legionaire and 4 peltastss
Egypt defend with 2 axemen
Seleucid win, taking Tarsus from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 0
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 3 peltastssNon Combat Move - Seleucid
Place Units - Seleucid
1 hoplite and 10 peltastss placed in Antioch
4 peltastss placed in SardisTurn Complete - Seleucid
Seleucid collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Parthia
Parthia buy 1 archer, 1 cataphract, 3 cavalrys and 10 horsearchers; Remaining resources: 0 PUs;Combat Move - Parthia
1 archer moved from Edessa to Antioch
1 cavalry moved from Hatra to Antioch
1 cavalry moved from Hatra to Antioch
1 horsearcher moved from Damascus to Antioch
4 cataphracts, 11 cavalrys, 10 horsearchers and 2 spearmen moved from Emesa to Antioch
6 horsearchers moved from Seleucia to AntiochCombat - Parthia
Battle in Antioch
Parthia attack with 1 archer, 4 cataphracts, 13 cavalrys, 17 horsearchers and 2 spearmen
Seleucid defend with 1 cavalry, 1 city, 5 hoplites, 1 legionaire and 23 peltastss
Parthia captures 29PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 4 cataphracts, 2 cavalrys and 17 horsearchers remaining. Battle score for attacker is 25
Casualties for Seleucid: 1 cavalry, 5 hoplites, 1 legionaire and 23 peltastss
Casualties for Parthia: 1 archer, 11 cavalrys and 2 spearmenNon Combat Move - Parthia
4 archers and 6 spearmen moved from Hatra to Edessa
2 cataphracts and 2 cavalrys moved from Seleucia to Edessa
1 cavalry moved from Ctesiphon to Amida
1 cavalry moved from Ctesiphon to AmidaPlace Units - Parthia
1 archer, 1 cataphract and 3 cavalrys placed in Hatra
10 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 94 PUs; end with 123 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag
Damascus : 1 flag
Edessa : 1 flag, 4 archers, 2 cataphracts, 2 cavalrys and 6 spearmen
Babylon : 1 flag
Ninive : 1 flag
Antioch : 1 flag, 4 cataphracts, 2 cavalrys, 1 city and 17 horsearchers
Amida : 1 flag, 2 cavalrys
SZ 86 : 1 bireme
Hatra : 1 flag, 1 archer, 1 cataphract, 3 cavalrys and 1 city
Palmyra : 1 flag
Seleucia : 1 flag, 1 city and 10 horsearchers
Ctesiphon : 1 city
Emesa : 1 flag
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 79 / 84
RomanRepublic : 78 / 78
GreekCityStates : 5 / 0
Macedonia : 52 / 63
Egypt : 55 / 60
Seleucid : 18 / 0
Parthia : 94 / 123
Numidia : 25 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Numidia
Numidia buy 4 archers, 1 cavalry and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 archer and 3 spearmen moved from Oea to Leptis Magna
2 biremes moved from SZ 33 to SZ 34
2 cavalrys and 2 spearmen moved from Cirta to Zama
2 cavalrys moved from Auzia to Zama
1 archer, 1 spearman and 3 swordmen moved from Siga to Cartenna
2 cavalrys moved from Zama to Capsa -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Numidia
Numidia buy 4 archers, 1 cavalry and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 archer and 3 spearmen moved from Oea to Leptis Magna
2 biremes moved from SZ 33 to SZ 34
2 cavalrys and 2 spearmen moved from Cirta to Zama
2 cavalrys moved from Auzia to Zama
1 archer, 1 spearman and 3 swordmen moved from Siga to Cartenna
2 cavalrys moved from Zama to CapsaNon Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
1 cavalry and 2 spearmen placed in CirtaTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Carthage
Carthage buy 1 bireme, 9 cavalrys, 1 city, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 bireme, 4 swordmen and 1 trireme moved from SZ 33 to SZ 34
4 swordmen moved from SZ 34 to Lilybaeum
1 warelephant moved from SZ 24 to Aleria
Carthage take Aleria from RomanRepublic
1 cavalry moved from SZ 24 to Aleria
1 spearman moved from SZ 24 to Aleria
2 biremes moved from SZ 20 to SZ 24
1 warelephant moved from Carthago to SZ 32
1 cavalry moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 32
1 bireme, 1 cavalry, 1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
1 cavalry, 1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite and 2 swordmen moved from Croton to Tarentum
5 cavalrys, 3 swordmen and 4 warelephants moved from Croton to SZ 35
7 biremes, 5 cavalrys, 3 swordmen, 4 triremes and 4 warelephants moved from SZ 35 to SZ 34
5 cavalrys, 3 swordmen and 4 warelephants moved from SZ 34 to Lilybaeum
7 spearmen moved from Syracuse to Lilybaeum
1 cavalry and 3 swordmen moved from Emerita Augusta to Pax Julia
3 cavalrys moved from Corduba to Pax Julia
3 cavalrys moved from Toletum to Cesaraugusta
3 cavalrys and 4 swordmen moved from Palantia to Cesaraugusta
2 cavalrys moved from Corduba to Toletum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Carthage
Carthage buy 1 bireme, 9 cavalrys, 1 city, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 bireme, 4 swordmen and 1 trireme moved from SZ 33 to SZ 34
4 swordmen moved from SZ 34 to Lilybaeum
1 warelephant moved from SZ 24 to Aleria
Carthage take Aleria from RomanRepublic
1 cavalry moved from SZ 24 to Aleria
1 spearman moved from SZ 24 to Aleria
2 biremes moved from SZ 20 to SZ 24
1 warelephant moved from Carthago to SZ 32
1 cavalry moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 32
1 bireme, 1 cavalry, 1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
1 cavalry, 1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite and 2 swordmen moved from Croton to Tarentum
5 cavalrys, 3 swordmen and 4 warelephants moved from Croton to SZ 35
7 biremes, 5 cavalrys, 3 swordmen, 4 triremes and 4 warelephants moved from SZ 35 to SZ 34
5 cavalrys, 3 swordmen and 4 warelephants moved from SZ 34 to Lilybaeum
7 spearmen moved from Syracuse to Lilybaeum
1 cavalry and 3 swordmen moved from Emerita Augusta to Pax Julia
3 cavalrys moved from Corduba to Pax Julia
3 cavalrys moved from Toletum to Cesaraugusta
3 cavalrys and 4 swordmen moved from Palantia to Cesaraugusta
2 cavalrys moved from Corduba to ToletumCombat - Carthage
Battle in Tarentum
Carthage attack with 1 hoplite and 2 swordmen
RomanRepublic defend with 1 velites
Carthage win, taking Tarentum from RomanRepublic with 1 hoplite and 2 swordmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Lilybaeum
Carthage attack with 6 cavalrys, 1 hoplite, 7 spearmen, 7 swordmen and 5 warelephants
RomanRepublic defend with 1 velites
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Lilybaeum from RomanRepublic with 6 cavalrys, 1 hoplite, 7 spearmen, 7 swordmen and 5 warelephants remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Pax Julia
Carthage attack with 4 cavalrys and 3 swordmen
Neutral defend with 1 cavalry and 3 swordmen
Carthage win, taking Pax Julia from Neutral with 1 cavalry and 3 swordmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 cavalry and 3 swordmen
Casualties for Carthage: 3 cavalrys
Battle in Cesaraugusta
Carthage attack with 6 cavalrys and 4 swordmen
Neutral defend with 3 cavalrys and 2 swordmen
Carthage win, taking Cesaraugusta from Neutral with 4 cavalrys and 4 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys and 2 swordmen
Casualties for Carthage: 2 cavalrysNon Combat Move - Carthage
1 cavalry moved from Oea to Leptis Magna
1 spearman moved from Thenae to Sabrata
2 cavalrys moved from Thenae to Oea
2 swordmen moved from Thapsus to Thenae
5 cavalrys moved from Carthago to ThenaePlace Units - Carthage
1 city placed in Tarraco
1 bireme and 1 trireme placed in SZ 32
4 cavalrys and 1 warelephant placed in Carthago
5 cavalrys placed in CordubaTurn Complete - Carthage
Carthage collect 96 PUs; end with 96 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 5 cavalrys, 1 city, 1 fort, 3 legionaires and 6 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
2 ballistas, 1 cavalry and 2 legionaires moved from Senio to Sirmium
1 cavalry moved from Salapia to Tarentum
1 cavalry moved from Salapia to Tarentum
5 cavalrys moved from Roma to Tarentum
1 cavalry moved from Roma to Tarentum
1 velites moved from Capua to Croton
RomanRepublic take Croton from Carthage
1 velites moved from Messana to Syracuse
RomanRepublic take Syracuse from CarthageCombat - RomanRepublic
Battle in Tarentum
RomanRepublic attack with 8 cavalrys
Carthage defend with 1 hoplite and 2 swordmen
RomanRepublic win, taking Tarentum from Carthage with 5 cavalrys remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 3 cavalrys
Casualties for Carthage: 1 hoplite and 2 swordmen
Battle in Sirmium
RomanRepublic attack with 2 ballistas, 1 cavalry and 2 legionaires
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Sirmium from Neutral with 2 ballistas and 2 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for RomanRepublic: 1 cavalryNon Combat Move - RomanRepublic
4 legionaires and 1 velites moved from Massilia to Narbo
1 cavalry moved from Genua to Narbo
1 cavalry moved from Genua to Narbo
1 cavalry moved from Genua to Narbo
1 velites moved from Genua to Massilia
1 velites moved from Genua to Massilia
1 cavalry moved from Genua to Massilia
1 cavalry moved from Genua to Massilia
1 cavalry moved from Genua to Massilia
1 cavalry moved from Capua to Salapia
1 cavalry moved from Capua to Salapia
1 cavalry moved from Capua to Salapia
1 velites moved from Ariminum to Genua
1 ballista and 4 legionaires moved from Ariminum to Genua
1 cavalry moved from Genua to Massilia
1 onager moved from Roma to CapuaPlace Units - RomanRepublic
1 city placed in Patavium
2 cavalrys, 1 fort and 1 velites placed in Genua
1 legionaire and 2 velitess placed in Messana
1 bireme placed in SZ 28
3 cavalrys, 2 legionaires and 3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 82 PUs; end with 82 PUs totalTerritory Summary for RomanRepublic :
Croton : 1 velites
Sirmium : 1 flag, 2 ballistas and 2 legionaires
Roma : 8 cavalrys, 1 city, 1 fort, 2 legionaires, 1 onager and 3 velitess
Verona : 1 flag
Messana : 1 city, 7 forts, 12 legionaires and 14 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 3 cavalrys, 4 legionaires and 1 velites
Massilia : 1 flag, 4 cavalrys and 2 velitess
Syracuse : 1 flag, 1 velites
Capua : 6 legionaires, 1 onager and 10 velitess
Salapia : 3 cavalrys
Senio : 1 flag
SZ 28 : 13 biremes and 2 triremes
SZ 25 : 2 biremes
Genua : 1 flag, 1 ballista, 2 cavalrys, 1 city, 1 fort, 4 legionaires and 2 velitess
Tarentum : 5 cavalrys
Nemausus : 1 flag
Patavium : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 80 / 96
RomanRepublic : 82 / 82
GreekCityStates : 5 / 0
Macedonia : 52 / 63
Egypt : 55 / 60
Seleucid : 18 / 0
Parthia : 94 / 123
Numidia : 25 / 25 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - GreekCityStates
3 biremes and 1 trireme moved from SZ 69 to SZ 68 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from Genua: 1 fort
EDIT: Adding units owned by RomanRepublic to Roma: 1 fort
EDIT: Turning off Edit Mode
3 biremes and 1 trireme moved from SZ 69 to SZ 68 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from Genua: 1 fort
EDIT: Adding units owned by RomanRepublic to Roma: 1 fort
EDIT: Turning off Edit Mode
3 biremes and 1 trireme moved from SZ 69 to SZ 68Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 68 : 3 biremes and 2 triremes
Messana : 5 hoplites and 1 slingersProduction/PUs Summary :
Carthage : 80 / 96
RomanRepublic : 82 / 82
GreekCityStates : 5 / 0
Macedonia : 52 / 63
Egypt : 55 / 60
Seleucid : 18 / 0
Parthia : 94 / 123
Numidia : 25 / 25 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Macedonia
Macedonia buy 5 cavalrys, 5 hoplites and 9 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
6 cavalrys moved from Thessalonica to Apollonia
16 peltastss moved from Dodona to Apollonia -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Macedonia
Macedonia buy 5 cavalrys, 5 hoplites and 9 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
6 cavalrys moved from Thessalonica to Apollonia
16 peltastss moved from Dodona to ApolloniaCombat - Macedonia
Battle in Apollonia
Macedonia attack with 6 cavalrys and 16 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia win, taking Apollonia from Neutral with 6 cavalrys and 13 peltastss remaining. Battle score for attacker is 14
Casualties for Macedonia: 3 peltastss
Casualties for Neutral: 1 archer and 4 swordmenNon Combat Move - Macedonia
2 hoplites, 7 peltastss and 3 swordmen moved from Larissa to Dodona
2 hoplites moved from Sparta to Corinth
1 hoplite moved from Sparta to CorinthPlace Units - Macedonia
5 cavalrys and 1 peltasts placed in Pergamum
5 hoplites and 1 peltasts placed in Thessalonica
6 peltastss placed in Larissa
1 peltasts placed in AthensTurn Complete - Macedonia
Macedonia collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Egypt
Egypt buy 4 axemen, 5 chariots and 1 city; Remaining resources: 3 PUs;Non Combat Move - Egypt
3 axemen, 2 chariots and 4 spearmen moved from Siwa to Berenice
3 archers and 1 chariot moved from Cyrene to Berenice
1 axeman moved from Sidon to SZ 59
1 axeman and 1 bireme moved from SZ 59 to SZ 60
1 axeman moved from SZ 60 to Salamis
3 archers, 16 axemen and 2 spearmen moved from Sidon to Antioch
1 axeman moved from Jerusalem to Sidon
1 bireme moved from SZ 61 to SZ 62
5 axemen moved from Jerusalem to Sidon
2 triremes moved from SZ 61 to SZ 60
1 archer moved from Jerusalem to Sidon
5 spearmen moved from Jerusalem to Sidon
1 bireme moved from SZ 61 to SZ 60Place Units - Egypt
5 chariots placed in Alexandria
4 axemen placed in Cyrene
1 city placed in SalamisTurn Complete - Egypt
Egypt collect 55 PUs; end with 58 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag
Jerusalem : 1 city
Alexandria : 5 chariots and 1 city
Berenice : 1 flag, 8 archers, 11 axemen, 6 chariots and 4 spearmen
Salamis : 1 axeman and 1 city
Antioch : 3 archers, 16 axemen and 2 spearmen
SZ 62 : 1 bireme
SZ 60 : 2 biremes and 2 triremes
Cyrene : 1 flag, 4 axemen and 1 city
Paraetonium : 1 flag
Sidon : 1 archer, 6 axemen, 1 city and 5 spearmen
Paliurus : 1 flagProduction/PUs Summary :
Carthage : 80 / 96
RomanRepublic : 82 / 82
GreekCityStates : 5 / 0
Macedonia : 56 / 56
Egypt : 55 / 58
Seleucid : 18 / 0
Parthia : 94 / 123
Numidia : 25 / 25 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - Seleucid
1 legionaire moved from Tarsus to Attalia
11 peltastss moved from Attalia to Sardis
4 peltastss moved from Sardis to Pergamum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Combat Move - Seleucid
1 legionaire moved from Tarsus to Attalia
11 peltastss moved from Attalia to Sardis
4 peltastss moved from Sardis to PergamumNon Combat Move - Seleucid
Turn Complete - Seleucid
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Parthia
Parthia buy 3 cataphracts, 3 cavalrys, 5 horsearchers and 5 triremes; Remaining resources: 0 PUs;Combat Move - Parthia
4 cataphracts, 2 cavalrys and 17 horsearchers moved from Antioch to Tarsus
2 cataphracts and 2 cavalrys moved from Edessa to Melitene
2 archers and 4 spearmen moved from Edessa to Antioch
2 archers and 2 spearmen moved from Edessa to Melitene
1 cavalry moved from Hatra to Melitene
1 cavalry moved from Hatra to Melitene
1 cavalry moved from Hatra to Melitene
10 horsearchers moved from Seleucia to Melitene
1 cataphract moved from Hatra to Antioch
1 archer moved from Hatra to Edessa
1 cavalry moved from Amida to Antioch
1 cavalry moved from Amida to MeliteneCombat - Parthia
Battle in Tarsus
Parthia attack with 4 cataphracts, 2 cavalrys and 17 horsearchers
Seleucid defend with 1 peltasts
Parthia win, taking Tarsus from Seleucid with 4 cataphracts, 2 cavalrys and 17 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Melitene
Parthia attack with 2 archers, 2 cataphracts, 6 cavalrys, 10 horsearchers and 2 spearmen
Neutral defend with 2 archers and 3 spearmen
Parthia win, taking Melitene from Neutral with 2 cataphracts, 6 cavalrys and 10 horsearchers remaining. Battle score for attacker is 3
Casualties for Neutral: 2 archers and 3 spearmen
Casualties for Parthia: 2 archers and 2 spearmenNon Combat Move - Parthia
Place Units - Parthia
5 horsearchers placed in Hatra
3 cataphracts and 3 cavalrys placed in Antioch
5 triremes placed in SZ 61Turn Complete - Parthia
Parthia collect 101 PUs; end with 101 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag
Melitene : 1 flag, 2 cataphracts, 6 cavalrys and 10 horsearchers
Damascus : 1 flag
Edessa : 1 flag, 1 archer
Babylon : 1 flag
Ninive : 1 flag
Antioch : 1 flag, 2 archers, 4 cataphracts, 4 cavalrys, 1 city and 4 spearmen
Amida : 1 flag
SZ 61 : 5 triremes
Tarsus : 1 flag, 4 cataphracts, 2 cavalrys and 17 horsearchers
SZ 86 : 1 bireme
Hatra : 1 flag, 1 city and 5 horsearchers
Palmyra : 1 flag
Seleucia : 1 flag, 1 city
Ctesiphon : 1 city
Emesa : 1 flag
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 80 / 96
RomanRepublic : 82 / 82
GreekCityStates : 5 / 0
Macedonia : 56 / 56
Egypt : 55 / 58
Seleucid : 13 / 0
Parthia : 101 / 101
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Numidia
Numidia buy 4 archers and 2 cavalrys; Remaining resources: 1 PUs;Combat Move - Numidia
2 cavalrys moved from Capsa to Sabrata
2 cavalrys and 2 spearmen moved from Zama to Thapsus
2 spearmen moved from Cirta to Zama
2 cavalrys moved from Thapsus to Thenae
1 cavalry moved from Cirta to Thapsus
1 archer, 1 spearman and 3 swordmen moved from Cartenna to IgilgiliNon Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
2 cavalrys placed in CirtaTurn Complete - Numidia
Numidia collect 25 PUs; end with 26 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 1 bireme, 10 cavalrys, 1 hoplite, 2 spearmen, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 bireme and 1 trireme moved from SZ 33 to SZ 34
5 warelephants moved from Lilybaeum to SZ 34
2 spearmen moved from Lilybaeum to Syracuse
6 cavalrys moved from Lilybaeum to SZ 34
7 swordmen moved from Lilybaeum to SZ 34
1 hoplite moved from Lilybaeum to SZ 34
2 spearmen moved from Lilybaeum to SZ 34
1 spearman moved from Lilybaeum to SZ 34
6 cavalrys, 1 hoplite, 3 spearmen, 7 swordmen and 5 warelephants moved from SZ 34 to Capua
2 spearmen moved from Lilybaeum to Syracuse
1 warelephant moved from Carthago to SZ 32
2 cavalrys moved from Oea to Leptis Magna
1 spearman moved from Sabrata to Oea
5 cavalrys moved from Thenae to Oea
2 swordmen moved from Thenae to Sabrata
1 cavalry moved from Carthago to SZ 32
1 bireme, 1 cavalry, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
3 cavalrys moved from Carthago to Thenae
1 spearman moved from Aleria to SZ 24
3 biremes, 1 spearman and 1 trireme moved from SZ 24 to SZ 25
1 spearman moved from SZ 25 to Arretium
4 cavalrys and 4 swordmen moved from Cesaraugusta to Barcino
2 cavalrys moved from Toletum to Barcino
1 cavalry and 3 swordmen moved from Pax Julia to Hispatis
1 cavalry moved from Hispatis to Salmantica
5 cavalrys moved from Corduba to Lucus Augusti





